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Osmotic enchanter bug #608

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ghost opened this issue Dec 24, 2014 · 28 comments
Closed

Osmotic enchanter bug #608

ghost opened this issue Dec 24, 2014 · 28 comments

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@ghost
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ghost commented Dec 24, 2014

I tried to enchant a Flux-infused pickaxe with fortune III, and received this crash report:

---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!

Time: 12/24/14 2:53 PM
Description: Ticking block entity

java.lang.NullPointerException: Ticking block entity
at thaumcraft.common.items.wands.ItemWandCasting.consumeAllVis(ItemWandCasting.java:322)
at thaumcraft.common.items.wands.ItemWandCasting.consumeAllVisCrafting(ItemWandCasting.java:305)
at thaumic.tinkerer.common.block.tile.TileEnchanter.func_145845_h(TileEnchanter.java:159)
at net.minecraft.world.World.func_72939_s(World.java:1939)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1995)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Stacktrace:
at thaumcraft.common.items.wands.ItemWandCasting.consumeAllVis(ItemWandCasting.java:322)
at thaumcraft.common.items.wands.ItemWandCasting.consumeAllVisCrafting(ItemWandCasting.java:305)
at thaumic.tinkerer.common.block.tile.TileEnchanter.func_145845_h(TileEnchanter.java:159)

-- Block entity being ticked --
Details:
Name: ttinkerer:enchanter // thaumic.tinkerer.common.block.tile.TileEnchanter
Block type: ID #1519 (tile.enchanter // thaumic.tinkerer.common.block.BlockEnchanter)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (1223,147,975), Chunk: (at 7,9,15 in 76,60; contains blocks 1216,0,960 to 1231,255,975), Region: (2,1; contains chunks 64,32 to 95,63, blocks 1024,0,512 to 1535,255,1023)
Actual block type: ID #1519 (tile.enchanter // thaumic.tinkerer.common.block.BlockEnchanter)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1939)

