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Branch: master
Commits on Oct 17, 2019
  1. Created Sandbox2D layer for testing upcoming 2D rendering

    TheCherno committed Oct 17, 2019
    - Also changed VertexArray to return Hazel::Ref
Commits on Oct 2, 2019
  1. Upgrade to VS 2019 + Organization

    TheCherno committed Oct 2, 2019
    - Moved GenerateProjects.bat script to scripts/Win-GenProjects.bat
    - Changed gen projects script to generate VS 2019 solution, and re-added pause upon completion
    - Moved many files from src/Hazel to src/Hazel/Core
    - Updated premake5.exe to 5.0 alpha 14, primarily for VS 2019 support
Commits on Sep 20, 2019
Commits on Sep 11, 2019
Commits on Sep 8, 2019
Commits on Sep 6, 2019
Commits on Aug 26, 2019
  1. Updated GLFW submodule.

    TheCherno committed Aug 26, 2019
Commits on Aug 25, 2019
Commits on Aug 20, 2019
Commits on Aug 5, 2019
Commits on Aug 1, 2019
Commits on Jul 29, 2019
Commits on Jul 7, 2019
  1. Added orthographic camera.

    TheCherno committed Jun 15, 2019
Commits on Jun 13, 2019
  1. Added vertex array support.

    TheCherno committed Jun 13, 2019
Commits on Jun 9, 2019
Commits on Jun 2, 2019
Commits on May 26, 2019
  1. Our first shader.

    TheCherno committed May 26, 2019
Commits on May 12, 2019
  1. Our first triangle!

    TheCherno committed May 12, 2019
Commits on May 11, 2019
  1. Stopped tracking imgui.ini

    TheCherno committed May 11, 2019
  2. Added OpenGL context class.

    TheCherno committed May 11, 2019
Commits on May 5, 2019
Commits on Feb 24, 2019
  1. Added glm.

    TheCherno committed Feb 24, 2019
Commits on Feb 9, 2019
  1. Added input polling.

    TheCherno committed Feb 9, 2019
Commits on Feb 2, 2019
  1. Updated projects.

    TheCherno committed Feb 2, 2019
  2. Merge pull request #22 from Husamdababneh/master

    TheCherno committed Feb 2, 2019
    Postbuild command for Hazel project modified
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