diff --git a/Core/GameEngine/Include/Common/AsciiString.h b/Core/GameEngine/Include/Common/AsciiString.h index 13c6a1259a..2b04b813d4 100644 --- a/Core/GameEngine/Include/Common/AsciiString.h +++ b/Core/GameEngine/Include/Common/AsciiString.h @@ -46,7 +46,6 @@ #pragma once #include -#include #include "Lib/BaseType.h" #include "Common/Debug.h" #include "Common/Errors.h" diff --git a/Core/GameEngine/Include/Common/UnicodeString.h b/Core/GameEngine/Include/Common/UnicodeString.h index 0a6111cb6b..d924b2f9af 100644 --- a/Core/GameEngine/Include/Common/UnicodeString.h +++ b/Core/GameEngine/Include/Common/UnicodeString.h @@ -46,7 +46,6 @@ #pragma once #include -#include #include "Lib/BaseType.h" #include "Common/Debug.h" #include "Common/Errors.h" diff --git a/Core/GameEngine/Source/Common/System/File.cpp b/Core/GameEngine/Source/Common/System/File.cpp index 9fcbc09b42..dfb60e80d3 100644 --- a/Core/GameEngine/Source/Common/System/File.cpp +++ b/Core/GameEngine/Source/Common/System/File.cpp @@ -48,7 +48,6 @@ #include "PreRTS.h" #include -#include #include diff --git a/Core/GameEngine/Source/Common/System/LocalFile.cpp b/Core/GameEngine/Source/Common/System/LocalFile.cpp index f8047041a1..7ac8cd7a20 100644 --- a/Core/GameEngine/Source/Common/System/LocalFile.cpp +++ b/Core/GameEngine/Source/Common/System/LocalFile.cpp @@ -49,7 +49,6 @@ #include #include -#include #include #include #include diff --git a/Core/GameEngine/Source/Common/System/RAMFile.cpp b/Core/GameEngine/Source/Common/System/RAMFile.cpp index 5d8db754a0..a10b63f5e7 100644 --- a/Core/GameEngine/Source/Common/System/RAMFile.cpp +++ b/Core/GameEngine/Source/Common/System/RAMFile.cpp @@ -49,7 +49,6 @@ #include #include -#include #include #include "Common/AsciiString.h" diff --git a/Core/GameEngine/Source/Common/System/StreamingArchiveFile.cpp b/Core/GameEngine/Source/Common/System/StreamingArchiveFile.cpp index 151ae00425..1fc9f43b2e 100644 --- a/Core/GameEngine/Source/Common/System/StreamingArchiveFile.cpp +++ b/Core/GameEngine/Source/Common/System/StreamingArchiveFile.cpp @@ -49,7 +49,6 @@ #include #include -#include #include #include "Common/AsciiString.h" diff --git a/Core/Libraries/Source/WWVegas/WW3D2/agg_def.h b/Core/Libraries/Source/WWVegas/WW3D2/agg_def.h index 5c15c415bb..b3e7e662e4 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/agg_def.h +++ b/Core/Libraries/Source/WWVegas/WW3D2/agg_def.h @@ -40,7 +40,6 @@ #include "w3derr.h" #include "Vector.H" #include "bittype.h" -#include #ifdef _UNIX #include "osdep.h" diff --git a/Core/Libraries/Source/WWVegas/WW3D2/animatedsoundmgr.cpp b/Core/Libraries/Source/WWVegas/WW3D2/animatedsoundmgr.cpp index 3241dbd8a4..303c140d79 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/animatedsoundmgr.cpp +++ b/Core/Libraries/Source/WWVegas/WW3D2/animatedsoundmgr.cpp @@ -37,7 +37,6 @@ // MBL Update for CNC3 INCURSION - 10.23.2002 - Expanded param handling, Added STOP command // -#include // stricmp() #include "animatedsoundmgr.h" #include "INI.H" #include "inisup.h" diff --git a/Core/Libraries/Source/WWVegas/WW3D2/bwrender.cpp b/Core/Libraries/Source/WWVegas/WW3D2/bwrender.cpp index a922e26346..9f8f9dbfca 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/bwrender.cpp +++ b/Core/Libraries/Source/WWVegas/WW3D2/bwrender.cpp @@ -39,7 +39,6 @@ #include "bwrender.h" #include "vp.h" -#include BWRenderClass::Buffer::Buffer(unsigned char* buffer_, int scale_) diff --git a/Core/Libraries/Source/WWVegas/WW3D2/composite.cpp b/Core/Libraries/Source/WWVegas/WW3D2/composite.cpp index 2717d96b0d..5924b3d815 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/composite.cpp +++ b/Core/Libraries/Source/WWVegas/WW3D2/composite.cpp @@ -58,7 +58,6 @@ #include "composite.h" #include "wwdebug.h" #include -#include /*********************************************************************************************** diff --git a/Core/Libraries/Source/WWVegas/WW3D2/hanim.cpp b/Core/Libraries/Source/WWVegas/WW3D2/hanim.cpp index 025bc95754..479b6d764a 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/hanim.cpp +++ b/Core/Libraries/Source/WWVegas/WW3D2/hanim.cpp @@ -43,7 +43,6 @@ #include "chunkio.h" #include "w3d_file.h" #include "wwdebug.h" -#include #include diff --git a/Core/Libraries/Source/WWVegas/WW3D2/hcanim.cpp b/Core/Libraries/Source/WWVegas/WW3D2/hcanim.cpp index 2f0589fa4c..a38b30408b 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/hcanim.cpp +++ b/Core/Libraries/Source/WWVegas/WW3D2/hcanim.cpp @@ -56,7 +56,6 @@ #include "chunkio.h" #include "w3d_file.h" #include "wwdebug.h" -#include #include diff --git a/Core/Libraries/Source/WWVegas/WW3D2/hmdldef.cpp b/Core/Libraries/Source/WWVegas/WW3D2/hmdldef.cpp index fb4b04d070..988b91c493 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/hmdldef.cpp +++ b/Core/Libraries/Source/WWVegas/WW3D2/hmdldef.cpp @@ -38,7 +38,6 @@ #include "hmdldef.H" #include -#include #include "w3d_file.h" #include "chunkio.h" #include "snapPts.h" diff --git a/Core/Libraries/Source/WWVegas/WW3D2/htree.cpp b/Core/Libraries/Source/WWVegas/WW3D2/htree.cpp index db808dc948..63bc8f9acd 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/htree.cpp +++ b/Core/Libraries/Source/WWVegas/WW3D2/htree.cpp @@ -54,7 +54,6 @@ #include "htree.h" #include "hanim.h" #include "hcanim.h" -#include #include #include "wwmath.h" #include "chunkio.h" diff --git a/Core/Libraries/Source/WWVegas/WW3D2/pivot.cpp b/Core/Libraries/Source/WWVegas/WW3D2/pivot.cpp index f3519a367d..b7f1c700e6 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/pivot.cpp +++ b/Core/Libraries/Source/WWVegas/WW3D2/pivot.cpp @@ -40,7 +40,6 @@ #include "pivot.h" #include "wwmath.h" -#include /*********************************************************************************************** diff --git a/Core/Libraries/Source/WWVegas/WW3D2/renderobjectrecycler.cpp b/Core/Libraries/Source/WWVegas/WW3D2/renderobjectrecycler.cpp index 8762d85798..f6d787fc13 100644 --- a/Core/Libraries/Source/WWVegas/WW3D2/renderobjectrecycler.cpp +++ b/Core/Libraries/Source/WWVegas/WW3D2/renderobjectrecycler.cpp @@ -42,7 +42,6 @@ * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "renderobjectrecycler.h" -#include #include "rendobj.h" #include "assetmgr.h" #include "part_emt.h" diff --git a/Core/Libraries/Source/WWVegas/WWDebug/wwdebug.cpp b/Core/Libraries/Source/WWVegas/WWDebug/wwdebug.cpp index 01f454b85f..e072d8a011 100644 --- a/Core/Libraries/Source/WWVegas/WWDebug/wwdebug.cpp +++ b/Core/Libraries/Source/WWVegas/WWDebug/wwdebug.cpp @@ -48,7 +48,6 @@ #include #include #include -#include #include #include "Except.h" diff --git a/Core/Libraries/Source/WWVegas/WWDownload/FTP.CPP b/Core/Libraries/Source/WWVegas/WWDownload/FTP.CPP index c65b4cbea9..94ec07d8d9 100644 --- a/Core/Libraries/Source/WWVegas/WWDownload/FTP.CPP +++ b/Core/Libraries/Source/WWVegas/WWDownload/FTP.CPP @@ -38,7 +38,6 @@ #include //#include "wlib/wstring.h" -#include "stringex.h" #include "DownloadDebug.h" // umm... what?? BGC 3/27/03 diff --git a/Core/Libraries/Source/WWVegas/WWLib/FastAllocator.h b/Core/Libraries/Source/WWVegas/WWLib/FastAllocator.h index aba4727fe3..bf45cf9bc5 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/FastAllocator.h +++ b/Core/Libraries/Source/WWVegas/WWLib/FastAllocator.h @@ -41,7 +41,6 @@ #include "mutex.h" #include #include //size_t & ptrdiff_t definition -#include /////////////////////////////////////////////////////////////////////////////// // Forward Declarations diff --git a/Core/Libraries/Source/WWVegas/WWLib/TARGA.CPP b/Core/Libraries/Source/WWVegas/WWLib/TARGA.CPP index 41c3e9f3f4..a335b8da55 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/TARGA.CPP +++ b/Core/Libraries/Source/WWVegas/WWLib/TARGA.CPP @@ -66,7 +66,7 @@ #endif #include #include -#include +#include "stringex.h" #ifdef TGA_USES_WWLIB_FILE_CLASSES #include "WWFILE.H" #include "ffactory.h" diff --git a/Core/Libraries/Source/WWVegas/WWLib/Vector.H b/Core/Libraries/Source/WWVegas/WWLib/Vector.H index 8fb1ce0ef3..09c4b8b1c3 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/Vector.H +++ b/Core/Libraries/Source/WWVegas/WWLib/Vector.H @@ -56,7 +56,6 @@ #include "always.h" #include #include -#include #include #ifdef _MSC_VER diff --git a/Core/Libraries/Source/WWVegas/WWLib/argv.cpp b/Core/Libraries/Source/WWVegas/WWLib/argv.cpp index f332183732..7e1a0ac661 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/argv.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/argv.cpp @@ -44,7 +44,6 @@ #include #include #include -#include #include "ffactory.h" #include "RAWFILE.H" int ArgvClass::Argc = 0; diff --git a/Core/Libraries/Source/WWVegas/WWLib/b64pipe.cpp b/Core/Libraries/Source/WWVegas/WWLib/b64pipe.cpp index 9f1640b32f..c0f7c9019e 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/b64pipe.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/b64pipe.cpp @@ -39,7 +39,6 @@ #include "always.h" #include "b64pipe.h" #include "base64.h" -#include /*********************************************************************************************** diff --git a/Core/Libraries/Source/WWVegas/WWLib/b64straw.cpp b/Core/Libraries/Source/WWVegas/WWLib/b64straw.cpp index 26081566d5..6097917021 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/b64straw.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/b64straw.cpp @@ -38,7 +38,6 @@ #include "always.h" #include "b64straw.h" #include "base64.h" -#include /*********************************************************************************************** diff --git a/Core/Libraries/Source/WWVegas/WWLib/bufffile.cpp b/Core/Libraries/Source/WWVegas/WWLib/bufffile.cpp index cdb910a0eb..6c16b1d31c 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/bufffile.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/bufffile.cpp @@ -37,7 +37,6 @@ #include "always.h" #include "bufffile.h" #include "wwdebug.h" -#include int BufferedFileClass::_DesiredBufferSize = 1024*16; diff --git a/Core/Libraries/Source/WWVegas/WWLib/chunkio.cpp b/Core/Libraries/Source/WWVegas/WWLib/chunkio.cpp index 0a34f07526..6c8bbbdbc8 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/chunkio.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/chunkio.cpp @@ -63,7 +63,6 @@ * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "chunkio.h" -#include #include diff --git a/Core/Libraries/Source/WWVegas/WWLib/cstraw.cpp b/Core/Libraries/Source/WWVegas/WWLib/cstraw.cpp index c26d49ffd2..407e4ba9da 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/cstraw.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/cstraw.cpp @@ -37,7 +37,6 @@ #include "always.h" #include "cstraw.h" -#include /*********************************************************************************************** diff --git a/Core/Libraries/Source/WWVegas/WWLib/ffactory.cpp b/Core/Libraries/Source/WWVegas/WWLib/ffactory.cpp index 3a104c2ebf..d4204c3619 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/ffactory.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/ffactory.cpp @@ -39,7 +39,6 @@ #include "realcrc.h" #include #include -#include /* ** Statics diff --git a/Core/Libraries/Source/WWVegas/WWLib/hash.cpp b/Core/Libraries/Source/WWVegas/WWLib/hash.cpp index b0350c15af..441fe6bfe7 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/hash.