-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['JadeCreeper'/489, l='MpServer', x=1223.86, y=148.62, z=977.22]]
Chunk stats: MultiplayerChunkCache: 40, 49
Level seed: 0
Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 8991340 game time, 10037588 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 13 total; [EntityHat['unknown'/30670, l='MpServer', x=1223.86, y=148.62, z=977.22], EntityTrail['unknown'/30679, l='MpServer', x=1223.86, y=148.62, z=977.22], EntitySheep['Sheep'/478, l='MpServer', x=1238.53, y=134.00, z=993.50], EntitySheep['Sheep'/479, l='MpServer', x=1237.47, y=134.00, z=994.53], EntityGolemBase['Wood Golem'/480, l='MpServer', x=1246.00, y=147.00, z=1000.78], EntityVillager['Villager'/482, l='MpServer', x=1264.50, y=136.63, z=989.50], EntityVillager['Villager'/483, l='MpServer', x=1264.50, y=136.63, z=989.50], EntityVillager['Villager'/484, l='MpServer', x=1264.50, y=136.63, z=989.50], EntityVillager['Villager'/485, l='MpServer', x=1264.50, y=136.63, z=989.50], EntityVillager['Villager'/486, l='MpServer', x=1264.50, y=136.63, z=989.50], EntityVillager['Villager'/487, l='MpServer', x=1264.50, y=136.63, z=989.50], EntityVillager['Villager'/488, l='MpServer', x=1264.50, y=135.00, z=987.50], EntityClientPlayerMP['JadeCreeper'/489, l='MpServer', x=1223.86, y=148.62, z=977.22]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:908)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.9.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 233210592 bytes (222 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 874
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 Optifine OptiFine_1.7.10_HD_U_B4 128 mods loaded, 128 mods active
mcp{9.05} Minecraft Coder Pack Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1230} Forge Mod Loader Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1230} Minecraft Forge Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2-core{rv2-beta-1} AppliedEnergistics2 Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.4.29} CodeChicken Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
{000} CoFH ASM Data Initialization Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfiniBows{1.3.0 build 20} InfiniBows Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.3.77} Not Enough Items Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer-preloader{0.1} Thaumic Tinkerer Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{0.6} OpenModsCore Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{6.15} bspkrsCore Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArmorStatusHUD{1.28} ArmorStatusHUD Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FloatingRuins{1.7.10.r02} FloatingRuins Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StatusEffectHUD{1.27} StatusEffectHUD Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2{rv2-beta-1} Applied Energistics 2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Baubles{1.0.1.10} Baubles Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.9.1} BiblioCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mantle{1.7.10-0.3.2.jenkins184} Mantle Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.2.0} Natura Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{2.1.0} Biomes O' Plenty Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsBoP{1.9} BiblioWoods Biomes O'Plenty Edition Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{2.2.658-experimental} IndustrialCraft 2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{1.7.10R3.0.0B9} CoFH Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{6.2.6} BuildCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry{3.3.0.6} Forestry for Minecraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsForestry{1.7} BiblioWoods Forestry Edition Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsNatura{1.5} BiblioWoods Natura Edition Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AWWayofTime{v1.2.1b} Blood Magic: Alchemical Wizardry Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.2.2.1} Thaumcraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Botania{r1.3-145} [Botania](Botania r1.3-145.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{6.2.6} BC Transport Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{6.2.6} BC Silicon Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{6.2.6} BC Builders Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{6.2.6} BC Energy Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{6.2.6} BC Factory Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{3.3.3} [Carpenter's Blocks](Carpenter's Blocks v3.3.3 - MC 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.4.15} ChickenChunks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.1.1.320} Forge Multipart Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chisel{2.2.0} [Chisel](Chisel 2-2.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CompactSolars{4.4.39.315} Compact Solar Arrays Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.65} ComputerCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded{1.7.10R2.8.0RC6} MineFactory Reloaded Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderIO{1.7.10-2.2.5.311} Ender IO Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.5.27} EnderStorage Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalFoundation{1.7.10R1.0.0RC1} Thermal Foundation Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{1.7.10R4.0.0B8} Thermal Expansion Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderTech{1.7.10-0.3.0.358} EnderTech Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderZoo{1.7.10-1.0.7.16} Ender Zoo Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{1.2.1} Extra Utilities Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.notify{1.0} Factorization Notification System Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization{1.7.10-0.8.88.7} Factorization Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.misc{1.7.10-0.8.88.7} Factorization Miscellaneous Nonsense Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FastCraft{1.9} FastCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FlatSigns{2.1.0.19} Flat Signs Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.1.1.320} Minecraft Multipart Plugin Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
foxlib{1.7.10-0.6.0} FoxLib Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
funkylocomotion{1.0} Funky Locomotion Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HardcoreEnderExpansion{1.6.7} [Hardcore Ender Expansion](HardcoreEnderExpansion MC-1.7.10 v1.6.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{4.1.2} iChunUtil Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Hats{4.0.1} Hats Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HatStand{4.0.0} HatStand Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.59-dev-152-cf6e263} Inventory Tweaks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{6.0.62.742} Iron Chest Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.5.7} Waila Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JABBA{1.2.0a} JABBA Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
