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Library/TPCircularBuffer TPCircularBuffer: Perform alignment assertions only in debug builds Mar 7, 2016
AEAudioBufferManager.h Added AEAudioBufferManager, to use ARC/retain-release memory manageme… Nov 30, 2015
AEAudioBufferManager.m Added AEAudioBufferManager, to use ARC/retain-release memory manageme… Nov 30, 2015
AEAudioController+Audiobus.h Revised input device status updating to address some concurrency issues Jan 29, 2016
AEAudioController+Audiobus.m Updated some Audiobus stub functions to bring inline with current AB SDK Jan 8, 2015
AEAudioController+AudiobusStub.h Updated some Audiobus stub functions to bring inline with current AB SDK Jan 8, 2015
AEAudioController.h Implemented AEMessageQueue message exchange blocks Jan 29, 2016
AEAudioController.m Fixed another crash on channel update Sep 7, 2016
AEAudioFileLoaderOperation.h added completed block to loader operation Feb 7, 2015
AEAudioFileLoaderOperation.m Fixed a buffer overflow issue in AEAudioFileLoaderOperation when > 8 … Aug 4, 2016
AEAudioFilePlayer.h setCurrentTime properly in AEAudioFilePlayer Feb 2, 2016
AEAudioFilePlayer.m Fixed an AEAudioFilePlayer bug that can break playback scheduling Feb 19, 2016
AEAudioFileWriter.h added notion of the number of channels desired in the written file, i… Feb 7, 2015
AEAudioFileWriter.m Don't do async writing init in AEAudioFileWriter (moved to AERecorder) Nov 29, 2015
AEAudioUnitChannel.h Added audioGraphNode accessors to audio unit filter/channel Oct 9, 2015
AEAudioUnitChannel.m Renamed some types Oct 10, 2015
AEAudioUnitFilter.h Added audioGraphNode accessors to audio unit filter/channel Oct 9, 2015
AEAudioUnitFilter.m Fixed a crash in AEAudioUnitFilter that can occur during add/remove t… Feb 19, 2016
AEBlockAudioReceiver.h Added "extern "C"" declarations for C++ compatibility May 31, 2013
AEBlockAudioReceiver.m Renamed some types Oct 10, 2015
AEBlockChannel.h Added "extern "C"" declarations for C++ compatibility May 31, 2013
AEBlockChannel.m Renamed some types Oct 10, 2015
AEBlockFilter.h Renamed some types Oct 10, 2015
AEBlockFilter.m Renamed some types Oct 10, 2015
AEBlockScheduler.h Added "extern "C"" declarations for C++ compatibility May 31, 2013
AEBlockScheduler.m Renamed some types Oct 10, 2015
AEFloatConverter.h Added "floatFormatChannelsPerFrame" property to AEFloatConverter May 28, 2014
AEFloatConverter.m Created AECheckOSStatus to replace individual 'checkResult' functions Aug 26, 2015
AEMemoryBufferPlayer.h Add playAtTime: to AEMemoryBufferPlayer Oct 22, 2015
AEMemoryBufferPlayer.m Add playAtTime: to AEMemoryBufferPlayer Oct 22, 2015
AEMessageQueue.h Implemented AEMessageQueue message exchange blocks Jan 29, 2016
AEMessageQueue.m Implemented AEMessageQueue message exchange blocks Jan 29, 2016
AERealtimeWatchdog-arm64.s Added Realtime Watchdog Jun 13, 2016
AERealtimeWatchdog-simulator-x86_64.s Added Realtime Watchdog Jun 13, 2016
AERealtimeWatchdog.h Added Realtime Watchdog Jun 13, 2016
AERealtimeWatchdog.m AERealtimeWatchdog: Check thread name every time, and don't warn for … Jun 14, 2016
AEUtilities.h Init AETime on the main thread Jun 13, 2016
AEUtilities.m Removed non-realtime-safe dispatch_once from AETimeInit Sep 29, 2016
TheAmazingAudioEngine-Prefix.pch Rebranded as The Amazing Audio Engine Mar 18, 2012
TheAmazingAudioEngine.h Revised input device status updating to address some concurrency issues Jan 29, 2016