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Adjusted conditions for cutting and stabbing skill practice

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origamiwolf committed Apr 13, 2013
1 parent 2420744 commit a5db6af0d7e7bb7b6fd1fe2f799ccc32f8b9e142
Showing with 2 additions and 2 deletions.
  1. +2 −2 melee.cpp
@@ -200,8 +200,8 @@ int player::hit_mon(game *g, monster *z, bool allow_grab) // defaults to true
hit_message(g, You.c_str(), verb.c_str(), target.c_str(), dam, critical_hit);

bool bashing = (bash_dam >= 10 && !unarmed_attack());
bool cutting = (cut_dam >= 10 && cut_dam >= stab_dam);
bool stabbing = (stab_dam >= 10 && stab_dam >= cut_dam);
bool cutting = (cut_dam >= 10);
bool stabbing = (stab_dam >= 5);
melee_practice(g->turn, *this, true, unarmed_attack(), bashing, cutting, stabbing);

if (allow_grab && technique == TEC_GRAB) {

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