Tilar is a lightweight free 3D OpenGL library, framework and engine for creating PC Games. To create a game, include the library as a reference. Add "glfw3.dll" to your Debug folder and you are ready to go!
- Create a new project
- Add a reference to Tilar.dll
- Add glfw3.dll to your debug folder
- Create a class Game and override class Tilar.GameWindow
- Create a class Program and within static void main execute this:
Game game = new Game(); game.Run();
- That's it!
I know this is not a lot tutorialism. But I hope the engine is enough self-explainatory to get you up and running. Feel free to ask for help!