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Merge pull request #8734 from blipi/guardians_altar

Quest 4901 "Guardians of the Altar"
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2 parents 69e81d4 + ed21a58 commit 94dd2cd850d08fcce4249d8ab9a246eaa71b1c7b @DDuarte DDuarte committed Mar 20, 2013
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120 sql/updates/world/xxxx_xx_xx_xx_world_guardians_of_the_altar.sql
@@ -0,0 +1,120 @@
+-- Quest 4901 "Guardians of the Altar"
+
+SET @NPC_RANSHALLA := 10300;
+SET @NPC_PRIESTESS_ELUNE := 12116;
+SET @NPC_GUARDIAN_ELUNE := 12140;
+SET @NPC_VOICE_ELUNE := 12152;
+
+SET @GO_ELUNE_ALTAR := 177404;
+SET @GO_ELUNE_GEM := 177414;
+SET @GO_ELUNE_LIGHT := 177415;
+SET @GO_ELUNE_FIRE := 177417;
+SET @GO_GUID := 9650; -- Need 7 guids
+
+-- script_texts for the quest
+DELETE FROM `creature_text` WHERE `entry` IN (@NPC_RANSHALLA, @NPC_PRIESTESS_ELUNE, @NPC_VOICE_ELUNE);
+INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
+(@NPC_RANSHALLA,0,0, 'Remember, I need your help to properly channel. I will ask you to aid me several times in our path, so please be ready.',12,0,100,0,0,0, 'Ranshalla SAY_QUEST_START'),
+(@NPC_RANSHALLA,1,0, 'This blue light... It''s strange. What do you think it means?',12,0,100,25,0,0, 'Ranshalla SAY_ENTER_OWL_THICKET'),
+(@NPC_RANSHALLA,2,0, 'We''ve found it!',12,0,100,0,0,0, 'Ranshalla SAY_REACH_TORCH_1'),
+(@NPC_RANSHALLA,2,1, 'Please, light this while I am channeling',12,0,100,0,0,0, 'Ranshalla SAY_REACH_TORCH_2'),
+(@NPC_RANSHALLA,2,2, 'This is the place. Let''s light it.',12,0,100,0,0,0, 'Ranshalla SAY_REACH_TORCH_3'),
+(@NPC_RANSHALLA,3,0, 'Let''s find the next one.',12,0,100,0,0,0, 'Ranshalla SAY_AFTER_TORCH_1'),
+(@NPC_RANSHALLA,3,1, 'We must continue on now.',12,0,100,0,0,0, 'Ranshalla SAY_AFTER_TORCH_2'),
+(@NPC_RANSHALLA,4,0, 'It is time for the final step; we must activate the altar.',12,0,100,0,0,0, 'Ranshalla SAY_REACH_ALTAR_1'),
+(@NPC_RANSHALLA,5,0, 'I will read the words carved into the stone, and you must find a way to light it.',12,0,100,0,0,0, 'Ranshalla SAY_REACH_ALTAR_2'),
+(@NPC_RANSHALLA,6,0, 'The altar is glowing! We have done it!',12,0,100,0,0,0, 'Ranshalla SAY_RANSHALLA_ALTAR_1'),
+(@NPC_RANSHALLA,7,0, 'What is happening? Look!',12,0,100,0,0,0, 'Ranshalla SAY_RANSHALLA_ALTAR_2'),
+(@NPC_PRIESTESS_ELUNE,8,0, 'It has been many years...',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_3'),
+(@NPC_PRIESTESS_ELUNE,9,0, 'Who has disturbed the altar of the goddess?',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_4'),
+(@NPC_RANSHALLA,10,0, 'Please, priestesses, forgive us for our intrusion. We do not wish any harm here.',12,0,100,0,0,0, 'Ranshalla SAY_RANSHALLA_ALTAR_5'),
+(@NPC_RANSHALLA,11,0, 'We only wish to know why the wildkin guard this area...',12,0,100,0,0,0, 'Ranshalla SAY_RANSHALLA_ALTAR_6'),