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/hash.cpp @@ -39,8 +39,6 @@ #include "wwdebug.h" #include "realcrc.h" -#include - /* ** HashTableClass */ diff --git a/Core/Libraries/Source/WWVegas/WWLib/nstrdup.cpp b/Core/Libraries/Source/WWVegas/WWLib/nstrdup.cpp index 685106a3e2..82aee8ade4 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/nstrdup.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/nstrdup.cpp @@ -37,7 +37,6 @@ #include "always.h" -#include "string.h" #include "nstrdup.h" //#include "../app/main/gnew.h" diff --git a/Core/Libraries/Source/WWVegas/WWLib/pipe.cpp b/Core/Libraries/Source/WWVegas/WWLib/pipe.cpp index 520bf267c3..66fffc2019 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/pipe.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/pipe.cpp @@ -42,7 +42,6 @@ #include "always.h" #include "PIPE.H" #include -//#include /*********************************************************************************************** diff --git a/Core/Libraries/Source/WWVegas/WWLib/ramfile.cpp b/Core/Libraries/Source/WWVegas/WWLib/ramfile.cpp index affb1eb81c..26ef93ecc2 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/ramfile.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/ramfile.cpp @@ -49,7 +49,6 @@ #include "always.h" #include "RAMFILE.H" -#include /*********************************************************************************************** diff --git a/Core/Libraries/Source/WWVegas/WWLib/rawfile.cpp b/Core/Libraries/Source/WWVegas/WWLib/rawfile.cpp index b2db3abd3b..b4f03ad2b3 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/rawfile.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/rawfile.cpp @@ -56,7 +56,6 @@ #include "RAWFILE.H" #include #include -#include #include #include #include diff --git a/Core/Libraries/Source/WWVegas/WWLib/readline.cpp b/Core/Libraries/Source/WWVegas/WWLib/readline.cpp index 4ae761237a..6fc0775beb 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/readline.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/readline.cpp @@ -42,8 +42,6 @@ #include "trim.h" #include "WWFILE.H" #include "XSTRAW.H" -//#include -#include #if !defined(__BORLANDC__) && !defined(_MSC_VER) diff --git a/Core/Libraries/Source/WWVegas/WWLib/simplevec.h b/Core/Libraries/Source/WWVegas/WWLib/simplevec.h index 15be28017f..ae2c6bc5a7 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/simplevec.h +++ b/Core/Libraries/Source/WWVegas/WWLib/simplevec.h @@ -51,7 +51,6 @@ #include "always.h" #include -#include // for memmove #if (_MSC_VER >= 1200) diff --git a/Core/Libraries/Source/WWVegas/WWLib/straw.cpp b/Core/Libraries/Source/WWVegas/WWLib/straw.cpp index a767d77656..0fa542adab 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/straw.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/straw.cpp @@ -40,7 +40,6 @@ #include "always.h" #include "STRAW.H" #include -//#include /*********************************************************************************************** diff --git a/Core/Libraries/Source/WWVegas/WWLib/strtok_r.cpp b/Core/Libraries/Source/WWVegas/WWLib/strtok_r.cpp index 136a8d722f..e9c9faec05 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/strtok_r.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/strtok_r.cpp @@ -36,7 +36,7 @@ * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "strtok_r.h" -#include +#include "stringex.h" // // Replacement for strtok() that doesn't use a static to diff --git a/Core/Libraries/Source/WWVegas/WWLib/trim.cpp b/Core/Libraries/Source/WWVegas/WWLib/trim.cpp index 1c8b9db83e..36a39d0211 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/trim.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/trim.cpp @@ -36,7 +36,6 @@ #include "always.h" #include "trim.h" -#include #ifdef _UNIX #include diff --git a/Core/Libraries/Source/WWVegas/WWLib/vector.cpp b/Core/Libraries/Source/WWVegas/WWLib/vector.cpp index 801e64928e..446ad7d22b 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/vector.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/vector.cpp @@ -54,7 +54,6 @@ #include "always.h" #include "Vector.H" -#include /* ** The following template function can be located here ONLY if all the instantiations are diff --git a/Core/Libraries/Source/WWVegas/WWLib/widestring.h b/Core/Libraries/Source/WWVegas/WWLib/widestring.h index 9790e4a305..3f08f9c356 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/widestring.h +++ b/Core/Libraries/Source/WWVegas/WWLib/widestring.h @@ -36,7 +36,6 @@ #pragma once -#include #include #include "always.h" #include "wwdebug.h" diff --git a/Core/Libraries/Source/WWVegas/WWLib/wwstring.h b/Core/Libraries/Source/WWVegas/WWLib/wwstring.h index 1f30ccec7c..3a5745163b 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/wwstring.h +++ b/Core/Libraries/Source/WWVegas/WWLib/wwstring.h @@ -39,7 +39,6 @@ #include "always.h" #include "mutex.h" #include "win.h" -#include #include #include "trim.h" #include "wwdebug.h" diff --git a/Core/Libraries/Source/WWVegas/WWLib/xpipe.cpp b/Core/Libraries/Source/WWVegas/WWLib/xpipe.cpp index b3fc9acc4a..5f38c0e706 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/xpipe.