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- Worlds no longer save a list of Towns in them.
- This will result in less ways for Towny to enter into Safe Mode. - Towns have changed from town.getWorld() to town.getHomeblockWorld(), with getWorld() becoming deprecated and returning getHomeblockWorld(). - Some instances of town.getWorld() are now correctly using townblock.getWorld() or something similar when it is called for. - Stop getHomeblockWorld() from returning null when towns have claimed 0 townblocks. - Towny.setWorldFlags() from startup sequence is gone. - SQL now drops old towns columns and saves/loads worlds without towns like flatfile. - Swap out the List version of towns in TownyWorld for a HashMap, for faster loading of TownBlocks - Fix pvp disabled worlds still be affected with recent change to CombatUtil#preventPVP.
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