diff --git a/Patch104pZH/Design/Changes/v1.0/1801_remote_demo_charge_audio.yaml b/Patch104pZH/Design/Changes/v1.0/1801_remote_demo_charge_audio.yaml new file mode 100644 index 000000000..d40c1e931 --- /dev/null +++ b/Patch104pZH/Design/Changes/v1.0/1801_remote_demo_charge_audio.yaml @@ -0,0 +1,23 @@ +--- +date: 2023-04-06 + +title: Reduces audio range and volume of Remote Demo Charge + +changes: + - tweak: Reduces the Remote Demo Charge's maximum audio range from 800 to 250, minimum audio range from 175 to 100. This makes the presence of a demo charge much less obvious as it has its audible area reduced by 90%. + - tweak: Reduces the Remote Demo Charge's maximum volume from 65 to 40, minimum volume from 40 to 20. This makes the bomb beep sound much quieter. + +labels: + - buff + - controversial + - design + - gla + - minor + - usa + - v1.0 + +links: + - https://github.com/TheSuperHackers/GeneralsGamePatch/pull/1801 + +authors: + - xezon diff --git a/Patch104pZH/GameFilesEdited/Data/INI/SoundEffects.ini b/Patch104pZH/GameFilesEdited/Data/INI/SoundEffects.ini index 5b32ef649..54a77484f 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/SoundEffects.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/SoundEffects.ini @@ -3830,11 +3830,15 @@ AudioEvent BombTickTimed Type = world shrouded everyone End +; Patch104p @tweak xezon 06/04/2023 Reduces range and volume to make the presence of the remote charge less obvious. AudioEvent BombTickRemote Sounds = icolbeep Control = interrupt Limit = 3 - Volume = 65 + MinRange = 100 ; Patch104p @tweak from 175 + MaxRange = 250 ; Patch104p @tweak from 800 + Volume = 40 ; Patch104p @tweak from 65 + MinVolume = 20 ; Patch104p @tweak from 40 Priority = low Type = world shrouded everyone End