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Changelog v6.7

  • Added support for PS1 multiplayer on PS Vita using an upcoming DS3/DS4 plugin.

@TheOfficialFloW TheOfficialFloW released this Jul 11, 2018 · 2 commits to master since this release

Assets 3

Network update is now available again!

Changelog v6.6

  • Fixed bug from previous update that caused black screen in other DJ max games.
  • Inferno driver was not included correcty, now it is.
  • Tekken 6 can now be played with any CPU speed.

@TheOfficialFloW TheOfficialFloW released this Jul 9, 2018 · 9 commits to master since this release

Assets 3

Network update is now available again!

Changelog v6.5

  • Added updated inferno driver by codestation which improves performance of CSO reading.
  • Added option to choose USB device.
  • Added xmc0: option.
  • Fixed stupid mistake that made DJ max portable 1 crash. Install it again, because this has been added post-release. If you installed using System Update, you've to update manually to have this change included
  • Fixed little bug in msfs.
  • Removed savestate version restriction, old savestates will not disappear anymore.

@TheOfficialFloW TheOfficialFloW released this Jun 29, 2018 · 16 commits to master since this release

Assets 3

Changelog v6.4

  • Added ability to fast forward in PS1 games by pressing L+SELECT.
  • Fixed double launch bug when using without enso. You need to add the kernel module to config to do so.

@TheOfficialFloW TheOfficialFloW released this Apr 17, 2018 · 25 commits to master since this release

Assets 3

Changelog v6.3

  • Added support for 3.68.
  • Added ability to freely adjust the screen size to your desire in both psp and ps1 modes.
  • Removed 'Screen Mode' and 'Screen Size' from menu.
  • Improved Adrenaline Menu.

If you have already been using Adrenaline and want to quickly update, simply open Adrenaline.vpk as zip file and copy all modules from sce_module to ux0:app/PSPEMUCFW/sce_module.

@TheOfficialFloW TheOfficialFloW released this Apr 16, 2018 · 30 commits to master since this release

Assets 3

Changelog v6.2

  • Added f.lux by Rinnegatamante.
  • Fixed PS1 framerate when using custom screen.
  • Fixed bug where exiting a game with 'High memory layout' would crash.
  • Fixed compatiblity with 'Kingdom Hearts: Birth by Sleep' english patch, again.

If you have already been using Adrenaline and want to quickly update, simply open Adrenaline.vpk as zip file and copy all modules from sce_module to ux0:app/PSPEMUCFW/sce_module.

@TheOfficialFloW TheOfficialFloW released this Mar 11, 2018 · 38 commits to master since this release

Assets 3

Changelog v6.1

  • Added support for 3.65/3.67.

@TheOfficialFloW TheOfficialFloW released this Sep 4, 2017 · 55 commits to master since this release

Assets 3

Changelog v6

  • Redesigned boot process. Adrenaline does now not require any basegame or activation anymore.
  • Added 'uma0:' to 'Memory Stick Location'.
  • Added support for longer ISO filenames.
  • Fixed Memory Stick free space integer overflow in games like Outrun.
  • Fixed bug where ISO games did not show up when the folder 'PSP/GAME' was missing.
  • Improved core and fixed some small bugs.

@TheOfficialFloW TheOfficialFloW released this Sep 4, 2017 · 51 commits to master since this release

Assets 3

Changelog v6 fix

  • Fixed bug where CSO games freezed up the system.

@TheOfficialFloW TheOfficialFloW released this Jun 21, 2017 · 70 commits to master since this release

Assets 3
  • Added ability to skip adrenaline boot logo.
  • Added message for original filter.
  • Fixed bug where payloadex was not updated and caused some bugs.
  • Fixed '20000006' bug on PS TV. Network update will work on PS TV in the future.
  • Changed CPU clock back to 333 MHz.