Tilar is a free 3D OpenGL framework in C#
C# Python
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.vs/Tilar/v14
Graphics
Input
Lighting
Math
Properties
bin/Debug
obj/Debug
Bone.xml
BoneExporter.py
Camera.cs
Color.cs
Exceptions.cs
GUI.cs
GameObject.cs
GameWindow.cs
Jitter.dll
LICENSE
README.md
Scene.cs
Specifications.cs
SystemUtils.cs
Tilar.csproj
Tilar.sln
Time.cs
glfw3.dll

README.md

Tilar

Tilar is a lightweight free 3D OpenGL library, framework and engine for creating PC Games. To create a game, include the library as a reference. Add "glfw3.dll" to your Debug folder and you are ready to go!

Quickstart

  1. Create a new project
  2. Add a reference to Tilar.dll
  3. Add glfw3.dll to your debug folder
  4. Create a class Game and override class Tilar.GameWindow
  5. Create a class Program and within static void main execute this:
Game game = new Game();
game.Run();
  1. That's it!

Futher notes

I know this is not a lot tutorialism. But I hope the engine is enough self-explainatory to get you up and running. Feel free to ask for help!