#Add Primitives A plugin for the Godot Game Engine, capable of generating simple meshes for your game
- Stair(Linear, Curved, Spiral)
- C Box
- L Box
- Torus Knot
- UV Transform
Run the following command, remember to change the PLUGINS_FOLDER to Godot
addons folder on your project:
git clone https://github.com/TheHX/add_primitives.git PLUGINS_FOLDER
Download the repository ZIP, unpack in the Godot
addons on your project and rename the
add_primitives-master folder to
Open Godot, and in editor go to
Scene->Project Settings, and select "Plugins" tab, and enable the plugin.
If you don't see the plugin, click on the
Update button. If it don't appear, check if the plugin is in the
right folder. Else you can open a issue to see what's is wrong.
After enabling the plugin:
- Select any primitive from the plugin menu on 3D editor toolbar, it'll be added to the selected node or become the scene root if the scene is empty.
- A window will appear, where you can edit the primitive parameters.
- You can reopen this window by selecting "Edit Primitive" in the plugin menu, or by pressing
###License This plugin is licensed under the MIT license.