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Failed to load latest commit information. |
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code_doc
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Fix spelling error in 'code_doc/GAME_BALANCE'
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Jul 7, 2013
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data
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Removed remnants of wood shield.
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Aug 4, 2013
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doxygen_doc
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Added doxygen configuration and doxygen comments to map.h
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Jul 17, 2013
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lang
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Merge translation instructions, initial serbian translation, cleanup …
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Aug 4, 2013
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msvc100
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Merge PR#1833 - translation.h file addition
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Jul 13, 2013
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tests
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Remove unused map.itypes; use g->itypes where needed.
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Jul 5, 2013
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.gitignore
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Windows icon fix + related code cleanup
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Jul 20, 2013
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.travis.yml
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Added notification for freenode channel
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May 5, 2013
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CODE_STYLE
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Add padding argument to coding style specification.
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May 16, 2013
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COMPILING.md
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Updated cross-compile instructions to fix missing libintl.h
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Aug 2, 2013
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COMPILING_osx.md
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edit
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Jul 10, 2013
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CONTRIBUTING.md
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Added a doxygen section to CONTRIBUTING.md
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Jul 17, 2013
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CataclysmWin.cbp
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Temp. crashfix for windows MinGW builds
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Jul 29, 2013
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DEVELOPER_FAQ.txt
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Updated code documentation for bionics
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Jun 24, 2013
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LICENSE
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Added license.
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May 14, 2013
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MODDING.txt
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Initial skeleton of a guide for editing features of the game that do NOT
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Jun 25, 2013
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Makefile
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gcc -> g++
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Jul 29, 2013
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Makefile.Windows
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Temp. crashfix for windows MinGW builds
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Jul 29, 2013
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README
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Corrected readme email
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Apr 4, 2013
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README.md
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change link of CONTRIBUTING.md to CleverRaven's repo
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Jul 11, 2013
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SDLMain.h
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add files for os x/sdl build
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Jun 28, 2013
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SDLMain.m
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use -lSDL, -lSDL_ttf or frameworks for osx
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Jul 9, 2013
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SIGNOFF
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Adding my name to SIGNOFF.
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Jul 29, 2013
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TESTING
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Added short note describing test suite build instructions.
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Apr 27, 2013
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TRANSLATING.md
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Add detailed instructions for translators.
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Aug 4, 2013
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action.cpp
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Add translation support for action.cpp
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Jul 23, 2013
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action.h
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Split game::autosave() into two - quicksave() handles the vehicle, mo…
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Jul 15, 2013
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addiction.cpp
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Code clean up. Replace sprintf with string_format.
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Aug 2, 2013
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addiction.h
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Drugs remove craving when used
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Jun 24, 2013
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artifact.cpp
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Replace substr magic number with function.
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Aug 3, 2013
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artifact.h
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Add super clairvoyance artifact power for debugging.
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May 4, 2013
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artifactdata.h
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Materials refactoring
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Jun 1, 2013
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auto_pickup.cpp
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Autopickup manager menu position fix.
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Aug 3, 2013
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auto_pickup.h
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Add/Remove pickup rules with the inventory item menu.
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Jul 23, 2013
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basecamp.cpp
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allowed npcs to wait at basecamp
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Feb 27, 2013
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basecamp.h
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allowed npcs to wait at basecamp
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Feb 27, 2013
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bionics.cpp
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changed bionics
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Jul 26, 2013
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bionics.h
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Prevent random bionic generation from creating null or faulty bionics
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Apr 28, 2013
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bodypart.cpp
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Add translation support for bodypart.cpp
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Jul 23, 2013
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bodypart.h
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Moved bodytemp code to player.cpp and uncommented update_bodytemp
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Mar 14, 2013
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building_generation.cpp
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Completely converted over all item spawns to item_groups.json
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Jul 3, 2013
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building_generation.h
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Rename mapgen_helper to building_generation
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May 26, 2013
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calendar.cpp
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Code clean up. Replace sprintf with string_format.
