diff --git a/Patch104pZH/Design/Changes/v1.0/2355_saboteur_steal_cash_amount.yaml b/Patch104pZH/Design/Changes/v1.0/2355_saboteur_steal_cash_amount.yaml index 89114df40..cbe95474f 100644 --- a/Patch104pZH/Design/Changes/v1.0/2355_saboteur_steal_cash_amount.yaml +++ b/Patch104pZH/Design/Changes/v1.0/2355_saboteur_steal_cash_amount.yaml @@ -4,7 +4,7 @@ date: 2023-09-13 title: Increases steal cash amount of GLA Saboteur from 1000 to 1200 changes: - - tweak: Increases the steal cash amount of the GLA Saboteur from 1000 to 1200. The maximum cash gain factor against a Supply Center increases from 2.5 to 3.0. + - tweak: The GLA Saboteur can now steal up to 1200 cash. The maximum cash gain factor against a Supply Center increases from 2.5 to 3.0. labels: - buff diff --git a/Patch104pZH/Design/Changes/v1.0/2357_saboteur_internet_center_sabotage_duration.yaml b/Patch104pZH/Design/Changes/v1.0/2357_saboteur_internet_center_sabotage_duration.yaml index 18bd3698d..8cba1deac 100644 --- a/Patch104pZH/Design/Changes/v1.0/2357_saboteur_internet_center_sabotage_duration.yaml +++ b/Patch104pZH/Design/Changes/v1.0/2357_saboteur_internet_center_sabotage_duration.yaml @@ -4,7 +4,7 @@ date: 2023-09-13 title: Increases Internet Center sabotage duration of GLA Saboteur from 15 to 60 seconds changes: - - tweak: Increases the Internet Center sabotage duration of the GLA Saboteur from 15 to 60 seconds. The average cash gain factor against an Internet Center with 8 Hackers increases from 0.68 to 2.72. Internet Center upgrade research and Satellite Hack I & II are paused for the same sabotage duration. + - tweak: The GLA Saboteur can now sabotage the China Internet Center for 60 seconds. The average cash gain factor against an Internet Center with 8 Hackers increases from 0.68 to 2.72. Internet Center upgrade research and Satellite Hack I & II are paused for the same sabotage duration. labels: - buff diff --git a/Patch104pZH/Design/Changes/v1.0/2358_saboteur_factory_sabotage_duration.yaml b/Patch104pZH/Design/Changes/v1.0/2358_saboteur_factory_sabotage_duration.yaml index bb6e4322f..e831f32c7 100644 --- a/Patch104pZH/Design/Changes/v1.0/2358_saboteur_factory_sabotage_duration.yaml +++ b/Patch104pZH/Design/Changes/v1.0/2358_saboteur_factory_sabotage_duration.yaml @@ -4,7 +4,7 @@ date: 2023-09-13 title: Increases Factory sabotage duration of GLA Saboteur from 30 to 45 seconds changes: - - tweak: Increases the Factory sabotage duration of the GLA Saboteur from 30 to 45 seconds. Applies to unit production facilities only. + - tweak: The GLA Saboteur can now sabotage production factories for 45 seconds. labels: - buff diff --git a/Patch104pZH/Design/Changes/v1.0/2362_missile_defender_weapon_death_type.yaml b/Patch104pZH/Design/Changes/v1.0/2362_missile_defender_weapon_death_type.yaml new file mode 100644 index 000000000..e705cd67a --- /dev/null +++ b/Patch104pZH/Design/Changes/v1.0/2362_missile_defender_weapon_death_type.yaml @@ -0,0 +1,21 @@ +--- +date: 2023-09-15 + +title: Fixes incorrect weapon death types of USA Missile Defender + +changes: + - fix: The weapons of the USA Missile Defender now incur the EXPLODED instead of NORMAL death type. On kill, this will trigger the GLA Terrorist suicide explosion and the GLA Demo Bike suicide explosion before Demo Upgrade. This is consistent with other missile weapons, such as missiles of Humvee TOW, Hellfire Drone, Tank Hunter and RPG-Trooper. + +labels: + - bug + - controversial + - major + - nerf + - usa + - v1.0 + +links: + - https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2362 + +authors: + - xezon diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini b/Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini index 91b624756..1bda60acc 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini @@ -778,6 +778,7 @@ Weapon CINE_RangerAdvancedCombatRifle WeaponBonus = DRONE_SPOTTING DAMAGE 200% End +; Patch104p @bugfix xezon 15/09/2023 Changes death type from NORMAL. (#2362) ;------------------------------------------------------------------------------ Weapon MissileDefenderMissileWeapon PrimaryDamage = 40.0 @@ -786,7 +787,7 @@ Weapon MissileDefenderMissileWeapon AttackRange = 175.0 ;MinimumAttackRange = 5.0 ; Rockets take some distance to target, and you don't want them to blow up in your face. DamageType = INFANTRY_MISSILE - DeathType = NORMAL + DeathType = EXPLODED WeaponSpeed = 600 ProjectileObject = MissileDefenderMissile ProjectileExhaust = MissileDefenderMissileExhaust @@ -807,6 +808,7 @@ Weapon MissileDefenderMissileWeapon End ; Patch104p @tweak xezon 14/01/2023 Adds missile exhaust particles. (#1552) +; Patch104p @bugfix xezon 15/09/2023 Changes death type from NORMAL. (#2362) ;------------------------------------------------------------------------------ Weapon MissileDefenderLaserGuidedMissileWeapon PrimaryDamage = 40.0 @@ -815,7 +817,7 @@ Weapon MissileDefenderLaserGuidedMissileWeapon AttackRange = 300.0 ;Extending this range, allows the special ability to work better. ;MinimumAttackRange = 5.0 ; Rockets take some distance to target, and you don't want them to blow up in your face. DamageType = ARMOR_PIERCING - DeathType = NORMAL + DeathType = EXPLODED WeaponSpeed = 600 ProjectileObject = MissileDefenderMissile ProjectileExhaust = MissileDefenderMissileExhaust