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Fixed a number of food related issues and did some changes-to-match-c…
…lassic balancing: - transforming a food item doesn't copy traits. (fixes #670) - transforming a food item uses the inverse decay modifier to reset creation dates (fixes #662) - rebalanced a bunch of decay modifiers for meat and grains to match classic. All grain products have the same decay modifier, with the "grain" having half. Meats now gain a 0.75 modifier from cooking. - cooked meat has now slower decay, increased nutrition and saturation, fixes #694
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