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Scripts/Ulduar: Fix Algalon the Observer outro phase(fixes kill credi…

…t and some achieves).
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1 parent cb237a4 commit 50d99005a564cca7dfd9535f21a6b54b45146615 @w1sht0l1v3 w1sht0l1v3 committed Feb 16, 2014
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  1. +0 −1 src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
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1 src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -652,7 +652,6 @@ class boss_algalon_the_observer : public CreatureScript
break;
case EVENT_OUTRO_2:
_EnterEvadeMode();
- me->AddUnitState(UNIT_STATE_EVADE);
me->GetMotionMaster()->MovePoint(POINT_ALGALON_OUTRO, AlgalonOutroPos);
break;
case EVENT_OUTRO_3:

6 comments on commit 50d9900

@digz6666

Its not fixed :( We killed and no achievements awarded.

@w1sht0l1v3

Did Bran appear at the end of the encounter and have a dialog with Algalon?

@digz6666

Bran not appeared and forgot if there was dialog, I will test again.

@w1sht0l1v3

I just recompiled TC master and imported a clean DB and worked ok.

@Magoxx
Magoxx commented on 50d9900 Feb 17, 2014

With this the boss work.

-    _EnterEvadeMode();
-    me->AddUnitState(UNIT_STATE_EVADE);
+    me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC);
@Shauren
TrinityCore member

I put in evade mode there for a reason, don't just fuck around with it.

Take a look inside what _EnterEvadeMode does - exit combat and reload _addon

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