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Aug 2, 2013
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calendar.h
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Sun/Moon position instead of precise time for people without a watch.
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Jul 16, 2013
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catacharset.cpp
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Warning cleanup.
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Jul 30, 2013
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catacharset.h
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Base64-encode save file name just in case non-ascii characters in pla…
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Jul 29, 2013
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cataclysm-launcher
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Make the 'launcher' do things without spawning _two_ subshells.
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Jun 5, 2013
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catacurse.h
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F2 to load input.txt as input string (character naming screen, vehicl…
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Jul 30, 2013
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catajson.cpp
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Fixed calling JSON from static functions
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Jul 19, 2013
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catajson.h
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Fixed calling JSON from static functions
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Jul 19, 2013
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color.cpp
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Add more colors: c_(whatever)_(white|green|yellow|magenta|cyan) as
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Jul 23, 2013
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color.h
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Add more colors: c_(whatever)_(white|green|yellow|magenta|cyan) as
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Jul 23, 2013
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computer.cpp
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Add translation support for computer.cpp
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Jul 23, 2013
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computer.h
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AStyle computer.cpp, computer.h
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Jul 22, 2013
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construction.cpp
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Fixed realign fence construction
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Aug 2, 2013
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construction.h
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Merge fix to fence rotation operation, autopickup rule toggle in adva…
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Aug 3, 2013
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crafting.cpp
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Merge fix to fence rotation operation, autopickup rule toggle in adva…
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Aug 3, 2013
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crafting.h
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Fix recipe parsing - in MSVC, catajson.as_string().c_str() becomes in…
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May 31, 2013
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cursesdef.h
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Tweak the curses header.
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Jul 3, 2013
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cursesport.cpp
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Minor fix to waddch to avoid extra erease_utf8_by_cw call.
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Jul 8, 2013
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debug.cpp
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Untest
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Feb 7, 2013
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debug.h
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Change in how Vehicle Examination window is displayed so it works in …
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Jul 18, 2013
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defense.cpp
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More fix to defense.cpp.
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Jul 28, 2013
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dialogue.h
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Move from header to cpp, more.
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Jul 21, 2013
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disease.cpp
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Merge fix to fence rotation operation, autopickup rule toggle in adva…
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Aug 3, 2013
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disease.h
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Converted disease identifiers from enum to string.
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Jul 6, 2013
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enums.h
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Materials refactoring
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Jun 1, 2013
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event.cpp
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event.cpp i18n
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Aug 2, 2013
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event.h
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Rewrote map saving; entire map is stored in memory
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Sep 24, 2012
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faction.cpp
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Replace substr magic number with function.
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Aug 3, 2013
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faction.h
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Move variables from facdata.h to faction.cpp. Add _( ) to bionics.cpp.
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Jul 21, 2013
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field.cpp
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Buff wood output
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Jul 30, 2013
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field.h
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Restore private attribute of field class internals.
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Jul 28, 2013
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game.cpp
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Merge PR CleverRaven#2299 - Throw stacks
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Aug 4, 2013
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game.h
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Merge professions, alternate status display, SDL performance and inpu…
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Aug 1, 2013
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gamemode.cpp
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* Fixed options text lengths, added defaults
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Apr 29, 2013
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gamemode.h
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Revert "Changed RNG to use STD's <random>, with std::default_random_e…
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Apr 13, 2013
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graffiti.cpp
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That was levels of wrong beyond the ability of ethics to account for.
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Mar 3, 2013
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graffiti.h
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Add newline at end of file. Reported by aapo.
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Mar 10, 2013
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help.cpp
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added _() in help.cpp
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Jul 19, 2013
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helper.cpp
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fix bug, inverted the numbering
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Apr 9, 2013
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helper.h
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fix bug, inverted the numbering
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Apr 9, 2013
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iexamine.cpp
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Wrap the last wrappable query_yn() calls with gettext goodness.