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/xpipe.cpp @@ -41,7 +41,6 @@ #include "always.h" #include "XPIPE.H" #include -#include //--------------------------------------------------------------------------------------------------------- diff --git a/Core/Libraries/Source/WWVegas/WWLib/xstraw.cpp b/Core/Libraries/Source/WWVegas/WWLib/xstraw.cpp index f82fb99479..5cc373f337 100644 --- a/Core/Libraries/Source/WWVegas/WWLib/xstraw.cpp +++ b/Core/Libraries/Source/WWVegas/WWLib/xstraw.cpp @@ -40,7 +40,6 @@ #include "always.h" #include "XSTRAW.H" #include -#include //--------------------------------------------------------------------------------------------------------- // BufferStraw diff --git a/Core/Libraries/Source/WWVegas/WWMath/aabtreecull.cpp b/Core/Libraries/Source/WWVegas/WWMath/aabtreecull.cpp index fe489fa127..d4f12ff585 100644 --- a/Core/Libraries/Source/WWVegas/WWMath/aabtreecull.cpp +++ b/Core/Libraries/Source/WWVegas/WWMath/aabtreecull.cpp @@ -38,7 +38,6 @@ #include "aabtreecull.h" #include "chunkio.h" #include "iostruct.h" -#include #include "sphere.h" #include "colmath.h" #include "colmathinlines.h" diff --git a/Core/Libraries/Source/WWVegas/WWMath/gridcull.h b/Core/Libraries/Source/WWVegas/WWMath/gridcull.h index efe43111f8..18d9d9f886 100644 --- a/Core/Libraries/Source/WWVegas/WWMath/gridcull.h +++ b/Core/Libraries/Source/WWVegas/WWMath/gridcull.h @@ -59,7 +59,6 @@ #include "aabox.h" #include "lineseg.h" #include "obbox.h" -#include class ChunkLoadClass; class ChunkSaveClass; diff --git a/Core/Libraries/Source/WWVegas/WWSaveLoad/definitionfactorymgr.cpp b/Core/Libraries/Source/WWVegas/WWSaveLoad/definitionfactorymgr.cpp index 5c82277805..bf883471fc 100644 --- a/Core/Libraries/Source/WWVegas/WWSaveLoad/definitionfactorymgr.cpp +++ b/Core/Libraries/Source/WWVegas/WWSaveLoad/definitionfactorymgr.cpp @@ -37,7 +37,7 @@ #include "definitionfactorymgr.h" #include "definitionfactory.h" #include "wwdebug.h" -#include + #ifdef _UNIX #include "osdep.h" #endif diff --git a/Core/Libraries/Source/WWVegas/WWSaveLoad/definitionmgr.cpp b/Core/Libraries/Source/WWVegas/WWSaveLoad/definitionmgr.cpp index bf356fec0d..056180c003 100644 --- a/Core/Libraries/Source/WWVegas/WWSaveLoad/definitionmgr.cpp +++ b/Core/Libraries/Source/WWVegas/WWSaveLoad/definitionmgr.cpp @@ -44,7 +44,6 @@ #include "wwdebug.h" #include "wwmemlog.h" #include "twiddler.h" -#include #include "wwprofile.h" diff --git a/Core/Libraries/Source/WWVegas/WWSaveLoad/parameter.h b/Core/Libraries/Source/WWVegas/WWSaveLoad/parameter.h index f86d20bec5..669d4bb577 100644 --- a/Core/Libraries/Source/WWVegas/WWSaveLoad/parameter.h +++ b/Core/Libraries/Source/WWVegas/WWSaveLoad/parameter.h @@ -39,7 +39,6 @@ #pragma once #include "always.h" -#include #include #include "parametertypes.h" #include "Vector.H" diff --git a/Core/Libraries/Source/debug/debug_debug.cpp b/Core/Libraries/Source/debug/debug_debug.cpp index 0e237526ca..0dcdb54356 100644 --- a/Core/Libraries/Source/debug/debug_debug.cpp +++ b/Core/Libraries/Source/debug/debug_debug.cpp @@ -27,9 +27,7 @@ // Debug class implementation ////////////////////////////////////////////////////////////////////////////// #include "_pch.h" -#include #include -#include #include #include // needed for placement new prototype diff --git a/Core/Libraries/Source/debug/debug_io_flat.cpp b/Core/Libraries/Source/debug/debug_io_flat.cpp index 80c6ff3a62..cf67456442 100644 --- a/Core/Libraries/Source/debug/debug_io_flat.cpp +++ b/Core/Libraries/Source/debug/debug_io_flat.cpp @@ -27,7 +27,6 @@ // Debug I/O class flat (flat or split log file) ////////////////////////////////////////////////////////////////////////////// #include "_pch.h" -#include "stringex.h" #include #include #include // needed for placement new prototype diff --git a/Core/Libraries/Source/profile/profile_highlevel.cpp b/Core/Libraries/Source/profile/profile_highlevel.cpp index 16f73c6db3..eb31c13fa4 100644 --- a/Core/Libraries/Source/profile/profile_highlevel.cpp +++ b/Core/Libraries/Source/profile/profile_highlevel.cpp @@ -27,7 +27,6 @@ // High level profiling ////////////////////////////////////////////////////////////////////////////// #include "_pch.h" -#include "stringex.h" #include #include diff --git a/Core/Tools/ImagePacker/Source/ImagePacker.cpp b/Core/Tools/ImagePacker/Source/ImagePacker.cpp index ba0857d5ef..af0d43e1aa 100644 --- a/Core/Tools/ImagePacker/Source/ImagePacker.cpp +++ b/Core/Tools/ImagePacker/Source/ImagePacker.cpp @@ -46,7 +46,6 @@ #include // USER INCLUDES ////////////////////////////////////////////////////////////// -#include "stringex.h" #include "Common/Debug.h" #include "WWLib/TARGA.H" #include "Resource.h" diff --git a/Core/Tools/MapCacheBuilder/Source/WinMain.cpp b/Core/Tools/MapCacheBuilder/Source/WinMain.cpp index a53612ea0a..677316fcb7 100644 --- a/Core/Tools/MapCacheBuilder/Source/WinMain.cpp +++ b/Core/Tools/MapCacheBuilder/Source/WinMain.cpp @@ -40,7 +40,6 @@ // SYSTEM INCLUDES //////////////////////////////////////////////////////////// #include #include -#include // USER INCLUDES ////////////////////////////////////////////////////////////// #include "Lib/BaseType.h" diff --git a/Generals/Code/GameEngine/Include/Precompiled/PreRTS.h b/Generals/Code/GameEngine/Include/Precompiled/PreRTS.h index d437fed0ab..2432971b17 100644 --- a/Generals/Code/GameEngine/Include/Precompiled/PreRTS.h +++ b/Generals/Code/GameEngine/Include/Precompiled/PreRTS.h @@ -69,7 +69,6 @@ class STLSpecialAlloc; #include #include #include -#include #include #include #include diff --git a/Generals/Code/GameEngine/Source/Common/System/DataChunk.cpp b/Generals/Code/GameEngine/Source/Common/System/DataChunk.cpp index 427770b7cc..db0afbd907 100644 --- a/Generals/Code/GameEngine/Source/Common/System/DataChunk.cpp +++ b/Generals/Code/GameEngine/Source/Common/System/DataChunk.cpp @@ -29,7 +29,6 @@ #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine #include "stdlib.h" -#include "string.h" #include "Compression.h" #include "Common/DataChunk.h" #include "Common/file.h" diff --git a/Generals/Code/GameEngine/Source/Common/System/encrypt.cpp b/Generals/Code/GameEngine/Source/Common/System/encrypt.cpp