+(@NPC_PRIESTESS_ELUNE,12,0, 'Enu thora''serador. This is a sacred place.',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_7'),
+(@NPC_PRIESTESS_ELUNE,13,0, 'We will show you...',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_8'),
+(@NPC_PRIESTESS_ELUNE,14,0, 'Look above you; thara dormil dorah...',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_9'),
+(@NPC_PRIESTESS_ELUNE,15,0, 'This gem once allowed direct communication with Elune, herself.',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_10'),
+(@NPC_PRIESTESS_ELUNE,16,0, 'Through the gem, Elune channeled her infinite wisdom...',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_11'),
+(@NPC_PRIESTESS_ELUNE,17,0, 'Realizing that the gem needed to be protected, we turned to the goddess herself.',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_12'),
+(@NPC_PRIESTESS_ELUNE,18,0, 'Soon after, we began to have visions of a creature... A creature with the feathers of an owl, but the will and might of a bear...',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_13'),
+(@NPC_PRIESTESS_ELUNE,19,0, 'It was on that day that the wildkin were given to us. Fierce guardians, the goddess assigned the wildkin to protect all of her sacred places.',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_14'),
+(@NPC_VOICE_ELUNE,20,0, 'Anu''dorini Talah, Ru shallora enudoril.',12,0,100,0,0,0, 'Voice of Elune SAY_VOICE_ALTAR_15'),
+(@NPC_PRIESTESS_ELUNE,21,0, 'But now, many years later, the wildkin have grown more feral, and without the guidance of the goddess, they are confused...',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_16'),
+(@NPC_PRIESTESS_ELUNE,22,0, 'Without a purpose, they wander... But many find their way back to the sacred areas that they once were sworn to protect.',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_17'),
+(@NPC_PRIESTESS_ELUNE,23,0, 'Wildkin are inherently magical; this power was bestowed upon them by the goddess.',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_18'),
+(@NPC_PRIESTESS_ELUNE,24,0, 'Know that wherever you might find them in the world, they are protecting something of importance, as they were entrusted to do so long ago.',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_19'),
+(@NPC_PRIESTESS_ELUNE,25,0, 'Please, remember what we have shown you...',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_20'),
+(@NPC_PRIESTESS_ELUNE,26,0, 'Farewell.',12,0,100,0,0,0, 'Priestess of Elune SAY_PRIESTESS_ALTAR_21'),
+(@NPC_RANSHALLA,27,0, 'Thank you for you help, $N. I wish you well in your adventures.',12,0,100,0,0,0, 'Ranshalla SAY_RANSHALLA_END_1'),
+(@NPC_RANSHALLA,28,0, 'I want to stay here and reflect on what we have seen. Please see Erelas and tell him what we have learned.',12,0,100,0,0,0, 'Ranshalla SAY_RANSHALLA_END_2'),
+(@NPC_RANSHALLA,29,0, '%s begins chanting a strange spell...',16,0,100,0,0,0, 'Ranshalla EMOTE_CHANT_SPELL');
+
+-- Waypoints for Ranshalla
