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Fixed windows CI build on 2.4.3 by skipping the path length check
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4 files changed

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CMakeLists.txt

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@@ -54,6 +54,7 @@ option(TILEDB_GIT_REPOSITORY "Git repository to use for building" "")
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option(TILEDB_GIT_TAG "Git tag to use for building" "")
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option(FORCE_BUILD_TILEDB "Force building TileDB and don't check for system installation" OFF)
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option(DOWNLOAD_TILEDB_PREBUILT "If tiledb is being super built, this controls downloading prebuilt artifacts or building from source" ON)
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option(TILEDB_SKIP_S3AWSSDK_DIR_LENGTH_CHECK "If true, skip check needed path length for awssdk (TILEDB_S3) dependent builds" OFF)
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############################################################
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# Superbuild setup

build.gradle

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@@ -72,6 +72,7 @@ task cmakeTask(type: Exec) {
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"TILEDB_HDFS",
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"TILEDB_SERIALIZATION",
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"FORCE_BUILD_TILEDB",
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"TILEDB_SKIP_S3AWSSDK_DIR_LENGTH_CHECK",
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"DOWNLOAD_TILEDB_PREBUILT"
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].each { v ->
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if (project.hasProperty(v)) {

cmake/Modules/FindTileDB_EP.cmake

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@@ -83,6 +83,7 @@ if (NOT TILEDB_FOUND)
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-DCMAKE_PREFIX_PATH=${TILEDB_JNI_EP_INSTALL_PREFIX}
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-DTILEDB_VERBOSE=${TILEDB_VERBOSE}
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-DTILEDB_S3=${TILEDB_S3}
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-DTILEDB_SKIP_S3AWSSDK_DIR_LENGTH_CHECK=${TILEDB_SKIP_S3AWSSDK_DIR_LENGTH_CHECK}
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-DTILEDB_AZURE=${TILEDB_AZURE}
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-DTILEDB_HDFS=${TILEDB_HDFS}
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-DTILEDB_SERIALIZATION=${TILEDB_SERIALIZATION}

gradle.properties

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@@ -7,3 +7,4 @@ TILEDB_HDFS=OFF
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TILEDB_SERIALIZATION=OFF
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FORCE_BUILD_TILEDB=OFF
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DOWNLOAD_TILEDB_PREBUILT=OFF
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TILEDB_SKIP_S3AWSSDK_DIR_LENGTH_CHECK=ON

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