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Javascript Geometry Engine and Graphics framework

A geometry engine and graphics framework that abstracts away from canvas2D and WebGL and is able to handle either one transparent to the programmer

  • The following example game implements this framework on Canvas2D -> Example1
  • The following example game implements this framework on Canvas WebGL -> Example2

The JS files behind both example games are left intentionally readable (via Chrome-->DeveloperTools)

  • A brief explanation outlining the deisgn concept is shown --> here
  • A preliminary ToDO list can be seen --> here
  • An example "HelloWorld" project can be seen --> here Extract the ZIP file into a folder, drop the JS files and the two glsl shader files into the same folder and run the Example.html

Screenshot01 Screenshot02 Screenshot03

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A framework that abstracts away from canvas2D and WebGL and is able to handle both transparent to the programmer

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