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Aug 2, 2013
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iexamine.h
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Adds strawberry bushes.
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Jun 10, 2013
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input.cpp
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Remove frame skipping for SDL because it skips "wait creating" popup.
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Jul 30, 2013
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input.h
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F2 to load input.txt as input string (character naming screen, vehicl…
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Jul 30, 2013
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inventory.cpp
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Added alarm-clock flag to wrist watch and cell phone.
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Jul 25, 2013
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inventory.h
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Added alarm-clock flag to wrist watch and cell phone.
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Jul 25, 2013
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inventory_ui.cpp
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Take care of most of the rest translation strings.
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Jul 27, 2013
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item.cpp
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Fixed display of damage adjective
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Aug 4, 2013
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item.h
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Change item sPre and sPost to a sFmt format string.
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Jul 27, 2013
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item_factory.cpp
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Check that items exist when adding them to spawn lists.
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Aug 3, 2013
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item_factory.h
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Check that items exist when adding them to spawn lists.
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Aug 3, 2013
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item_group.cpp
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Completely converted over all item spawns to item_groups.json
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Jul 3, 2013
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item_group.h
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Completely converted over all item spawns to item_groups.json
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Jul 3, 2013
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itype.h
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Add a string_format function to avoid too many temporary char buffers…
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Jul 25, 2013
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itypedef.cpp
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Merge future weapons.
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Jul 29, 2013
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iuse.cpp
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Merge autotargeting adjustments, crude welder fix, play now character…
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Aug 3, 2013
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iuse.h
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Merge reordering crafting recipes, jarred kompot, umbrella, female-sp…
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Jul 27, 2013
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keypress.cpp
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* Split vehicle disembarking out of game::examine().
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Jun 5, 2013
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keypress.h
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Rain effect based on Tase's code.
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Mar 21, 2013
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lightmap.cpp
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Merge PR CleverRaven#2193 - Headlight aiming
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Jul 30, 2013
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lightmap.h
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Fix some warnings that turned up when attempting to compile with MSVC
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Apr 23, 2013
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line.cpp
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monster group fix:
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Jul 23, 2013
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line.h
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monster group fix:
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Jul 23, 2013
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main.cpp
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Move variables from facdata.h to faction.cpp. Add _( ) to bionics.cpp.
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Jul 21, 2013
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main_menu.cpp
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[Play Now!] option in [New Game] to skip any confirm windows. Allow h…
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Aug 3, 2013
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map.cpp
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Merge fixes to closest_points_first refactor.
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Aug 3, 2013
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map.h
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Set default radius for add_item_or_charges to a sensible number.
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Aug 1, 2013
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mapbuffer.cpp
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mapbuffer.cpp i18n
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Aug 1, 2013
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mapbuffer.h
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Doxygen commented mapbuffer.h
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Jul 17, 2013
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mapdata.cpp
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New debug logger with ability to set log level and filter sources.
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Oct 3, 2012
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mapdata.h
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Merge autopickup, bionic cleanup, sludge crawler, new professions, fi…
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Jul 6, 2013
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mapgen.cpp
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Merge PR#2046 - Classic monster fix
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Jul 15, 2013
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mapgenformat.cpp
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Separate furniture and territory
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Jun 27, 2013
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mapgenformat.h
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Separate furniture and territory
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Jun 27, 2013
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mapitems.h
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Completely converted over all item spawns to item_groups.json
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Jul 3, 2013
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material.cpp
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Material names are now actually translated.
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Jul 29, 2013
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material.h
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Added density field, for use in vortex attacks
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Jun 3, 2013
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melee.cpp
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Replace substr magic number with function.
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Aug 3, 2013
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mission.cpp
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Add translation support for mission.cpp
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Jul 24, 2013
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mission.h
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Small spelling error fixes
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Jul 3, 2013
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mission_end.cpp
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mission_end.cpp i18n
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Aug 1, 2013
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mission_fail.cpp
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Integrate overmapbuffer as the cache of overmaps.