index 58fd3d51a5..0350792fa9 100644 --- a/Generals/Code/GameEngine/Source/Common/System/encrypt.cpp +++ b/Generals/Code/GameEngine/Source/Common/System/encrypt.cpp @@ -28,7 +28,6 @@ #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine -#include #include "Common/encrypt.h" #define MAX_CHARS 65 diff --git a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/HeightMap.cpp b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/HeightMap.cpp index 2d3aae0e35..aa8e0997c8 100644 --- a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/HeightMap.cpp +++ b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/HeightMap.cpp @@ -48,7 +48,6 @@ #include "W3DDevice/GameClient/HeightMap.h" #include -#include #include #include #include diff --git a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBibBuffer.cpp b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBibBuffer.cpp index b21b80265f..eca9c59f7d 100644 --- a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBibBuffer.cpp +++ b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBibBuffer.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DBibBuffer.h" -#include #include #include #include "Common/GlobalData.h" diff --git a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBridgeBuffer.cpp b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBridgeBuffer.cpp index 689ef9ddc0..58e83d84ab 100644 --- a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBridgeBuffer.cpp +++ b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBridgeBuffer.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DBridgeBuffer.h" -#include #include "W3DDevice/GameClient/W3DAssetManager.h" #include #include "Common/GlobalData.h" diff --git a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DCustomEdging.cpp b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DCustomEdging.cpp index b0fe1a6721..7c06301c91 100644 --- a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DCustomEdging.cpp +++ b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DCustomEdging.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DCustomEdging.h" -#include #include #include #include "Common/GlobalData.h" diff --git a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DRoadBuffer.cpp b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DRoadBuffer.cpp index 4f7e16e654..9b538a211e 100644 --- a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DRoadBuffer.cpp +++ b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DRoadBuffer.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DRoadBuffer.h" -#include #include #include #include "Common/GlobalData.h" diff --git a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DStatusCircle.cpp b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DStatusCircle.cpp index d2a66ac702..f1dd583f15 100644 --- a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DStatusCircle.cpp +++ b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DStatusCircle.cpp @@ -25,7 +25,6 @@ #include "W3DDevice/GameClient/W3DStatusCircle.h" #include -#include #include #include #include diff --git a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTreeBuffer.cpp b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTreeBuffer.cpp index 4bd0fcfd37..b609f4dde5 100644 --- a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTreeBuffer.cpp +++ b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTreeBuffer.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DTreeBuffer.h" -#include #include #include #include "Common/GameUtility.h" diff --git a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3dWaypointBuffer.cpp b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3dWaypointBuffer.cpp index a770478c46..e6cfb5bf72 100644 --- a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3dWaypointBuffer.cpp +++ b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3dWaypointBuffer.cpp @@ -53,7 +53,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DWaypointBuffer.h" -#include #include #include diff --git a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/WorldHeightMap.cpp b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/WorldHeightMap.cpp index 212cac6adb..8a2066b561 100644 --- a/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/WorldHeightMap.cpp +++ b/Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/WorldHeightMap.cpp @@ -30,7 +30,6 @@ #include "windows.h" #include "stdlib.h" -#include #include "Common/STLTypedefs.h" #include "Common/DataChunk.h" diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/aabtreebuilder.cpp b/Generals/Code/Libraries/Source/WWVegas/WW3D2/aabtreebuilder.cpp index 0213ddc5c8..dfefb10afd 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/aabtreebuilder.cpp +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/aabtreebuilder.cpp @@ -61,7 +61,6 @@ #include "chunkio.h" #include "w3d_file.h" #include -#include #include #undef WWASSERT diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp b/Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp index e1dbea9c49..300d913270 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp @@ -24,7 +24,6 @@ #include "dx8wrapper.h" #include "bitmaphandler.h" #include "colorspace.h" -#include #include // ---------------------------------------------------------------------------- diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/hanimmgr.cpp b/Generals/Code/Libraries/Source/WWVegas/WW3D2/hanimmgr.cpp index 53194d8db5..fa9af0c8db 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/hanimmgr.cpp +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/hanimmgr.cpp @@ -47,7 +47,6 @@ * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "hanimmgr.h" -#include #include "hanim.h" #include "hrawanim.h" #include "hcanim.h" diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/hlod.cpp b/Generals/Code/Libraries/Source/WWVegas/WW3D2/hlod.cpp index 4bf53237c7..ba518507bd 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/hlod.cpp +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/hlod.cpp @@ -133,7 +133,6 @@ #include "chunkio.h" #include "predlod.h" #include "rinfo.h" -#include #include #include "sphere.h" #include "boxrobj.h" diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/htreemgr.cpp b/Generals/Code/Libraries/Source/WWVegas/WW3D2/htreemgr.cpp index 4851a3ec52..c0c8fdec4d 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/htreemgr.cpp +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/htreemgr.cpp @@ -45,7 +45,6 @@ #include "htreemgr.h" -#include #include "htree.h" #include "chunkio.h" #include "wwmemlog.h" diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/mesh.cpp b/Generals/Code/Libraries/Source/WWVegas/WW3D2/mesh.cpp index 906f59841b..58b3aaa275 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/mesh.cpp +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/mesh.cpp @@ -88,7 +88,6 @@ #include "mesh.h" #include -#include #include "w3d_file.h" #include "assetmgr.h" #include "w3derr.h" diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/meshbuild.cpp b/Generals/Code/Libraries/Source/WWVegas/WW3D2/meshbuild.cpp index 927ac0f580..db16e9d09f 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/meshbuild.cpp +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/meshbuild.cpp @@ -61,7 +61,6 @@ #include "meshbuild.h" #include "uarray.h" #include -#include #include diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/nullrobj.cpp b/Generals/Code/Libraries/Source/WWVegas/WW3D2/nullrobj.cpp index dc5a378f93..4151b3daa1 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/nullrobj.cpp +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/nullrobj.cpp @@ -38,9 +38,6 @@ #include "nullrobj.h" #include "chunkio.h" -#include - - NullLoaderClass _NullLoader; diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.cpp b/Generals/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.cpp index 9e990314a1..fc07414afe 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.cpp +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.cpp @@ -47,7 +47,6 @@ #include "XSTRAW.H" #include "dx8wrapper.h" -#include static unsigned int unique=1; diff --git a/Generals/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.h b/Generals/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.h index b0575f1a46..90832cbf10 100644 --- a/Generals/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.h +++ b/Generals/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.h @@ -46,8 +46,6 @@ #include "mapper.h" #include "wwstring.h" -#include - class ChunkLoadClass; class ChunkSaveClass; diff --git a/Generals/Code/Tools/GUIEdit/Source/HierarchyView.cpp b/Generals/Code/Tools/GUIEdit/Source/HierarchyView.cpp index 9a10111a27..45904e7c54 100644 --- a/Generals/Code/Tools/GUIEdit/Source/HierarchyView.cpp +++ b/Generals/Code/Tools/GUIEdit/Source/HierarchyView.cpp @@ -46,7 +46,6 @@ // SYSTEM INCLUDES //////////////////////////////////////////////////////////// #include #include -#include // USER INCLUDES ////////////////////////////////////////////////////////////// #include "Common/Debug.h" diff --git a/Generals/Code/Tools/WorldBuilder/src/DrawObject.cpp b/Generals/Code/Tools/WorldBuilder/src/DrawObject.cpp index ae6d76b7f9..db327f00a1 100644 --- a/Generals/Code/Tools/WorldBuilder/src/DrawObject.cpp +++ b/Generals/Code/Tools/WorldBuilder/src/DrawObject.cpp @@ -21,7 +21,6 @@ #include "DrawObject.h" #include -#include #include #include #include diff --git a/GeneralsMD/Code/GameEngine/Include/Precompiled/PreRTS.h b/GeneralsMD/Code/GameEngine/Include/Precompiled/PreRTS.h index abd6b7da80..f6af2534ba 100644 --- a/GeneralsMD/Code/GameEngine/Include/Precompiled/PreRTS.h +++ b/GeneralsMD/Code/GameEngine/Include/Precompiled/PreRTS.h @@ -69,7 +69,6 @@ class STLSpecialAlloc; #include #include #include -#include #include #include #include diff --git a/GeneralsMD/Code/GameEngine/Source/Common/System/DataChunk.cpp b/GeneralsMD/Code/GameEngine/Source/Common/System/DataChunk.cpp index aa8813cf2c..88d8eceabd 100644 --- a/GeneralsMD/Code/GameEngine/Source/Common/System/DataChunk.cpp +++ b/GeneralsMD/Code/GameEngine/Source/Common/System/DataChunk.cpp @@ -29,7 +29,6 @@ #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine #include "stdlib.h" -#include "string.h" #include "Compression.h" #include "Common/DataChunk.h" #include "Common/file.h" diff --git a/GeneralsMD/Code/GameEngine/Source/Common/System/encrypt.cpp b/GeneralsMD/Code/GameEngine/Source/Common/System/encrypt.cpp index afa81152c9..6269ee5c46 100644 --- a/GeneralsMD/Code/GameEngine/Source/Common/System/encrypt.cpp +++ b/GeneralsMD/Code/GameEngine/Source/Common/System/encrypt.cpp @@ -28,7 +28,6 @@ #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine -#include #include "Common/encrypt.h" #define MAX_CHARS 65 diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/BaseHeightMap.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/BaseHeightMap.cpp index ceb11b6de3..8b27590a11 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/BaseHeightMap.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/BaseHeightMap.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include -#include #include #include #include diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/FlatHeightMap.