Permalink
Commits on Jul 15, 2018
  1. Domain expired

    TheJosh committed Jul 15, 2018
    And I'm not sure that I mind.
Commits on Oct 12, 2017
  1. Weapon range adjustments

    TheJosh committed Oct 12, 2017
    They were too large to counter the (bad) linear falloff.
    I've pared them back a bit
  2. Shotgun tweaks

    TheJosh committed Oct 12, 2017
  3. Tweaks to the ute

    TheJosh committed Oct 12, 2017
    Needs some more work to lower center-of-gravity so it
    doesn't flip so easily, but this is a bit better now.
  4. REmove debugging

    TheJosh committed Oct 12, 2017
Commits on Oct 10, 2017
  1. Pickup visual + phsyics size to match

    TheJosh committed Oct 10, 2017
    And fix an annoying translation bug too
  2. Calculate and store recenter offset for all models

    TheJosh committed Oct 10, 2017
    Even if not being recentered
  3. Code cleanup

    TheJosh committed Oct 10, 2017
  4. Increase scale of pickups

    TheJosh committed Oct 10, 2017
    So they're actually visible
  5. Add 3D model for pistol

    TheJosh committed Oct 10, 2017
    Modified from a model on OpenGameArt
    
    URL:      https://opengameart.org/content/two-pistols
    License:  CC0
    Author:   mrpoly
Commits on Oct 9, 2017
  1. Remove helicopters entirely

    TheJosh committed Oct 9, 2017
    They're far too broken and certainly not a critical feature
Commits on Jul 5, 2017
  1. Travis CI - libs

    TheJosh committed Jul 5, 2017
  2. Add a simple example of the extcmd features

    TheJosh committed Jul 5, 2017
    Uses cross-origin ajax
  3. Allow cross-origin requests

    TheJosh committed Jul 5, 2017
    So AJAX works yay
Commits on Jul 4, 2017
  1. Add command to animate day/night cycle

    TheJosh committed Jul 4, 2017
    Uses GET which is a little incorrect (should be POST).
    
    Note - this is quite fun to play with.
  2. Remove needless #include

    TheJosh committed Jul 4, 2017
  3. Move 'echo' logic into it's own class

    TheJosh committed Jul 4, 2017
    Should probably also have a .cpp file but it's
    a REALLY simple class so in this case I'll leave
    it.
  4. Allow commands to determine response

    TheJosh committed Jul 4, 2017
    Involves a mutex and a condition variable, as the
    command executes on the main thread but the http
    request runs on it's own thread
  5. Initial dev for system for external manipulation of game

    TheJosh committed Jul 4, 2017
    Uses a simple REST api (yet to be defined).
    
    This version can queue commands, and execute those commands
    although the responses aren't yet passed back to the http
    thread.
    
    Uses libmicrohttp which is LGPL
  6. Add ThreadSafeQueue class

    TheJosh committed Jul 4, 2017