Permalink
Browse files

only display updates based on build number, not version number

  • Loading branch information...
jacob1 committed Jul 23, 2017
1 parent aad8eba commit 1cfd9d8fc72b085ba0d64a83e4bb2e1730dac008
Showing with 3 additions and 3 deletions.
  1. +2 −2 src/client/Client.cpp
  2. +1 −1 src/gui/game/GameView.cpp
@@ -831,7 +831,7 @@ bool Client::CheckUpdate(void *updateRequest, bool checkSession)
int stableBuild = stableVersion["Build"].asInt();
std::string stableFile = stableVersion["File"].asString();
std::string stableChangelog = stableVersion["Changelog"].asString();
if (stableMajor > SAVE_VERSION || (stableMinor > MINOR_VERSION && stableMajor == SAVE_VERSION) || stableBuild > BUILD_NUM)
if (stableBuild > BUILD_NUM)
{
updateAvailable = true;
updateInfo = UpdateInfo(stableMajor, stableMinor, stableBuild, stableFile, stableChangelog, UpdateInfo::Stable);
@@ -846,7 +846,7 @@ bool Client::CheckUpdate(void *updateRequest, bool checkSession)
int betaBuild = betaVersion["Build"].asInt();
std::string betaFile = betaVersion["File"].asString();
std::string betaChangelog = betaVersion["Changelog"].asString();
if (betaMajor > SAVE_VERSION || (betaMinor > MINOR_VERSION && betaMajor == SAVE_VERSION) || betaBuild > BUILD_NUM)
if (betaBuild > BUILD_NUM)
{
updateAvailable = true;
updateInfo = UpdateInfo(betaMajor, betaMinor, betaBuild, betaFile, betaChangelog, UpdateInfo::Beta);
@@ -1491,7 +1491,7 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
case 'a':
if ((Client::Ref().GetAuthUser().UserElevation == User::ElevationModerator
|| Client::Ref().GetAuthUser().UserElevation == User::ElevationAdmin
|| Client::Ref().GetAuthUser().Username == "Mrprocom") && ctrl)
|| Client::Ref().GetAuthUser().Username == "Mrprocom") && ctrl)
{
std::string authorString = Client::Ref().GetAuthorInfo().toStyledString();
new InformationMessage("Save authorship info", authorString, true);

0 comments on commit 1cfd9d8

Please sign in to comment.