Releases: ThirteenAG/Ultimate-ASI-Loader
Ultimate ASI Loader v9.4.0
This is a DLL file that adds ASI plugin loading functionality to any game that uses any of the following libraries:
It is possible (and sometimes necessary) to load the original DLL by renaming it to <dllname>Hooked.dll, e.g. d3d12Hooked.dll.
With binkw32.dll and vorbisFile.dll, it is optional, and you can simply replace the DLL. Always make a backup before replacing any files.
INSTALLATION
To install it, you just need to place the DLL into the game directory. Usually, it works as dinput8.dll, but if that doesn't work, you can rename it (see the list of supported names above).
USAGE
Put ASI files in the game's root directory or in the scripts, plugins, or update folder.
Ultimate ASI Loader v9.3.0
This is a DLL file that adds ASI plugin loading functionality to any game that uses any of the following libraries:
It is possible (and sometimes necessary) to load the original DLL by renaming it to <dllname>Hooked.dll, e.g. d3d12Hooked.dll.
With binkw32.dll and vorbisFile.dll, it is optional, and you can simply replace the DLL. Always make a backup before replacing any files.
INSTALLATION
To install it, you just need to place the DLL into the game directory. Usually, it works as dinput8.dll, but if that doesn't work, you can rename it (see the list of supported names above).
USAGE
Put ASI files in the game's root directory or in the scripts, plugins, or update folder.
Ultimate ASI Loader v9.2.0
This is a DLL file that adds ASI plugin loading functionality to any game that uses any of the following libraries:
It is possible (and sometimes necessary) to load the original DLL by renaming it to <dllname>Hooked.dll, e.g. d3d12Hooked.dll.
With binkw32.dll and vorbisFile.dll, it is optional, and you can simply replace the DLL. Always make a backup before replacing any files.
INSTALLATION
To install it, you just need to place the DLL into the game directory. Usually, it works as dinput8.dll, but if that doesn't work, you can rename it (see the list of supported names above).
USAGE
Put ASI files in the game's root directory or in the scripts, plugins, or update folder.
Ultimate ASI Loader v9.1.0
This is a DLL file that adds ASI plugin loading functionality to any game that uses any of the following libraries:
It is possible (and sometimes necessary) to load the original DLL by renaming it to <dllname>Hooked.dll, e.g. d3d12Hooked.dll.
With binkw32.dll and vorbisFile.dll, it is optional, and you can simply replace the DLL. Always make a backup before replacing any files.
INSTALLATION
To install it, you just need to place the DLL into the game directory. Usually, it works as dinput8.dll, but if that doesn't work, you can rename it (see the list of supported names above).
USAGE
Put ASI files in the game's root directory or in the scripts, plugins, or update folder.
Ultimate ASI Loader v9.0.0
This is a DLL file that adds ASI plugin loading functionality to any game that uses any of the following libraries:
It is possible (and sometimes necessary) to load the original DLL by renaming it to <dllname>Hooked.dll, e.g. d3d12Hooked.dll.
With binkw32.dll and vorbisFile.dll, it is optional, and you can simply replace the DLL. Always make a backup before replacing any files.
INSTALLATION
To install it, you just need to place the DLL into the game directory. Usually, it works as dinput8.dll, but if that doesn't work, you can rename it (see the list of supported names above).
USAGE
Put ASI files in the game's root directory or in the scripts, plugins, or update folder.
Ultimate ASI Loader v8.9.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
It is possible(and sometimes necessary) to load the original dll by renaming it to <dllname>Hooked.dll, e.g. d3d12Hooked.dll.
With binkw32.dll and vorbisFile.dll it is optional and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
To install it, you just need to place DLL into the game directory. Usually, it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in the game root directory, 'scripts', 'plugins', or 'update' folder.
Ultimate ASI Loader v8.8.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
It is possible(and sometimes necessary) to load the original dll by renaming it to <dllname>Hooked.dll, e.g. d3d12Hooked.dll.
With binkw32.dll and vorbisFile.dll it is optional and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
To install it, you just need to place DLL into the game directory. Usually, it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in the game root directory, 'scripts', 'plugins', or 'update' folder.
Ultimate ASI Loader v8.7.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
It is possible(and sometimes necessary) to load the original dll by renaming it to <dllname>Hooked.dll, e.g. d3d12Hooked.dll.
With binkw32.dll and vorbisFile.dll it is optional and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
To install it, you just need to place DLL into the game directory. Usually, it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in the game root directory, 'scripts', 'plugins', or 'update' folder.
Ultimate ASI Loader v8.6.0
This is a DLL file which adds ASI plugin loading functionality to any game, which uses any of the following libraries:
It is possible(and sometimes necessary) to load the original dll by renaming it to <dllname>Hooked.dll, e.g. d3d12Hooked.dll.
With binkw32.dll and vorbisFile.dll it is optional and you can simply replace the dll. Always make a backup before replacing any files.
INSTALLATION
To install it, you just need to place DLL into the game directory. Usually, it works as dinput8.dll, but if it's not, there is a possibility to rename it(see the list of supported names above).
USAGE
Put ASI files in the game root directory, 'scripts', 'plugins', or 'update' folder.