Make sure you have Elixir ~> 1.5.1 available.
Things I need to bring back in as I switch to ECS:
- generating a world
- creating location entities
- generating mobs at startup
- putting mobs in locations
- SexualReproduction (Biology? Subcomponent? Not a component at all?)
What about aging; could be a separate tick for everyone (easy) or some kind of "everything ages at the same time" tick. If the latter, I need, I think, to make it possible to subscribe to events in the ECS framework. Well, my "Watcher" idea is growing old quickly isn't it. Unless I create a Universe entity with a Tick component which could get updated with a monotonically increasing value, and that would be something that various things could watch...
A player character:
- can move
- gains "idle xp" ?
- can talk
- can disconnect
Priority 1: on the server, able to send and receive messages Priority 2: actually having a working character Priority 3: being in a room