Large diffs are not rendered by default.

@@ -1054,6 +1054,16 @@ Prefab:
propertyPath: m_Pivot.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 224025660726264094, guid: 281896c119564054e945d60b1497f1d1,
type: 2}
propertyPath: m_AnchoredPosition.y
value: -0.000025749025
objectReference: {fileID: 0}
- target: {fileID: 224025660726264094, guid: 281896c119564054e945d60b1497f1d1,
type: 2}
propertyPath: m_SizeDelta.y
value: 36
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 281896c119564054e945d60b1497f1d1, type: 2}
m_IsPrefabParent: 0
@@ -1305,8 +1315,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d18c93dc1423dfe42b69aa744185472a, type: 3}
m_Name:
m_EditorClassIdentifier:
_serverSequence:
_mySequence:
--- !u!1 &750407874
GameObject:
m_ObjectHideFlags: 0
@@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

public class MadGameover : MonoBehaviour {

[SerializeField] Text timeText;

// Use this for initialization
void Start () {
timeText.text += PlayerPrefs.GetString("playTime", "None");
}


public void GoBack()
{
SceneManager.LoadScene(0);
}

}
@@ -50,12 +50,11 @@ public void SetIsland(int id)
OnComplete(() => _mover.DOMove(tarPos, _oneMoveTime)));
}
}

currentId = id;

TableControlsManager.instance.SetLever(id);
TableControlsManager.instance.AddResetable(this);

currentId = id;
TableControlsManager.instance.SetLever(id);
}


@@ -8,3 +8,6 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/mptest.unity
guid: ede4519a7c5d14fc1a5616a2eb088b49
- enabled: 1
path: Assets/Scenes/WarningScene.unity
guid: 6147a981512e3d748a8e2b410076e38c