From 14b8944aa255d3d9d05714f913e9554633205c7c Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 28 Nov 2015 23:36:33 +0100 Subject: [PATCH] Core/PacketIO: Updated LootSlotType Closes #15890 --- src/server/game/Loot/LootMgr.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h index 7f997fd59a531..924026837a97b 100644 --- a/src/server/game/Loot/LootMgr.h +++ b/src/server/game/Loot/LootMgr.h @@ -121,11 +121,11 @@ enum LootError // type of Loot Item in Loot View enum LootSlotType { - LOOT_SLOT_TYPE_ALLOW_LOOT = 2, // player can loot the item. - LOOT_SLOT_TYPE_ROLL_ONGOING = 6, // roll is ongoing. player cannot loot. - LOOT_SLOT_TYPE_MASTER = 4, // item can only be distributed by group loot master. - LOOT_SLOT_TYPE_LOCKED = 1, // item is shown in red. player cannot loot. - LOOT_SLOT_TYPE_OWNER = 7 // ignore binding confirmation and etc, for single player looting + LOOT_SLOT_TYPE_ALLOW_LOOT = 4, // player can loot the item. + LOOT_SLOT_TYPE_ROLL_ONGOING = 7, // roll is ongoing. player cannot loot. + LOOT_SLOT_TYPE_MASTER = 6, // item can only be distributed by group loot master. + LOOT_SLOT_TYPE_LOCKED = 3, // item is shown in red. player cannot loot. + LOOT_SLOT_TYPE_OWNER = 5 // ignore binding confirmation and etc, for single player looting }; class Player;