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  • Modules

    • Ability to disable features with a command, or by simply removing a jar file.
  • Administration

    • Ability to check a player's bank
    • Ability to check a player's balance
    • Ability to give/take money from players
  • Server Account

    • Added a new default server account name of Server_Account. This account is fully protected for online servers, and no intruders will have access to it.
  • API Features

    • Vault Integration
    • Plugin Metrics
    • Standard API
    • Custom Events
  • Command Arguments

    • Ability to use multi-player arguments by separating names with a comma.
      • This allows things like /money pay player,player2 10
    • Short-hand money arguments. Example: /money give player 10k
    • Ability to have commands use triggers other than "/", or multiple triggers.
  • Transactions

    • The ability to track transaction history
    • Transactions are able to be voided, which resets any money transfers that occured because of said transaction
  • Auto Saving

    • Ability to enable/disable
    • Ability to set custom save interval
  • Currency System

    • Singular and Plural Name Support
    • Ability to check your balance
    • Ability to give players money
    • Ability to pay people money from your own balance
    • Ability to have items as currency
    • Ability to have different currencies per-world
    • Ability to have a major and minor currency
    • Ability to create a custom currency format for chat.
    • Ability to configure custom symbols for currencies
    • Ability to configure a conversion rating
    • Ability to have custom tiers that mimic real-world currency systems.
    • Added ability to change weight of minor currency
    • Added ability to separate major value every three numeric places
      • The character used to separate is configurable. Default is “,”
    • Revamped currency tiers from being just Major and Minor to being configurable
      • This allows the ability to create currencies that are exactly like real-world counterparts
    • Item-based currencies were heavily improved
      • Ability to allow offline transactions with a player using item-based currency
      • Item currencies are now defined by: Material, damage, custom name, lore, and/or enchantment(s)
  • Language Support

    • Ability to change the default TNE messages
    • Ability to add different languages.
    • Ability for players to set their language.
  • Multiple Database Support

    • MySQL
    • H2
  • Multi-World Support

    • Ability to set configurations per world
    • Ability to charge people to change worlds
    • Ability to have balances set per-world
    • Ability to have banks set per-world
  • Mob Rewards(Beta 1.1.1+)

    • Ability to reward the player money for killing a certain mob
    • Ability to enable/disable mob rewards for individual mobs
    • Ability to specify the currency for the reward
    • Ability to specify custom name for messages in messages.yml
    • Supports mobs from Minecraft Forge mods
    • Supports baby versions of mobs.
    • Supports multiplier based on item used to kill mobs
    • Supports Slime & Magma Cube sizes
    • Supports Villager/Zombie Villager types(blacksmith, cleric, etc)
  • Minecraft UUID Support

    • The New Economy keeps your users' data even if they change their username!
  • Action GUI

    • Ability to perform transactions on players using a GUI-based system.
  • MISC

    • Max balance of 900 decillion
    • Update Checker
    • Ability to disable UUID support
    • Ability to allow worlds to share economy data