diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 88050a1eb4426..f3d45b005d843 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1243,7 +1243,7 @@ void Player::Update(uint32 p_time) { UpdateCharmAI(); NeedChangeAI = false; - IsAIEnabled = !!GetAI(); + IsAIEnabled = (GetAI() != nullptr); } // Update items that have just a limited lifetime