@TomGrobbe TomGrobbe released this Dec 27, 2017 · 2 commits to master since this release

Assets 2

New! Particle and sound effects!

Added snow particles and snow/ice sound effects for footsteps, vehicles and the snowball pickup animation! The snow particles caused by your vehicle tires now also add snow decals to the side of your vehicle.
Preview
Preview GIF
(if github is being silly, here's the link https://vespura.com/hi/i/7f45288c7e4.gif)

@TomGrobbe TomGrobbe released this Dec 21, 2017 · 3 commits to master since this release

Assets 2

Update v1.3

In this update I've added more checks to make sure you are no longer able to pickup snowballs when a player is:

  1. Inside an interior (I'm sorry snowball fans, but snow just doesn't fall inside your underground bunker...)
  2. Inside a tunnel or underground.
  3. Shooting & Walking at the same time without aiming.
  4. Taking cover.
  5. In a scenario (No more coffee and doughnuts going to waste because you pickup a snowball by accident).

@TomGrobbe TomGrobbe released this Dec 1, 2017 · 4 commits to master since this release

Assets 2

Improvements!

Some changes in this update include:

  • Prevent picking up snowballs when the player is:
    a. sprinting;
    b. running;
    c. swimming in water;
    d. swimming underwater;
    e. in a rag doll;
    f. falling;
  • Removed useless/unnecessary code.
  • Changed the notification message slightly.
  • Added notification display on (re)spawn.
  • Decreased animation wait time slightly (barely noticeable though)

This update still contains the reduced damage for snowballs. I'm still working on a solution to completely remove the snowballs damage but as of now I haven't been able to get it working...

@TomGrobbe TomGrobbe released this Nov 29, 2017 · 5 commits to master since this release

Assets 2

Reduced snowball damage, not completely gone though!
If you know how to completely remove the damage for snowballs please let me know by creating an issue or PR!