+DELETE FROM `script_waypoint` WHERE `entry`=@NPC_RANSHALLA;
+INSERT INTO `script_waypoint` (`entry`,`pointid`,`location_x`,`location_y`,`location_z`,`waittime`,`point_comment`) VALUES
+(@NPC_RANSHALLA, 1, 5720.45, -4798.45, 778.23, 0, ''),
+(@NPC_RANSHALLA, 2, 5730.22, -4818.34, 777.11, 0, ''),
+(@NPC_RANSHALLA, 3, 5728.12, -4835.76, 778.15, 1000, 'SAY_ENTER_OWL_THICKET'),
+(@NPC_RANSHALLA, 4, 5718.85, -4865.62, 787.56, 0, ''),
+(@NPC_RANSHALLA, 5, 5697.13, -4909.12, 801.53, 0, ''),
+(@NPC_RANSHALLA, 6, 5684.20, -4913.75, 801.60, 0, ''),
+(@NPC_RANSHALLA, 7, 5674.67, -4915.78, 802.13, 0, ''),
+(@NPC_RANSHALLA, 8, 5665.61, -4919.22, 804.85, 0, ''),
+(@NPC_RANSHALLA, 9, 5638.22, -4897.58, 804.97, 0, ''),
+(@NPC_RANSHALLA, 10, 5632.67, -4892.05, 805.44, 0, 'Cavern 1 - EMOTE_CHANT_SPELL'),
+(@NPC_RANSHALLA, 11, 5664.58, -4921.84, 804.91, 0, ''),
+(@NPC_RANSHALLA, 12, 5684.21, -4943.81, 802.80, 0, ''),
+(@NPC_RANSHALLA, 13, 5724.92, -4983.69, 808.25, 0, ''),
+(@NPC_RANSHALLA, 14, 5753.39, -4990.73, 809.84, 0, ''),
+(@NPC_RANSHALLA, 15, 5765.62, -4994.89, 809.42, 0, 'Cavern 2 - EMOTE_CHANT_SPELL'),
+(@NPC_RANSHALLA, 16, 5724.94, -4983.58, 808.29, 0, ''),
+(@NPC_RANSHALLA, 17, 5699.61, -4989.82, 808.03, 0, ''),
+(@NPC_RANSHALLA, 18, 5686.80, -5012.17, 807.27, 0, ''),
+(@NPC_RANSHALLA, 19, 5691.43, -5037.43, 807.73, 0, ''),
+(@NPC_RANSHALLA, 20, 5694.24, -5054.64, 808.85, 0, 'Cavern 3 - EMOTE_CHANT_SPELL'),
+(@NPC_RANSHALLA, 21, 5686.88, -5012.18, 807.23, 0, ''),
+(@NPC_RANSHALLA, 22, 5664.94, -5001.12, 807.78, 0, ''),
+(@NPC_RANSHALLA, 23, 5647.12, -5002.84, 807.54, 0, ''),
+(@NPC_RANSHALLA, 24, 5629.23, -5014.88, 807.94, 0, ''),
+(@NPC_RANSHALLA, 25, 5611.26, -5025.62, 808.36, 0, 'Cavern 4 - EMOTE_CHANT_SPELL'),
+(@NPC_RANSHALLA, 26, 5647.13, -5002.85, 807.57, 0, ''),
+(@NPC_RANSHALLA, 27, 5641.12, -4973.22, 809.39, 0, ''),
+(@NPC_RANSHALLA, 28, 5622.97, -4953.58, 811.12, 0, ''),
+(@NPC_RANSHALLA, 29, 5601.52, -4939.49, 820.77, 0, ''),
+(@NPC_RANSHALLA, 30, 5571.87, -4936.22, 831.35, 0, ''),
+(@NPC_RANSHALLA, 31, 5543.23, -4933.67, 838.33, 0, ''),
+(@NPC_RANSHALLA, 32, 5520.86, -4942.05, 843.02, 0, ''),
+(@NPC_RANSHALLA, 33, 5509.15, -4946.31, 849.36, 0, ''),
+(@NPC_RANSHALLA, 34, 5498.45, -4950.08, 849.98, 0, ''),
+(@NPC_RANSHALLA, 35, 5485.78, -4963.40, 850.43, 0, ''),
+(@NPC_RANSHALLA, 36, 5467.92, -4980.67, 851.89, 0, 'Cavern 5 - EMOTE_CHANT_SPELL'),
+(@NPC_RANSHALLA, 37, 5498.68, -4950.45, 849.96, 0, ''),
+(@NPC_RANSHALLA, 38, 5518.68, -4921.94, 844.65, 0, ''),
+(@NPC_RANSHALLA, 39, 5517.66, -4920.82, 845.12, 0, 'SAY_REACH_ALTAR_1'),
+(@NPC_RANSHALLA, 40, 5518.38, -4913.47, 845.57, 0, ''),
+(@NPC_RANSHALLA, 41, 5511.31, -4913.82, 847.17, 5000, 'light the spotlights'),
+(@NPC_RANSHALLA, 42, 5511.31, -4913.82, 847.17, 0, 'start altar cinematic - SAY_RANSHALLA_ALTAR_2'),
+(@NPC_RANSHALLA, 43, 5510.47, -4922.38, 846.07, 0, ''),
+(@NPC_RANSHALLA, 44, 5517.66, -4920.82, 845.12, 0, 'escort paused'),
