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Fix renderer compiling

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jacksonmj committed Nov 9, 2014
1 parent a31f4df commit beff8e73baf828ee061dd3550ef4ad2f60a935ca
Showing with 2 additions and 2 deletions.
  1. +1 −1 src/gui/game/GameView.cpp
  2. +1 −1 src/gui/game/GameView.h
@@ -2076,7 +2076,7 @@ void GameView::OnDraw()
{
int startX = 20;
int startY = YRES-20;
deque<std::pair<std::string, int>>::iterator iter;
deque<std::pair<std::string, int> >::iterator iter;
for(iter = logEntries.begin(); iter != logEntries.end(); iter++)
{
string message = (*iter).first;
@@ -77,7 +77,7 @@ class GameView: public ui::Window
vector<ui::Button*> menuButtons;
vector<ToolButton*> toolButtons;
vector<ui::Component*> notificationComponents;
deque<std::pair<std::string, int>> logEntries;
deque<std::pair<std::string, int> > logEntries;
ui::Button * scrollBar;
ui::Button * searchButton;
ui::Button * reloadButton;

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