From 146fc4d5fa8dab0fe97af691540aa64e76ee7e5f Mon Sep 17 00:00:00 2001 From: jBot-42 Date: Tue, 15 Sep 2015 15:30:33 -0700 Subject: [PATCH] Move GBMB to Force Menu --- src/simulation/elements/GBMB.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/simulation/elements/GBMB.cpp b/src/simulation/elements/GBMB.cpp index b9a603f2b9..3fbe5f2aa3 100644 --- a/src/simulation/elements/GBMB.cpp +++ b/src/simulation/elements/GBMB.cpp @@ -6,9 +6,9 @@ Element_GBMB::Element_GBMB() Name = "GBMB"; Colour = PIXPACK(0x1144BB); MenuVisible = 1; - MenuSection = SC_EXPLOSIVE; + MenuSection = SC_FORCE; Enabled = 1; - + Advection = 0.6f; AirDrag = 0.01f * CFDS; AirLoss = 0.98f; @@ -18,21 +18,21 @@ Element_GBMB::Element_GBMB() Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 1; - + Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 20; - + Weight = 30; - + Temperature = R_TEMP-2.0f +273.15f; HeatConduct = 29; Description = "Gravity bomb. Sticks to the first object it touches then produces a strong gravity push."; - + State = ST_NONE; Properties = TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC; - + LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; @@ -41,7 +41,7 @@ Element_GBMB::Element_GBMB() LowTemperatureTransition = NT; HighTemperature = ITH; HighTemperatureTransition = NT; - + Update = &Element_GBMB::update; Graphics = &Element_GBMB::graphics; }