+(@NPC_RANSHALLA, 45, 5517.6, -4920.8, 845.12, 0, 'dummy to stop despawn');
+
+-- creature
+UPDATE `creature_template` SET `ScriptName`='npc_ranshalla' WHERE `entry`=@NPC_RANSHALLA;
+UPDATE `creature_template` SET `unit_flags`=256 WHERE `entry`=@NPC_GUARDIAN_ELUNE; -- make guardian immune to PCs
+-- gameobject
+UPDATE `gameobject_template` SET `ScriptName`='go_elune_fire' WHERE `entry` IN (@GO_ELUNE_FIRE, @GO_ELUNE_ALTAR);
+UPDATE `gameobject_template` SET `flags`=16 WHERE `entry`=@GO_ELUNE_ALTAR; -- stop people from touching altar early
+-- Light and Gem Spawns
+DELETE FROM `gameobject` WHERE `id` IN (@GO_ELUNE_GEM, @GO_ELUNE_LIGHT);
+INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES
+(@GO_GUID+0,@GO_ELUNE_LIGHT,1,1,1,5515.71,-4905.82,846.322,4.62478,0,0,0.737392,-0.675466,-600,255,1),
+(@GO_GUID+1,@GO_ELUNE_LIGHT,1,1,1,5505.09,-4909.36,848.961,5.63402,0,0,0.318914,-0.947784,-600,255,1),
+(@GO_GUID+2,@GO_ELUNE_LIGHT,1,1,1,5501.69,-4920.04,848.791,0.155868,0,0,0.0778553,0.996965,-600,255,1),
+(@GO_GUID+3,@GO_ELUNE_LIGHT,1,1,1,5510.28,-4929.31,845.214,1.62064,0,0,0.724507,0.689267,-600,255,1),
+(@GO_GUID+4,@GO_ELUNE_LIGHT,1,1,1,5520.35,-4925.22,843.644,2.13507,0,0,0.876015,0.482283,-600,255,1),
+(@GO_GUID+5,@GO_ELUNE_LIGHT,1,1,1,5526.7,-4916.41,843.452,3.01865,0,0,0.998111,0.0614331,-600,255,1),
+(@GO_GUID+6,@GO_ELUNE_GEM,1,1,1,5514.49,-4917.57,850.538,2.3911,0,0,0.930417,0.366502,-900,100,1);
+
+-- EFFECT1 for 18953
+DELETE FROM `spell_dbc` WHERE `Id`=18954;
+INSERT INTO `spell_dbc` (`Id`, `School`, `Category`, `CastUI`, `Dispel`, `Mechanic`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `Stances`, `StancesNot`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `CasterAuraState`, `TargetAuraState`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `ProcFlags`, `ProcChance`, `ProcCharges`, `MaxLevel`, `BaseLevel`, `SpellLevel`, `DurationIndex`, `PowerType`, `PowerCost`, `PowerCostPerLevel`, `PowerCostPerSecond`, `PowerCostPerSecondPerLevel`, `RangeIndex`, `Speed`, `ModelNextSpell`, `StackAmount`, `Totem1`, `Totem2`, `Reagent1`, `Reagent2`, `Reagent3`, `Reagent4`, `Reagent5`, `Reagent6`, `Reagent7`, `Reagent8`, `ReagentCount1`, `ReagentCount2`, `ReagentCount3`, `ReagentCount4`, `ReagentCount5`, `ReagentCount6`, `ReagentCount7`, `ReagentCount8`, `EquippedItemClass`, `EquippedItemSubClassMask`, `EquippedItemInventoryTypeMask`, `Effect1`, `Effect2`, `Effect3`, `EffectDieSides1`, `EffectDieSides2`, `EffectDieSides3`, `EffectBaseDice1`, `EffectBaseDice2`, `EffectBaseDice3`, `EffectDicePerLevel1`, `EffectDicePerLevel2`, `EffectDicePerLevel3`, `EffectRealPointsPerLevel1`, `EffectRealPointsPerLevel2`, `EffectRealPointsPerLevel3`, `EffectBasePoints1`, `EffectBasePoints2`, `EffectBasePoints3`, `EffectMechanic1`, `EffectMechanic2`, `EffectMechanic3`, `EffectImplicitTargetA1`, `EffectImplicitTargetA2`, `EffectImplicitTargetA3`, `EffectImplicitTargetB1`, `EffectImplicitTargetB2`, `EffectImplicitTargetB3`, `EffectRadiusIndex1`, `EffectRadiusIndex2`, `EffectRadiusIndex3`, `EffectApplyAuraName1`, `EffectApplyAuraName2`, `EffectApplyAuraName3`, `EffectAmplitude1`, `EffectAmplitude2`, `EffectAmplitude3`, `EffectMultipleValue1`, `EffectMultipleValue2`, `EffectMultipleValue3`, `EffectChainTarget1`, `EffectChainTarget2`, `EffectChainTarget3`, `EffectItemType1`, `EffectItemType2`, `EffectItemType3`, `EffectMiscValue1`, `EffectMiscValue2`, `EffectMiscValue3`, `EffectTriggerSpell1`, `EffectTriggerSpell2`, `EffectTriggerSpell3`, `EffectPointsPerComboPoint1`, `EffectPointsPerComboPoint2`, `EffectPointsPerComboPoint3`, `SpellVisual`, `SpellVisual2`, `SpellIconID`, `ActiveIconID`, `SpellPriority`, `SpellName`, `Rank`, `Description`, `ToolTip`, `ManaCostPercentage`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxTargetLevel`, `SpellFamilyName`, `SpellFamilyFlags1`, `SpellFamilyFlags2`, `MaxAffectedTargets`, `DmgClass`, `PreventionType`, `StanceBarOrder`, `DmgMultiplier1`, `DmgMultiplier2`, `DmgMultiplier3`, `MinFactionId`, `MinReputation`, `RequiredAuraVision`) VALUES
@digz6666
digz6666 added a note Mar 22, 2013

Should be following right?

INSERT INTO `spell_dbc` (`Id`, `SchoolMask`... 

I changed but another issue came:

Query:
INSERT INTO `spell_dbc` (`Id`, `SchoolMask`, `Category`, `CastUI`, `Dispel`, `Mechanic`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `Stances`, `StancesNot`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `CasterAuraState`, `TargetAuraState`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `ProcFlags`, `ProcChance`, `ProcCharges`, `MaxLevel`, `BaseLevel`, `SpellLevel`, `DurationIndex`, `PowerType`, `PowerCost`, `PowerCostPerLevel`, `PowerCostPerSecond`, `PowerCostPerSecondPerLevel`, `RangeIndex`, `Speed`, `ModelNextSpell`, `StackAmount`, `Totem1`, `Totem2`, `Reagent1`, `Reagent2`, `Reagent3`, `Reagent4`, `Reagent5`, `Reagent6`, `Reagent7`, `Reagent8`, `ReagentCount1`, `ReagentCount2`, `ReagentCount3`, `ReagentCount4`, `ReagentCount5`, `ReagentCount6`, `ReagentCount7`, `ReagentCount8`, `EquippedItemClass`, `EquippedItemSubClassMask`, `EquippedItemInventoryTypeMask`, `Effect1`, `Effect2`, `Effect3`, `EffectDieSides1`, `EffectDieSides2`, `EffectDieSides3`, `EffectBaseDice1`, `EffectBaseDice2`, `EffectBaseDice3`, `EffectDicePerLevel1`, `EffectDicePerLevel2`, `EffectDicePerLevel3`, `EffectRealPointsPerLevel1`, `EffectRealPointsPerLevel2`, `EffectRealPointsPerLevel3`, `EffectBasePoints1`, `EffectBasePoints2`, `EffectBasePoints3`, `EffectMechanic1`, `EffectMechanic2`, `EffectMechanic3`, `EffectImplicitTargetA1`, `EffectImplicitTargetA2`, `EffectImplicitTargetA3`, `EffectImplicitTargetB1`, `EffectImplicitTargetB2`, `EffectImplicitTargetB3`, `EffectRadiusIndex1`, `EffectRadiusIndex2`, `EffectRadiusIndex3`, `EffectApplyAuraName1`, `EffectApplyAuraName2`, `EffectApplyAuraName3`