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/FlatHeightMap.cpp index d9f024afb6..1df4b6b479 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/FlatHeightMap.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/FlatHeightMap.cpp @@ -48,7 +48,6 @@ #include "W3DDevice/GameClient/FlatHeightMap.h" #include -#include #include #include #include diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/HeightMap.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/HeightMap.cpp index 4ac04141b3..5fca47a77b 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/HeightMap.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/HeightMap.cpp @@ -52,7 +52,6 @@ #ifndef USE_FLAT_HEIGHT_MAP // Flat height map uses flattened textures. jba. [3/20/2003] #include -#include #include #include #include diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBibBuffer.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBibBuffer.cpp index 482f773d71..f9951feac9 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBibBuffer.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBibBuffer.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DBibBuffer.h" -#include #include #include #include "Common/GlobalData.h" diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBridgeBuffer.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBridgeBuffer.cpp index ebc19615bd..404d0f7196 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBridgeBuffer.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DBridgeBuffer.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DBridgeBuffer.h" -#include #include "W3DDevice/GameClient/W3DAssetManager.h" #include #include "Common/GlobalData.h" diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DCustomEdging.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DCustomEdging.cpp index 52379c7ed7..3c259eedf5 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DCustomEdging.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DCustomEdging.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DCustomEdging.h" -#include #include #include #include "Common/GlobalData.h" diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DPropBuffer.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DPropBuffer.cpp index 4e5ee2ffb0..fe936811b8 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DPropBuffer.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DPropBuffer.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DPropBuffer.h" -#include #include #include "Common/GameUtility.h" #include "Common/Geometry.h" diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DRoadBuffer.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DRoadBuffer.cpp index 3b7b02a7d2..3e3ef84d7f 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DRoadBuffer.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DRoadBuffer.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DRoadBuffer.h" -#include #include #include #include "Common/GlobalData.h" diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DStatusCircle.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DStatusCircle.cpp index f30e93645b..11e6747038 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DStatusCircle.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DStatusCircle.cpp @@ -25,7 +25,6 @@ #include "W3DDevice/GameClient/W3DStatusCircle.h" #include -#include #include #include #include diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTerrainBackground.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTerrainBackground.cpp index 2c314db859..d7691c6316 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTerrainBackground.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTerrainBackground.cpp @@ -47,7 +47,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DTerrainBackground.h" -#include #include #include #include "Common/GlobalData.h" diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTreeBuffer.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTreeBuffer.cpp index 032f653f1e..1b5ba20336 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTreeBuffer.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DTreeBuffer.cpp @@ -56,7 +56,6 @@ enum //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DTreeBuffer.h" -#include #include #include #include "Common/FramePacer.h" diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3dWaypointBuffer.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3dWaypointBuffer.cpp index 786e6fcbfd..3c531c5fc6 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3dWaypointBuffer.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3dWaypointBuffer.cpp @@ -53,7 +53,6 @@ //----------------------------------------------------------------------------- #include "W3DDevice/GameClient/W3DWaypointBuffer.h" -#include #include #include diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/WorldHeightMap.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/WorldHeightMap.cpp index 64a3ae4ce4..c5b6bddffd 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/WorldHeightMap.