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Branch: master
Commits on Jul 21, 2017
  1. Fixed issues with Time.timeScale = 0:

    valyard committed Jul 21, 2017
    - Transformer smoothing wasn't working.
    - Color fade in Taps scene was failing.
    - Balls in RawInput scene were not flying.
  2. Profiler markers.

    valyard committed Jul 21, 2017
Commits on Jul 20, 2017
Commits on Jul 18, 2017
  1. Upgraded to 5.6.

    valyard committed Jul 18, 2017
  2. - Fixed cursor z sorting.

    valyard committed Jul 18, 2017
    - Turned off default mouse cursor.
    - Added FLAG_INTERNAL flag to mark touches which should not be shown.
    - Added cursor size in pixels to pointer visualizer.
    - Moved TouchManager prefab to Prefabs. Updated scenes with the new prefab.
Commits on Jul 16, 2017
  1. - Fixed Windows pen interaction.

    valyard committed Jul 16, 2017
    - Added Pressure and Rotation properties to pen pointer.
    - Fixed interop between mouse and Windows 7 / Unity touch inputs.
Commits on Jul 12, 2017
Commits on Apr 27, 2017
Commits on Apr 25, 2017
  1. Fixed warnings in 5.6, updated minimum Unity version to 5.3.6 (though…

    valyard committed Apr 25, 2017
    … it should work in 5.2 fine), uped TouchScript version to 8.3.
Commits on Mar 25, 2017
Commits on Jan 27, 2017
  1. Removed a Debug.Log.

    valyard committed Jan 27, 2017
Commits on Jan 22, 2017
  1. Updated corrupted header.psd

    valyard committed Jan 22, 2017
Commits on Dec 8, 2016
  1. Settings window header.

    valyard committed Dec 8, 2016
  2. Refactored editor interface.

    valyard committed Dec 8, 2016
  3. Added UnityEvent support.

    valyard committed Nov 14, 2016
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