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/* Copyright (c) 2017-2022 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "application.hpp"
#include "os_filesystem.hpp"
#include "muglm/matrix_helper.hpp"
#include "muglm/muglm_impl.hpp"
#include "camera.hpp"
#include <string.h>
using namespace Granite;
using namespace Vulkan;
struct BandlimitedPixelTestApplication : Application, EventHandler
{
BandlimitedPixelTestApplication()
{
EVENT_MANAGER_REGISTER_LATCH(BandlimitedPixelTestApplication, on_swapchain_created, on_swapchain_destroyed, SwapchainParameterEvent);
EVENT_MANAGER_REGISTER(BandlimitedPixelTestApplication, on_key_pressed, KeyboardEvent);
cam.look_at(vec3(0.0f, 0.0f, 5.0f), vec3(0.0f));
}
bool on_key_pressed(const KeyboardEvent &e)
{
if (e.get_key_state() != KeyState::Pressed)
return true;
switch (e.get_key())
{
case Key::G:
debug = !debug;
break;
case Key::R:
rotate = !rotate;
break;
case Key::Z:
mode = 0;
break;
case Key::X:
mode = 1;
break;
case Key::C:
mode = 2;
break;
case Key::V:
mode = 3;
break;
default:
break;
}
return true;
}
void on_swapchain_created(const SwapchainParameterEvent &e)
{
cam.set_aspect(e.get_aspect_ratio());
cam.set_fovy(0.6f * half_pi<float>());
cam.set_depth_range(0.05f, 100.0f);
}
void on_swapchain_destroyed(const SwapchainParameterEvent &)
{
}
void render_frame(double frame_time, double)
{
if (rotate)
elapsed += frame_time;
auto &wsi = get_wsi();
auto &device = wsi.get_device();
auto cmd = device.request_command_buffer();
auto rp = device.get_swapchain_render_pass(SwapchainRenderPass::ColorOnly);
rp.clear_color[0].float32[0] = 0.1f;
rp.clear_color[0].float32[1] = 0.2f;
rp.clear_color[0].float32[2] = 0.3f;
cmd->begin_render_pass(rp);
cmd->set_opaque_state();
cmd->set_cull_mode(VK_CULL_MODE_NONE);
cmd->set_program("assets://shaders/bandlimited_quad.vert",
"builtin://shaders/sprite.frag",
{
{ "HAVE_BASECOLORMAP", 1 },
{ "HAVE_VERTEX_COLOR", 1 },
{ "HAVE_UV", 1 },
{ "VARIANT_BIT_0", mode >= 2 ? 1 : 0 },
{ "BANDLIMITED_PIXEL_DEBUG", debug ? 1 : 0 },
{ "BANDLIMITED_PIXEL_FAST_MODE", mode == 3 ? 1 : 0 },
{ "BANDLIMITED_PIXEL_USE_TRANSCENDENTAL", 1 },
});
auto *texture = device.get_texture_manager().request_texture("assets://textures/sprite.png");
cmd->set_texture(2, 0, texture->get_image()->get_view(), mode == 0 ? StockSampler::NearestWrap : StockSampler::TrilinearWrap);
CommandBufferUtil::set_quad_vertex_state(*cmd);
quat rot = angleAxis(float(elapsed * 0.05), vec3(0.0f, 0.0f, 1.0f));
auto width = texture->get_image()->get_width();
auto height = texture->get_image()->get_height();
mat4 mvp = pre_rotate * cam.get_projection() * cam.get_view() * mat4_cast(rot) * scale(20.0f * vec3(float(width) / float(height), 1.0f, 1.0f));
cmd->push_constants(&mvp, 0, sizeof(mvp));
struct TexInfo
{
alignas(8) vec2 res;
alignas(8) vec2 inv_res;
} tex;
tex.res = vec2(width, height);
tex.inv_res = 1.0f / tex.res;
*cmd->allocate_typed_constant_data<TexInfo>(3, 0, 1) = tex;
CommandBufferUtil::draw_quad(*cmd);
cmd->end_render_pass();
device.submit(cmd);
}
double elapsed = 0.0;
Camera cam;
bool rotate = false;
bool debug = false;
unsigned mode = 2;
mat4 pre_rotate;
};
namespace Granite
{
Application *application_create(int, char **)
{
GRANITE_APPLICATION_SETUP_FILESYSTEM();
try
{
auto *app = new BandlimitedPixelTestApplication();
return app;
}
catch (const std::exception &e)
{
LOGE("application_create() threw exception: %s\n", e.what());
return nullptr;
}
}
}