, `EffectAmplitude1`, `EffectAmplitude2`, `EffectAmplitude3`, `EffectMultipleValue1`, `EffectMultipleValue2`, `EffectMultipleValue3`, `EffectChainTarget1`, `EffectChainTarget2`, `EffectChainTarget3`, `EffectItemType1`, `EffectItemType2`, `EffectItemType3`, `EffectMiscValue1`, `EffectMiscValue2`, `EffectMiscValue3`, `EffectTriggerSpell1`, `EffectTriggerSpell2`, `EffectTriggerSpell3`, `EffectPointsPerComboPoint1`, `EffectPointsPerComboPoint2`, `EffectPointsPerComboPoint3`, `SpellVisual`, `SpellVisual2`, `SpellIconID`, `ActiveIconID`, `SpellPriority`, `SpellName`, `Rank`, `Description`, `ToolTip`, `ManaCostPercentage`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxTargetLevel`, `SpellFamilyName`, `SpellFamilyFlags1`, `SpellFamilyFlags2`, `MaxAffectedTargets`, `DmgClass`, `PreventionType`, `StanceBarOrder`, `DmgMultiplier1`, `DmgMultiplier2`, `DmgMultiplier3`, `MinFactionId`, `MinReputation`, `RequiredAuraVision`) VALUES
(18954, 0, 0, 0, 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 'Ranshalla Despawn', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0)

Error occured at:2013-03-22 11:59:20
Line no.:4672
Error Code: 1054 - Unknown column 'Category' in 'field list'
@Vincent-Michael
TrinityCore member

try:

DELETE FROM `spell_dbc` WHERE `id`=18954;
INSERT INTO `spell_dbc` (`id`, `Attributes`, `CastingTimeIndex`, `ProcChance`, `RangeIndex`, `EquippedItemClass`, `Effect1`, `EffectImplicitTargetA1`, `DmgMultiplier1`, `Comment`) VALUES
(18954, 256, 1, 101, 1, -1, 3, 1, 1, 'Ranshalla Despawn');
@durotar
durotar added a note Mar 26, 2013

@Vincent-Michael, tested... your fix works very fine (tested doing the quest)

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+(18954, 0, 0, 0, 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 'Ranshalla Despawn', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0);
View
554 src/server/scripts/Kalimdor/zone_winterspring.cpp
@@ -19,17 +19,20 @@
/* ScriptData
SDName: Winterspring
SD%Complete: Almost Completely Emptied
-SDComment: Vendor Rivern Frostwind.
+SDComment: Vendor Rivern Frostwind. Quest Support 4901
SDCategory: Winterspring
EndScriptData */
/* ContentData
npc_rivern_frostwind
+npc_ranshalla
+go_elune_fire
EndContentData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
+#include "ScriptedEscortAI.h"
#include "Player.h"
#include "WorldSession.h"
@@ -63,10 +66,559 @@ class npc_rivern_frostwind : public CreatureScript
return true;
}
+};
+
+enum Says
+{
+ // Escort texts
+ SAY_QUEST_START = 0,
+ SAY_ENTER_OWL_THICKET = 1,
+ SAY_REACH_TORCH = 2,
+ SAY_AFTER_TORCH = 3,
+ SAY_REACH_ALTAR_1 = 4,
+ SAY_REACH_ALTAR_2 = 5,
+
+ // After lighting the altar cinematic
+ SAY_RANSHALLA_ALTAR_1 = 6,
+ SAY_RANSHALLA_ALTAR_2 = 7,
+ SAY_PRIESTESS_ALTAR_3 = 8,
+ SAY_PRIESTESS_ALTAR_4 = 9,
+ SAY_RANSHALLA_ALTAR_5 = 10,
+ SAY_RANSHALLA_ALTAR_6 = 11,
+ SAY_PRIESTESS_ALTAR_7 = 12,
+ SAY_PRIESTESS_ALTAR_8 = 13,