journeymap{5.0.1} JourneyMap Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
libsandstone{1.0.0} libsandstone Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft{9.4.0.0} Railcraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.7.10-1.8.1.build815} Tinkers' Construct Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer{unspecified} Thaumic Tinkerer Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicBees{1.7.10-2.1.22} Magic Bees Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.0RC6} MFR Compat: Applied Energistics Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAtum{1.7.10R2.8.0RC6} MFR Compat: Atum Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBackTools{1.7.10R2.8.0RC6} MFR Compat: BackTools Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.0RC6} MFR Compat: BuildCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatChococraft{1.7.10R2.8.0RC6} MFR Compat: Chococraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.0RC6} MFR Compat: ExtraBiomes Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestry{1.7.10R2.8.0RC6} MFR Compat: Forestry Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForgeMicroblock{1.7.10R2.8.0RC6} MFR Compat: ForgeMicroblock Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatIC2{1.7.10R2.8.0RC6} MFR Compat: IC2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft{0.11.0.00} Mystcraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMystcraft{1.7.10R2.8.0RC6} MFR Compat: Mystcraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MrTJPCoreMod{1.0} MrTJPCoreMod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Core{4.5.8.59} ProjectRed Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Exploration{4.5.8.59} ProjectRed-Exploration Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatProjRed{1.7.10R2.8.0RC6} MFR Compat ProjectRed Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.0RC6} MFR Compat: Railcraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRP2{1.7.10R2.8.0RC6} MFR Compat: RP2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.0RC6} MFR Compat: Sufficient Biomes Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.0RC6} MFR Compat: Thaumcraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThermalExpansion{1.7.10R2.8.0RC6} MFR Compat: Thermal Expansion Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTConstruct{1.7.10R2.8.0RC6} MFR Compat: Tinkers' Construct Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{2.3.2} The Twilight Forest Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTwilightForest{1.7.10R2.8.0RC6} MFR Compat: TwilightForest Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatVanilla{1.7.10R2.8.0RC6} MFR Compat: Vanilla Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morph{0.9.1} Morph Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morpheus{1.7.10-1.5.24} Morpheus Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons{1.12.3.11} NEI Addons Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Botany{1.12.3.11} NEI Addons: Botany Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Forestry{1.12.3.11} NEI Addons: Forestry Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|CraftingTables{1.12.3.11} NEI Addons: Crafting Tables Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|ExNihilo{1.12.3.11} NEI Addons: Ex Nihilo Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.6} OpenMods Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.3} OpenBlocks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
harvestcraft{1.7.10b} [Pam's HarvestCraft](Pam's HarvestCraft 1.7.10c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PiP{4.0.0} PiP Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PneumaticCraft{1.4.4-47} PneumaticCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transmission{4.5.8.59} ProjectRed-Transmission Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transportation{4.5.8.59} ProjectRed-Transportation Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Compatibility{4.5.8.59} ProjectRed-Compatibility Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Integration{4.5.8.59} ProjectRed-Integration Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Illumination{4.5.8.59} ProjectRed-Illumination Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Expansion{4.5.8.59} ProjectRed-Expansion Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedstoneArsenal{1.7.10R1.1.0RC1} Redstone Arsenal Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xreliquary{1.2} Reliquary Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesFactoryManager{A93} Steve's Factory Manager Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Tabula{4.0.2} Tabula Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Tails{1.7.10-1.2.3} Tails Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicExploration{0.6.0} Thaumic Exploration Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TMechworks{1.7.10-67.34d1d9b} Tinkers' Mechworks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Translocator{1.1.1.14} Translocator Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
witchery{0.20.6} Witchery Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core{1.4.1.9} WR-CBE Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons{1.4.1.9} WR-CBE Addons Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Logic{1.4.1.9} WR-CBE Logic Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
aobd{2.3.5} Another One Bites The Dust Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
denseores{1.0} Dense Ores Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.1.1.320} Forge Microblocks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsLib crash transformers: [stencil_patches:FINISHED],[movement_callback:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED]
AE2 Version: beta rv2-beta-1 for Forge 10.13.2.1230
Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine
TConstruct Environment: Environment healthy.
Forestry : [Forestry] Warning: You have mods that change the behavior of Minecraft, ForgeModLoader, and/or Minecraft Forge to your client:
Optifine
These may have caused this error, and may not be supported. Try reproducing the crash WITHOUT these mods, and report it then.
AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:ON, BC:ON, MJ6:OFF, MJ5:OFF, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:ON, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:ON, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
Launched Version: 1.7.10-Forge10.13.2.1230
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 INTEL-8.18.28, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
@BarbasTheDog
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I can confirm. Our server couldnt start until I fixed it by using the forge config that removes erroring tile entities on start (in case the OP still needs to fix the issue)

