An Unreal Engine back-end to read and visualize data collected by Charlotte.
I implemented this back-end entirely in Unreal Engine blueprints, and as such the code will be shared through images and links in this README file.
The level blueprint event graph: Copy to Unreal Engine here.
The star-making function: Copy to Unreal Engine here.
####Application In this video, I describe how I used data from my Charlotte project to develop this application.
####Acknowledgments Special thanks to the VaRest plugin, which made communication with a RESTful database possible using Unreal Engine blueprints. Special thanks also given to ArrestDB for providing a simple REST interface with a MySQL database.