From 0a8bab885ac7c1efd5f67619998502a3a8be4c62 Mon Sep 17 00:00:00 2001 From: Keader Date: Wed, 3 Feb 2016 10:43:57 -0300 Subject: [PATCH] Fix cooldown check talent Rapture (Priest) (cherry picked from commit 7093c0c769b7ff60627eb87851d57dcab14a051b) --- src/server/game/Spells/Auras/SpellAuras.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 2795efbe7903b..1b86d87e0cccd 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1488,7 +1488,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b { // This additional check is needed to add a minimal delay before cooldown in in effect // to allow all bubbles broken by a single damage source proc mana return - if (caster->GetSpellHistory()->GetRemainingCooldown(aura->GetSpellInfo()) <= 11) + if (caster->GetSpellHistory()->GetRemainingCooldown(aura->GetSpellInfo()) <= 11 * IN_MILLISECONDS) break; } else // and add if needed