+ SAY_PRIESTESS_ALTAR_9 = 14,
+ SAY_PRIESTESS_ALTAR_10 = 15,
+ SAY_PRIESTESS_ALTAR_11 = 16,
+ SAY_PRIESTESS_ALTAR_12 = 17,
+ SAY_PRIESTESS_ALTAR_13 = 18,
+ SAY_PRIESTESS_ALTAR_14 = 19,
+ SAY_VOICE_ALTAR_15 = 20,
+ SAY_PRIESTESS_ALTAR_16 = 21,
+ SAY_PRIESTESS_ALTAR_17 = 22,
+ SAY_PRIESTESS_ALTAR_18 = 23,
+ SAY_PRIESTESS_ALTAR_19 = 24,
+ SAY_PRIESTESS_ALTAR_20 = 25,
+ SAY_PRIESTESS_ALTAR_21 = 26,
+ SAY_RANSHALLA_END_1 = 27,
+ SAY_RANSHALLA_END_2 = 28,
+
+ EMOTE_CHANT_SPELL = 29,
+};
+
+enum Spells
+{
+ SPELL_LIGHT_TORCH = 18953, // channeled spell by Ranshalla while waiting for the torches / altar
+};
+
+enum NPCs
+{
+ NPC_RANSHALLA = 10300,
+ NPC_PRIESTESS_ELUNE = 12116,
+ NPC_VOICE_ELUNE = 12152,
+ NPC_GUARDIAN_ELUNE = 12140,
+};
+
+enum GOs
+{
+ GO_ELUNE_ALTAR = 177404,
+ GO_ELUNE_FIRE = 177417,
+ GO_ELUNE_GEM = 177414, // is respawned in script
+ GO_ELUNE_LIGHT = 177415, // are respawned in script
+};
+
+enum Quests
+{
+ QUEST_GUARDIANS_ALTAR = 4901,
+};
+
+enum Dummies
+{
+ NPC_PRIESTESS_DATA_1 = -1, // dummy member for the first priestess (right)
+ NPC_PRIESTESS_DATA_2 = -2, // dummy member for the second priestess (left)
+ DATA_MOVE_PRIESTESS = -3, // dummy member to check the priestess movement
+ DATA_EVENT_END = -4, // dummy member to indicate the event end
+
+ EVENT_RESUME = 1, // trigger rest of event
+};
+
+// DialogueHelper (imported from SD)
+
+struct DialogueEntry
+{
+ int32 TextEntry; ///< To be said text entry
+ uint32 SayerEntry; ///< Entry of the mob who should say
+ uint32 SayTimer; ///< Time delay until next text of array is said (0 stops)
+};
+
+class DialogueHelper
+{
+public:
+ // The array MUST be terminated by {0,0,0}
+ DialogueHelper(DialogueEntry const* dialogueArray) :
+ _dialogueArray(dialogueArray),
+ _currentEntry(NULL),
+ _actionTimer(0),
+ _isFirstSide(true)
+ {}
+ // The array MUST be terminated by {0,0,0,0,0}
+
+ /// Function to initialize the dialogue helper for instances. If not used with instances, GetSpeakerByEntry MUST be overwritten to obtain the speakers
+ /// Set if take first entries or second entries
+
+ void StartNextDialogueText(int32 textEntry)
+ {
+ // Find textEntry
+ bool found = false;
+
+ for (DialogueEntry const* entry = _dialogueArray; entry->TextEntry; ++entry)
+ {
+ if (entry->TextEntry == textEntry)
+ {
+ _currentEntry = entry;
+ found = true;
+ break;
+ }
+ }
+
+ if (!found)
+ {
+ return;
+ }
+
+ DoNextDialogueStep();
+ }
+
+ void DialogueUpdate(uint32 diff)
+ {
+ if (_actionTimer)
+ {
+ if (_actionTimer <= diff)
+ DoNextDialogueStep();
+ else
+ _actionTimer -= diff;
+ }
+ }
+
+protected:
+ /// Will be called when a dialogue step was done
+ virtual void JustDidDialogueStep(int32 entry) {}
+ /// Will be called to get a speaker, MUST be implemented if not used in instances
+ virtual Creature* GetSpeakerByEntry(uint32 entry) { return NULL; }
+
+private:
+ void DoNextDialogueStep()
+ {
+ // Last Dialogue Entry done?