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/WorldHeightMap.cpp @@ -30,7 +30,6 @@ #include "windows.h" #include "stdlib.h" -#include #include "Common/STLTypedefs.h" #include "Common/DataChunk.h" diff --git a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/camerashakesystem.cpp b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/camerashakesystem.cpp index ab9e91936c..32922d8514 100644 --- a/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/camerashakesystem.cpp +++ b/GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/camerashakesystem.cpp @@ -37,7 +37,6 @@ * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include -#include #include #include #include diff --git a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/aabtreebuilder.cpp b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/aabtreebuilder.cpp index 1cb3cccb6c..5468728168 100644 --- a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/aabtreebuilder.cpp +++ b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/aabtreebuilder.cpp @@ -61,7 +61,6 @@ #include "chunkio.h" #include "w3d_file.h" #include -#include #include #undef WWASSERT diff --git a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp index 252c3f17e5..58f13203c0 100644 --- a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp +++ b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp @@ -24,7 +24,6 @@ #include "dx8wrapper.h" #include "bitmaphandler.h" #include "colorspace.h" -#include #include // ---------------------------------------------------------------------------- diff --git a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/hanimmgr.cpp b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/hanimmgr.cpp index 4101f7615f..8d3faef520 100644 --- a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/hanimmgr.cpp +++ b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/hanimmgr.cpp @@ -47,7 +47,6 @@ * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "hanimmgr.h" -#include #include "hanim.h" #include "hrawanim.h" #include "hcanim.h" diff --git a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/hlod.cpp b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/hlod.cpp index 9f84919dbd..6fef7b138b 100644 --- a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/hlod.cpp +++ b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/hlod.cpp @@ -133,7 +133,6 @@ #include "chunkio.h" #include "predlod.h" #include "rinfo.h" -#include #include #include "sphere.h" #include "boxrobj.h" diff --git a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/htreemgr.cpp b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/htreemgr.cpp index 925c0cee78..fde4a853fa 100644 --- a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/htreemgr.cpp +++ b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/htreemgr.cpp @@ -45,7 +45,6 @@ #include "htreemgr.h" -#include #include "htree.h" #include "chunkio.h" #include "wwmemlog.h" diff --git a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/mesh.cpp b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/mesh.cpp index 2eec580ae1..ae1e9f61b3 100644 --- a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/mesh.cpp +++ b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/mesh.cpp @@ -88,7 +88,6 @@ #include "mesh.h" #include -#include #include "w3d_file.h" #include "assetmgr.h" #include "w3derr.h" diff --git a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/meshbuild.cpp b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/meshbuild.cpp index 9f5b985fc9..572aa03d38 100644 --- a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/meshbuild.cpp +++ b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/meshbuild.cpp @@ -61,7 +61,6 @@ #include "meshbuild.h" #include "uarray.h" #include -#include #include diff --git a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/nullrobj.cpp b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/nullrobj.cpp index aff0054ec7..8fbc5e9e97 100644 --- a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/nullrobj.cpp +++ b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/nullrobj.cpp @@ -38,9 +38,6 @@ #include "nullrobj.h" #include "chunkio.h" -#include - - NullLoaderClass _NullLoader; diff --git a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.cpp b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.cpp index b0f41ac1eb..3e72b3d3ea 100644 --- a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.cpp +++ b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.cpp @@ -47,7 +47,6 @@ #include "XSTRAW.H" #include "dx8wrapper.h" -#include static unsigned int unique=1; diff --git a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.h b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.h index 229fa48630..1679071d1c 100644 --- a/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.h +++ b/GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.h @@ -46,8 +46,6 @@ #include "mapper.h" #include "wwstring.h" -#include - class ChunkLoadClass; class ChunkSaveClass; diff --git a/GeneralsMD/Code/Tools/GUIEdit/Source/HierarchyView.cpp b/GeneralsMD/Code/Tools/GUIEdit/Source/HierarchyView.cpp index e46cb28c75..1945184152 100644 --- a/GeneralsMD/Code/Tools/GUIEdit/Source/HierarchyView.cpp +++ b/GeneralsMD/Code/Tools/GUIEdit/Source/HierarchyView.cpp @@ -46,7 +46,6 @@ // SYSTEM INCLUDES //////////////////////////////////////////////////////////// #include #include -#include // USER INCLUDES ////////////////////////////////////////////////////////////// #include "Common/Debug.h" diff --git a/GeneralsMD/Code/Tools/WorldBuilder/src/DrawObject.cpp b/GeneralsMD/Code/Tools/WorldBuilder/src/DrawObject.cpp index 2dec9af2f1..b5b794ba00 100644 --- a/GeneralsMD/Code/Tools/WorldBuilder/src/DrawObject.cpp +++ b/GeneralsMD/Code/Tools/WorldBuilder/src/DrawObject.cpp @@ -21,7 +21,6 @@ #include "DrawObject.h" #include -#include #include #include #include diff --git a/GeneralsMD/Code/Tools/wdump/rawfilem.cpp b/GeneralsMD/Code/Tools/wdump/rawfilem.cpp index c4e49f218e..6b2fce17f5 100644 --- a/GeneralsMD/Code/Tools/wdump/rawfilem.cpp +++ b/GeneralsMD/Code/Tools/wdump/rawfilem.cpp @@ -57,7 +57,6 @@ #include #include #include -#include /***********************************************************************************************