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May 13, 2013
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mission_place.cpp
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Integrate overmapbuffer as the cache of overmaps.
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May 13, 2013
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mission_start.cpp
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Code clean up. Replace sprintf with string_format.
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Aug 2, 2013
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missiondef.cpp
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missiondef.cpp i18n
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Aug 1, 2013
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monattack.cpp
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Slurp can_uncanny_dodge() into uncanny_dodge() to streamline calling it.
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Jul 30, 2013
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monattack.h
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Added 'parrot' attack that will allow Mi Go to 'call out'
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May 26, 2013
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mondeath.cpp
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changed mondeath
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Jul 26, 2013
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mondeath.h
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Expanded spawn items function and intial test of zombie clothing drops
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May 12, 2013
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mongroup.h
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init function throw exceptions with error message
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Jul 19, 2013
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mongroupdef.cpp
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init function throw exceptions with error message
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Jul 19, 2013
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monitemsdef.cpp
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Reduce volume of items dropped by turrets, and ratio of junk parts to…
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Jul 14, 2013
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monmove.cpp
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add some gettext i missed in monmove.cpp
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Aug 2, 2013
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monster.cpp
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Code clean up. Replace sprintf with string_format.
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Aug 2, 2013
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monster.h
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Cap overkill damage at base damage of attack, preventing gibbing from…
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Jun 25, 2013
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morale.h
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Added cross-dresser negative trait.
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Jul 26, 2013
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moraledata.h
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Take care of most of the rest translation strings.
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Jul 27, 2013
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mtype.h
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Move mtype functions to mtypedef.cpp, translate default name "human".
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Jul 28, 2013
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mtypedef.cpp
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Move mtype functions to mtypedef.cpp, translate default name "human".
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Jul 28, 2013
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mutation.cpp
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mutation.cpp i18n
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Aug 1, 2013
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mutation.h
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Destroy trailing whitespace.
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Feb 22, 2013
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mutation_data.cpp
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Reworked mutation_data to make trait vailidity more obvious
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Jul 21, 2013
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name.cpp
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Replace substr magic number with function.
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Aug 3, 2013
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name.h
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Add city names to names module.
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Apr 25, 2013
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newcharacter.cpp
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Also randomize gender.
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Aug 3, 2013
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npc.cpp
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npc.cpp i18n
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Aug 2, 2013
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npc.h
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two small changes for clang warnings
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Jul 29, 2013
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npcmove.cpp
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Use count_by_charges() to discriminate between stacking ammo and item…
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Aug 3, 2013
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npctalk.cpp
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Replace substr magic number with function.
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Aug 3, 2013
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omdata.h
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Merge translation notes, sutopickup fix and field segfault fix.
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Jul 28, 2013
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options.cpp
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Add an option for a narrower sidebar.
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Jul 29, 2013
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options.h
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Add an option for a narrower sidebar.
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Jul 29, 2013
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output.cpp
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Replace substr magic number with function.
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Aug 3, 2013
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output.h
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Replace substr magic number with function.
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Aug 3, 2013
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overmap.cpp
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Base64-encode save file name just in case non-ascii characters in pla…
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Jul 29, 2013
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overmap.h
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Reworked road placement
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Jul 2, 2013
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overmapbuffer.cpp
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Add a clear method to overmapbuffer and call it when resetting the wo…
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May 13, 2013
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overmapbuffer.h
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Add a clear method to overmapbuffer and call it when resetting the wo…
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May 13, 2013
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picojson.h
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Merge remote-tracking branch 'dda/pr/904' into dda-master
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May 9, 2013
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player.cpp
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Merge PR CleverRaven#2301 - No negative encumberances
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Aug 4, 2013
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player.h
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Merge professions, alternate status display, SDL performance and inpu…
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Aug 1, 2013
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pldata.h
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[Play Now!] option in [New Game] to skip any confirm windows. Allow h…
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Aug 3, 2013
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posix_time.cpp
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Complete computer rewrite. Several other changes.