Here's the crashlog: http://pastebin.com/xiLT9Rc5

I'm suspecting it has to do with someone leaving the wand inside the enchanter during a world start, but that's just a guess. Also not sure if the bug is with TT or with the consumeAllVis() function in the Thaumcraft API.

@dahjin
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dahjin commented Dec 25, 2014

I can also confirm this bug. Though my situation is slightly different. It crashes the client alone.

Pressing start enchant crashes the client and deletes the enchanter+ the items inside of it. It did not crash the server I play on. I also tested this is single player where it does the exact same thing. Not sure if it is because of the new Thaumcraft update.

Not sure if it matters, but I am on the Beyond Reality pack. I also notified the maker of that.

@Z1xt
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Z1xt commented Dec 25, 2014

I can also confirm this. It crashed the LAN when i tried to enchant an item and the world cannot be entered.
Crashlog: http://pastebin.com/6A0EE9NN

@Reassembly
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Just started to have the same issue. Some notes from my case:

-The osmotic enchanter worked before today, and successfully applied several enchantments. Today, my client crashes with the above error when I click the "Start" button.

  • I initially crashed when attempting to enchant a freshly-crafted pair of gold boots with Slow Fall. Changing the enchantment, the item being enchanted, and the wand/staff powering the enchantment produced the same crash.
  • The crafting sceptre was not left in the enchanter prior to this - I always took it back to the enchanting table to recharge with vis relays.
  • The only significant change to my installation between not-crashing and crashing was updating Twilight Forest from 2.2.3 to 2.3.2. I see that all of the above posted crashlogs show Twilight Forest 2.3.2 being installed - perhaps the incompatibility is there? (According to the configs, the enchantments added by TT and TF don't have colliding IDs.)
  • Downgrading Twilight Forest back to 2.2.3 (the version installed when the osmotic enchanter worked) and restoring the world from a backup did not solve the problem - so it's not necessarily specific to TF 2.3.2.

Addendum: The posted crashlogs also all show Thaumcraft 4.2.2.1 installed. I can't remember if I upgraded to Thaumcraft 4.2.2.1 before or after my last successful use of the osmotic enchanter.

@piotrb
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piotrb commented Dec 26, 2014

Hmm Getting the same thing .. only extra thing I have to add is that I built 8 totems for symetry .. not sure if thats any issue .. at this point the server won't start even with removing erroring entities enabled ..

@piotrb
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piotrb commented Dec 26, 2014

Some commonalities seeing some of the other reports .. I did also try to apply repair enchant, repair and efficient both at level 1.

Just repro'd it in creative on local too in the same arrangement .. Will try a 6 totem variant next

@piotrb
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piotrb commented Dec 26, 2014

(Running latest Beyond Reality pack with a few mods disabled)

@piotrb
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piotrb commented Dec 26, 2014

Number of pillars is definitely not it, same crash with 6

@piotrb
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piotrb commented Dec 26, 2014

Any hints on how to salvage the world at this point?

@GaeaKat
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GaeaKat commented Dec 26, 2014

In config there is a forge.cfg in that enable the remove erroring tile
entities option. Then run once loading world before disabling it again.
That will fix world but delete the Enchanter and what ever is in it.
On 26 Dec 2014 12:26, "Piotr Banasik" notifications@github.com wrote:

Any hints on how to salvage the world at this point?


Reply to this email directly or view it on GitHub
#608 (comment)
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@nebularazer
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Hey, i had the same problem. Fixed it using NBT Explorer (seached for "enchant") on the region file containing the enchanter.
Just changed "working" from 1 to 0 and the world loaded again.
This keeps the enchanter and what ever is in it.

@Arkoonius
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I'm having an issue with the enchanter as well. Was attempting to enchant Thaumium Fortress Greaves with Protection 3 and unbreaking 3 with the use of a Thaumium-bossed Silverwood wood with a Hell fire bat focus. I was also wearing googles of revealing with repair II and a full set of thaumaturge's robes. Both the game and server crashed upon attempting to start it. Not sure if it effects it as well,

@BluSunrize
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The issue is caused by Thaumcraft changing the consumeAllVis method in ItemWandCasting. It now includes a check for the side the method is called on, which is done with player.worldObj.isRemote. TT parses null for a player, which results in the NPE.

@Keridos
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Keridos commented Dec 31, 2014

please fix this, happens with thuamcraft 4.2.2.1

@piotrb
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piotrb commented Jan 3, 2015

Just tried build 437, looks like the re-implementation of consumeAllVis may be off by a factor of 100 .. seems like its consuming 0.01's of vis as if they were whole vis

@Devilin-Pixy
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Had the same issue, but reporting with full logs has already been done, so I don't think I will need to do that again.

Just want to mention a reasonably simple way of fixing the issue without removing the full enchanting table with item to enchant and wand placed. For this you can use NBTExplorer. Check the crash log and look for the 'Block location'. Then check the region file that contains it and open that in NBTExplorer. Then do a search for 'value > enchanter' within that region file and check the coordinates in the NBT data to make sure you have the right one. Remove just the entries for the wand placed in the enchanting table and the issue should be fixed. If you wish, you could even copy over those entries to the player.dat file for the player who placed the wand with again NBTExplorer. Make sure you place those entries into the inventory and use a slot that is not not used.

