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Pull example.

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valyard committed Aug 1, 2017
1 parent 61ac45b commit a6713f0fc87b952996055629f1580e07bfa5e126
Showing with 3,693 additions and 408 deletions.
  1. +1 −1 Source/Assets/TouchScript/Examples/Camera/Camera.unity.meta
  2. +1 −1 Source/Assets/TouchScript/Examples/Checkers/Checkers.unity.meta
  3. +1 −1 Source/Assets/TouchScript/Examples/Colors/Colors.unity.meta
  4. +1 −1 Source/Assets/TouchScript/Examples/Cube/Cube.unity.meta
  5. +884 −396 Source/Assets/TouchScript/Examples/Examples.unity
  6. +1 −1 Source/Assets/TouchScript/Examples/Multiuser/Multiuser.unity.meta
  7. +1 −1 Source/Assets/TouchScript/Examples/Photos/Photos.unity.meta
  8. +1 −1 Source/Assets/TouchScript/Examples/Portal/Portal.unity.meta
  9. +9 −0 Source/Assets/TouchScript/Examples/Pull.meta
  10. +9 −0 Source/Assets/TouchScript/Examples/Pull/Materials.meta
  11. +76 −0 Source/Assets/TouchScript/Examples/Pull/Materials/Green.mat
  12. +9 −0 Source/Assets/TouchScript/Examples/Pull/Materials/Green.mat.meta
  13. +9 −0 Source/Assets/TouchScript/Examples/Pull/Prefabs.meta
  14. +276 −0 Source/Assets/TouchScript/Examples/Pull/Prefabs/Cube.prefab
  15. +9 −0 Source/Assets/TouchScript/Examples/Pull/Prefabs/Cube.prefab.meta
  16. +1,990 −0 Source/Assets/TouchScript/Examples/Pull/Pull.unity
  17. +8 −0 Source/Assets/TouchScript/Examples/Pull/Pull.unity.meta
  18. +9 −0 Source/Assets/TouchScript/Examples/Pull/Scripts.meta
  19. +102 −0 Source/Assets/TouchScript/Examples/Pull/Scripts/Logic.cs
  20. +12 −0 Source/Assets/TouchScript/Examples/Pull/Scripts/Logic.cs.meta
  21. +172 −0 Source/Assets/TouchScript/Examples/Pull/Scripts/PullGesture.cs
  22. +12 −0 Source/Assets/TouchScript/Examples/Pull/Scripts/PullGesture.cs.meta
  23. +1 −1 Source/Assets/TouchScript/Examples/RawInput/RawInput.unity.meta
  24. +1 −1 Source/Assets/TouchScript/Examples/Taps/Taps.unity.meta
  25. BIN Source/Assets/TouchScript/Examples/_misc/Textures/Examples/Pull.png
  26. +92 −0 Source/Assets/TouchScript/Examples/_misc/Textures/Examples/Pull.png.meta
  27. +6 −3 Source/ProjectSettings/EditorBuildSettings.asset

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