Voxel Engine for jMonkeyEngine
Based on dual contour. This is a grid based implementation of dual contour.
Instead of using QR decomposition for calculating isopoint in cube I used Leonardo Augusto Schmitz iterative particle based minimization. My implementation is here. Details for the algorithm is here in section 4.2.1 and 4.2.2
Developed: Summer of 2014.
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