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Jul 22, 2011
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posix_time.h
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vehicles moving faster are now animated faster.
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Feb 4, 2013
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profession.cpp
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Remove mandatory gender checks on professions.
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Jul 30, 2013
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profession.h
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Remove mandatory gender checks on professions.
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Jul 30, 2013
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ranged.cpp
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Code clean up. Replace sprintf with string_format.
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Aug 2, 2013
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resource.rc
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Windows icon fix + related code cleanup
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Jul 20, 2013
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rng.cpp
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Allow rng to accept parameters in swapped order
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Jun 26, 2013
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rng.h
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Allow rng to accept parameters in swapped order
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Jun 26, 2013
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sdlcurse.cpp
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Revert "Titlebar fix"
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Aug 4, 2013
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settlement.cpp
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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settlement.h
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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setvector.cpp
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Add a string_format function to avoid too many temporary char buffers…
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Jul 25, 2013
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setvector.h
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Fixing things so code compiles on MS Visual Studio 2010, which showed…
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May 8, 2013
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skill.cpp
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Translate skills in loadSkills. Readjust @ menu stats format.
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Jul 28, 2013
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skill.h
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Merge Int-dependent skill rust, Windows icon fix, autopickup optimiza…
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Jul 23, 2013
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text_snippets.cpp
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Hunt down remaining translation problems, more.
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Jul 28, 2013
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text_snippets.h
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init function throw exceptions with error message
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Jul 19, 2013
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tileray.cpp
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Fix some warnings that turned up when attempting to compile with MSVC
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Apr 23, 2013
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tileray.h
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Fixed linux compatibility
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Mar 23, 2013
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translations.h
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Move clocale behind libintl.h to resolve std::setlocale conflict.
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Jul 21, 2013
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trap.h
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Added a placeable funnel item to collect water when it is raining.
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Apr 24, 2013
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trapdef.cpp
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Move omdata.h variables to overmap.cpp. Add translation support to a …
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Jul 26, 2013
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trapfunc.cpp
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Move omdata.h variables to overmap.cpp. Add translation support to a …
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Jul 26, 2013
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tutorial.cpp
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Remove unused map.itypes; use g->itypes where needed.
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Jul 5, 2013
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tutorial.h
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s/accuracy/dispersion/g because accuracy is not what it is.
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Jun 21, 2013
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ui.cpp
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Crashfix: Prevent escape from material selection
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Jul 30, 2013
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ui.h
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uimenu: scroll through entries if they exceed screen height. Title op…
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Jun 26, 2013
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uistate.h
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Now using 'uimenu' class to query for sorting, or destination when mo…
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Jun 8, 2013
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veh_interact.cpp
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Merge PR CleverRaven#2291 - Vehicle interact crash fix
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Aug 4, 2013
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veh_interact.h
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two small changes for clang warnings
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Jul 29, 2013
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veh_type.h
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Change ammo type identifiers to lower case.
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Jul 11, 2013
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veh_typedef.cpp
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Take care of most of the rest translation strings.
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Jul 27, 2013
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vehicle.cpp
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Replace substr magic number with function.
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Aug 3, 2013
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vehicle.h
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Take care of most of the rest translation strings.
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Jul 27, 2013
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version.cpp
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Release 0.7.1
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Jul 19, 2013
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wcwidth.c
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Utf8 support.
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Jun 27, 2013
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wdirent.h
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Allow compilation using MSVC 2010 Express, both 32-bit and 64-bit
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Apr 23, 2013
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weather.cpp
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Replace substr magic number with function.
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Aug 3, 2013
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weather.h
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Hunting down misc translation problems.
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Jul 28, 2013
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weather_data.cpp
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Hunting down misc translation problems.
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Jul 28, 2013
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wincurse.cpp
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Revert "Titlebar fix"
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Aug 4, 2013
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wish.cpp
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Take care of most of the rest translation strings.
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Jul 27, 2013
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