-
Notifications
You must be signed in to change notification settings - Fork 109
125 lines (125 loc) · 4.08 KB
/
PR-builds.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
name: Build Packages
on: [push, pull_request, workflow_dispatch]
jobs:
Build-Windows-32bit-VS2019:
name: 32-bit Windows On VS2019
runs-on: windows-2019
steps:
- uses: actions/checkout@v2
- uses: microsoft/setup-msbuild@v1.1
with:
vs-version: '[16.0, 17.0)'
- run: msbuild -m "engine/compilers/VisualStudio 2019/Torque 2D.sln" /p:Configuration=Debug /p:Platform=win32
- run: msbuild -m "engine/compilers/VisualStudio 2019/Torque 2D.sln" /p:Configuration=Release /p:Platform=win32
- uses: actions/upload-artifact@v2
with:
name: Torque2D_Windows_x86_32bit_VS2019
path: |
.
! .git/
! engine/
Build-Windows-64bit-VS2019:
name: 64-bit Windows On VS2019
runs-on: windows-2019
steps:
- uses: actions/checkout@v2
- uses: microsoft/setup-msbuild@v1.1
with:
vs-version: '[16.0, 17.0)'
msbuild-architecture: x64
- run: msbuild -m "engine/compilers/VisualStudio 2019/Torque 2D.sln" /p:Configuration=Debug /p:Platform=x64
- run: msbuild -m "engine/compilers/VisualStudio 2019/Torque 2D.sln" /p:Configuration=Release /p:Platform=x64
- uses: actions/upload-artifact@v2
with:
name: Torque2D_Windows_x86_64bit_VS2019
path: |
.
! .git/
! engine/
Build-Windows-32bit-VS2022:
name: 32-bit Windows On VS2022
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- uses: microsoft/setup-msbuild@v1.1
with:
vs-version: '[17.0, 18.0)'
- run: msbuild -m "engine/compilers/VisualStudio 2022/Torque 2D.sln" /p:Configuration=Debug /p:Platform=win32
- run: msbuild -m "engine/compilers/VisualStudio 2022/Torque 2D.sln" /p:Configuration=Release /p:Platform=win32
- uses: actions/upload-artifact@v2
with:
name: Torque2D_Windows_x86_32bit_VS2022
path: |
.
! .git/
! engine/
Build-Windows-64bit-VS2022:
name: 64-bit Windows On VS2022
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- uses: microsoft/setup-msbuild@v1.1
with:
vs-version: '[17.0, 18.0)'
msbuild-architecture: x64
- run: msbuild -m "engine/compilers/VisualStudio 2022/Torque 2D.sln" /p:Configuration=Debug /p:Platform=x64
- run: msbuild -m "engine/compilers/VisualStudio 2022/Torque 2D.sln" /p:Configuration=Release /p:Platform=x64
- uses: actions/upload-artifact@v2
with:
name: Torque2D_Windows_x86_64bit_VS2022
path: |
.
! .git/
! engine/
Build-Linux-32Bit:
name: Build package for 32-bit x86 Linux
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- run: cd engine/compilers/Make-32bit/ && make
- uses: actions/upload-artifact@v2
with:
name: Torque2D_Linux_x86_32bit
path: |
.
! .git/
! engine/
Build-Linux-64bit:
name: Build package for 64-bit x86 Linux
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- run: cd engine/compilers/Make-64bit/ && make
- uses: actions/upload-artifact@v2
with:
name: Torque2D_Linux_x86_64bit
path: |
.
! .git/
! engine/
Build-MacOS:
name: Build package for MacOS
runs-on: macOS-latest
steps:
- uses: actions/checkout@v2
- run: cd engine/compilers/Xcode && xcodebuild -project Torque2D.xcodeproj
- uses: actions/upload-artifact@v2
with:
name: Torque2D_MacOS
path: |
.
! .git/
! engine/
Build-iOS:
name: Build package for iOS
runs-on: macOS-latest
steps:
- uses: actions/checkout@v2
- run: cd engine/compilers/Xcode_iOS && xcodebuild CODE_SIGNING_ALLOWED=no -project Torque2D.xcodeproj
- uses: actions/upload-artifact@v2
with:
name: Torque2D_iOS
path: |
.
! .git/
! engine/