Screenshot from NBTExplorer showing the wand entries in the region file: http://imgur.com/sD2py6u
Screenshot from NBTExplorer for the player.dat file: http://imgur.com/desuPip

This way the enchanter, item to enchant as well as the wand with all the aspects do not get lost at all.

Hope this issue will be fixed soon, keep up the good work ;-)

@GaeaKat
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GaeaKat commented Jan 3, 2015

The issue is fixed. The vis usage is being worked on
On 3 Jan 2015 23:21, "Devilin Pixy" notifications@github.com wrote:

Had the same issue, but reporting with full logs has already been done, so
I don't think I will need to do that again.

Just want to mention a reasonably simple way of fixing the issue without
removing the full enchanting table with item to enchant and wand placed.
For this you can use NBTExplorer. Check the crash log and look for the
'Block location'. Then check the region file that contains it and open that
in NBTExplorer. Then do a search for 'value > enchanter' within that region
file and check the coordinates in the NBT data to make sure you have the
right one. Remove just the entries for the wand placed in the enchanting
table and the issue should be fixed. If you wish, you could even copy over
those entries to the player.dat file for the player who placed the wand
with again NBTExplorer. Make sure you place those entries into the
inventory and use a slot that is not not used.

Screenshot from NBTExplorer showing the wand entries in the region file:
http://imgur.com/sD2py6u
Screenshot from NBTExplorer for the player.dat file:
http://imgur.com/desuPip

This way the enchanter, item to enchant as well as the wand with all the
aspects do not get lost at all.

Hope this issue will be fixed soon, keep up the good work ;-)


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#608 (comment)
.

@danielmarkavis
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When will the fix be compiled/uploaded?

@Keridos
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Keridos commented Jan 4, 2015

@GaeaKat
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GaeaKat commented Jan 4, 2015

It is on the jenkins on curse whenever I can stupid connection is below
dial up right now
http://jenkins.nekokittygames.com:8080/job/Thaumic%20Tinkerer/
On 4 Jan 2015 18:50, "danielmarkavis" notifications@github.com wrote:

When will the fix be uploaded?


Reply to this email directly or view it on GitHub
#608 (comment)
.

@Aztiki
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Aztiki commented Jan 16, 2015

I have recently encountered this error, i managed to salvage the world by taking the level.dat file into MCEdit and deleting the enchanter. I also tried testing it with other wands and items.. no dice, it seems the bug is throughout the work of the enchanter and i haven't found a solution.
you can download the version of MCEdit i used here http://khroki.github.io/MCEdit-Unified/

@piotrb
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piotrb commented Jan 16, 2015

This is fixed in the latest Jenkins builds by the way so you can "salvage" the world by upgrading the mod as well and you will lose nothing in the process.

@Aztiki
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Aztiki commented Jan 16, 2015

im playing on the dark trilogy pack so unfortunately ill have to wait for it to get updated but yeah that works too

@Keridos
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Keridos commented Jan 17, 2015

You can also change the forge.cfg to delete erroring tileentities. After rebooting the server once / logging into the world in SP, you should change that back though. Note the osmotic enchanter is deleted then.

@davidfizz32
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I've been having this bug as well. Deleting the enchanter in MCedit fixed the crashes.

@BluSunrize
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Update your version of TT already. Good Lord, people, this bug is ages old.

@Aztiki
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Aztiki commented Feb 9, 2015

Some people are playing in packs my friend, and we only get given the version of TT thats in the pack, we cant just update TT we have to wait for the pack update

@GaeaKat
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GaeaKat commented Feb 9, 2015

If you are reporting bugs please only do so if you are on the latest. You can copy the old version of TT and upgrade pack manually, and test it on latest if you want then downgrade again but please do NOT report bugs on anything but the latest. It just clogs up the issue tracker with allready fixed bugs and helps no one


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On Mon, Feb 9, 2015 at 3:13 PM, Aztiki notifications@github.com wrote:

Some people are playing in packs my friend, and we only get given the version of TT thats in the pack, we cant just update TT we have to wait for the pack update

Reply to this email directly or view it on GitHub:
#608 (comment)

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