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The purpose of the CharacterDB cleanup routines is to remove old, non-
existent and erranous/defunct skills, talents, spells, and achievements
from characters in the database.
To achieve this, add an entry (number) in the worldstate-table
(id:20004), combining the following arguments (bitmasked):
CLEANING_FLAG_ACHIEVEMENT_PROGRESS = 0x1
CLEANING_FLAG_SKILLS = 0x2
CLEANING_FLAG_SPELLS = 0x4
CLEANING_FLAG_TALENTS = 0x8
CLEANING_FLAG_QUESTSTATUS = 0x10
Example:
We want to clean up old talents, spells and skills, but leave
achivements alone - ie. NOT touching those. We'd then need to combine
the numbers from each of the above fields:
CLEANING_FLAG_SKILLS + CLEANING_FLAG_SPELLS + CLEANING_FLAG_TALENTS
This comes out as 2+4+8 => 14, and we now put an entry in for this in
the worldstate table (this is done on the CHARACTERS database) :
UPDATE worldstates SET value=14 WHERE entry=20004;
This will then (when the core is restarting) clean up old and missing
skills, spells and talents.
Please note that we are not responsible for any issues that might come
from this, and that you are (as the owner of the database), responsible
for doing proper backups prior to doing the above in case of anything
going wrong.
-- The TrinityCore developer team
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