diff --git a/src/content/assets/avatars/jaimetorrealba.jpg b/src/content/assets/avatars/jaimetorrealba.jpg new file mode 100644 index 0000000..d62f2c0 Binary files /dev/null and b/src/content/assets/avatars/jaimetorrealba.jpg differ diff --git a/src/content/authors/jaime-torrealba.md b/src/content/authors/jaime-torrealba.md new file mode 100644 index 0000000..9dddda4 --- /dev/null +++ b/src/content/authors/jaime-torrealba.md @@ -0,0 +1,7 @@ +--- +name: Jaime Torrealba +slug: jaime-torrealba +avatar: ../assets/avatars/jaimetorrealba.jpg +handle: Jaimebboyjt +website: https://lab.jaimetorrealba.com/ +--- \ No newline at end of file diff --git a/src/content/blog/whats-new-may-2024.md b/src/content/blog/whats-new-may-2024.md new file mode 100644 index 0000000..a97218e --- /dev/null +++ b/src/content/blog/whats-new-may-2024.md @@ -0,0 +1,79 @@ +--- +title: What's new in TresJS - May 2024 +description: Leap into the latest updates for the TresJS ecosystem. +pubDate: May 7 2024 +author: jaime-torrealba +heroImage: "../assets/blog/whats-new-march-2024/vuejsamsterdam.jpeg" +--- + +Hi everyone! We are back with the latest updates for the TresJS ecosystem. This month we have some exciting news to share with you. Let's dive in! + +# Cientos updates 3.9 + +While in the core the V4 is cooking, in Cientos we aren't resting and so we have exiting news for you. + +## Features + +### Local canvas option for mouseparallax component + +Now we can select the [MouseParallax](https://cientos.tresjs.org/guide/abstractions/mouse-parallax.html) effect so that it is applied for a specific canvas or for the whole viewport. + +Made by [emavitta-remago](https://github.com/Tresjs/cientos/commits?author=andretchen0) + +### Fit component + +[Fit](https://cientos.tresjs.org/guide/staging/fit.html) uniformly scales and positions its children as a group. + +Thanks to [andretchen0](https://github.com/Tresjs/cientos/commits?author=andretchen0) + +### Positional audio + +The [Positional audio](https://cientos.tresjs.org/guide/abstractions/positional-audio.html) is specifically designed for controlling sounds in a scene graph space. This allows us to create a more immersive user experience for the simulation of various audio environments. + +Special thanks to [damienmontastier](https://github.com/Tresjs/cientos/commits?author=damienmontastier) + +### LightFormer + +Now you can use [Light Formers](https://cientos.tresjs.org/guide/staging/environment.html#lightformer) in combination with your [Environment](https://cientos.tresjs.org/guide/staging/environment.html) component. + +Great job by [hawk86104](https://github.com/Tresjs/cientos/commits?author=hawk86104) + +### Holographic Material + +Try our new [Holographic Material](https://cientos.tresjs.org/guide/materials/holographic-material.html) (originally developed by [Anderson mancini](https://github.com/ektogamat)) to add holographic effect to your meshes. + +Port by [JaimeTorrealba](https://github.com/Tresjs/cientos/commits?author=JaimeTorrealba) + +### ocean component + +With the new [Ocean](https://cientos.tresjs.org/guide/staging/ocean.html) component, it's easier than ever add water to your scenes. + +Made by [JaimeTorrealba](https://github.com/Tresjs/cientos/commits?author=JaimeTorrealba) + +### roundedBox + +This new shape was added to `Cientos`, the [roundedBox](https://cientos.tresjs.org/guide/shapes/rounded-box.html). + +Made by [JaimeTorrealba](https://github.com/Tresjs/cientos/commits?author=JaimeTorrealba) + +### add mouse/touch props for camera-controls + +Two new props arrived for [Camera-Controls](https://cientos.tresjs.org/guide/controls/camera-controls.html). Now we are able to tweak the mouse/touch events. + +Added by [whereiswolf](https://github.com/Tresjs/cientos/commits?author=whereiswolf) + +## More Enhancements + +Component list view, a new way of displaying the several components in cientos, KUDOS for [andretchen0](https://github.com/Tresjs/cientos/commits?author=andretchen0). + +Update and fix lint by [alvarosabu](https://github.com/Tresjs/cientos/commits?author=alvarosabu). + +UseDracoLoader auto disposes in useGLTF, thanks to [hawk86104](https://github.com/Tresjs/cientos/commits?author=hawk86104). + +## Fix + +Use transform controls with multiples cameras [franciscohermida](https://github.com/Tresjs/cientos/commits?author=franciscohermida) +Fix typos by [nwittwer](https://github.com/Tresjs/cientos/commits?author=nwittwer) and [bperel](https://github.com/Tresjs/cientos/commits?author=bperel) + + +Soon our V4 will arrived in Cientos too. Thanks and happy 3D coding! \ No newline at end of file