IC2 Classic Version 1.0.9.10
Pre-releaseI would call this even a full release but then again big changes are planned in the next version. So next release take longer than this one
Changelog:
-Fixed: Quantum Suit let you constantly run.
-Fixed: EnergyNet, now Railcraft Blocks work now fine.
-Fixed: RubberTrees grow now with Bonemeal,
-Fixed: Scaffolds do no longer hurt players (even if it is funny),
-Fixed: DamageBars from CoolantCells were wrong
-Fixed: CropMatron Crashes when using WeedEx
-Fixed: Electric Tools work now again.
-Added: RocketMode to the NuclearJetpack. (Activate BoostKey+ModeSwitchKey) uses huge amounts of Energy!
-Fixed: Pumps Create Infinte water/lava sources
-Fixed: Pumps send way more Lava to geos then it should be (3x then usual)
-Fixed: Pump did not fill buckets.
-Added: Pump fill buckets now with any fluid (as long you can it up with rightclicking in the world the pump can do that also)
-Fixed: Weed is spreading now right.(3x3 area now)
-Fixed: (Removed the speedup of crops because of my explaining video i added it)
-Moved: Moved the Sound Files to the assets folder. ResourcePack support is not added with that.
-Fixed: Bucket will be accepted in a Pump.
-Changed: IC2 Machines that auto Export accept now the Rules of IInventory & ISidedInventory (Before not) (But importing not now at least)
-Fixed: Crash with Trade-O-Mat.
-Fixed: Electriolizer problems with the Cauldren servers.
-Added: Constructon Foam is now Harvestable with SilkTouch.
-Added: Mining the Foam with a sprayer act like using Silk Touch (Only on dry ones)
-Added: Scrap Metal. Can be gained by simply putting something in the recycler that is a metal(in the oredictionary). Also Chance is twice as high to gain scrap metal then regular scrap. The Amplifier amount is 100k (Scrapbox = 45k)
-Fixed: Missing BlockUpdates on EnergyNet changes.
-Fixed: Personal Blocks can now insert into each other again. (Need tweaks but its working which is important)