+ if (_currentEntry && !_currentEntry->TextEntry)
+ {
+ _actionTimer = 0;
+ return;
+ }
+
+ // Get Text, SpeakerEntry and Timer
+ int32 textEntry = _currentEntry->TextEntry;
+ uint32 sayerEntry = _currentEntry->SayerEntry;
+ _actionTimer = _currentEntry->SayTimer;
+
+ // Simulate Case
+ if (sayerEntry && textEntry >= 0)
+ {
+ // Use Speaker if directly provided
+ if(Creature* speaker = GetSpeakerByEntry(sayerEntry))
+ speaker->AI()->Talk(textEntry);
+ }
+
+ JustDidDialogueStep(_currentEntry->TextEntry);
+
+ // Increment position
+ ++_currentEntry;
+ }
+
+ DialogueEntry const* _dialogueArray;
+ DialogueEntry const* _currentEntry;
+
+ uint32 _actionTimer;
+ bool _isFirstSide;
+};
+
+const DialogueEntry introDialogue[] =
+{
+ {SAY_REACH_ALTAR_1, NPC_RANSHALLA, 2000},
+ {SAY_REACH_ALTAR_2, NPC_RANSHALLA, 3000},
+ {NPC_RANSHALLA, 0, 0}, // start the altar channeling
+ {SAY_PRIESTESS_ALTAR_3, NPC_PRIESTESS_DATA_2, 1000},
+ {SAY_PRIESTESS_ALTAR_4, NPC_PRIESTESS_DATA_1, 4000},
+ {SAY_RANSHALLA_ALTAR_5, NPC_RANSHALLA, 4000},
+ {SAY_RANSHALLA_ALTAR_6, NPC_RANSHALLA, 4000}, // start the escort here
+ {SAY_PRIESTESS_ALTAR_7, NPC_PRIESTESS_DATA_2, 4000},
+ {SAY_PRIESTESS_ALTAR_8, NPC_PRIESTESS_DATA_2, 5000}, // show the gem
+ {GO_ELUNE_GEM, 0, 5000},
+ {SAY_PRIESTESS_ALTAR_9, NPC_PRIESTESS_DATA_1, 4000}, // move priestess 1 near me
+ {NPC_PRIESTESS_DATA_1, 0, 3000},
+ {SAY_PRIESTESS_ALTAR_10, NPC_PRIESTESS_DATA_1, 5000},
+ {SAY_PRIESTESS_ALTAR_11, NPC_PRIESTESS_DATA_1, 4000},
+ {SAY_PRIESTESS_ALTAR_12, NPC_PRIESTESS_DATA_1, 5000},
+ {SAY_PRIESTESS_ALTAR_13, NPC_PRIESTESS_DATA_1, 8000}, // summon voice and guard of elune
+ {NPC_VOICE_ELUNE, 0, 12000},
+ {SAY_VOICE_ALTAR_15, NPC_VOICE_ELUNE, 5000}, // move priestess 2 near me
+ {NPC_PRIESTESS_DATA_2, 0, 3000},
+ {SAY_PRIESTESS_ALTAR_16, NPC_PRIESTESS_DATA_2, 4000},
+ {SAY_PRIESTESS_ALTAR_17, NPC_PRIESTESS_DATA_2, 6000},
+ {SAY_PRIESTESS_ALTAR_18, NPC_PRIESTESS_DATA_1, 5000},
+ {SAY_PRIESTESS_ALTAR_19, NPC_PRIESTESS_DATA_1, 3000}, // move the owlbeast
+ {NPC_GUARDIAN_ELUNE, 0, 2000},
+ {SAY_PRIESTESS_ALTAR_20, NPC_PRIESTESS_DATA_1, 4000}, // move the first priestess up
+ {SAY_PRIESTESS_ALTAR_21, NPC_PRIESTESS_DATA_2, 10000}, // move second priestess up
+ {DATA_MOVE_PRIESTESS, 0, 6000}, // despawn the gem
+ {DATA_EVENT_END, 0, 2000}, // turn towards the player
+ {SAY_RANSHALLA_END_2, NPC_RANSHALLA, 0},
+ {0, 0, 0},
+};
+
+static Position wingThicketLocations[] =
+{
+ {5515.98f, -4903.43f, 846.30f, 4.58f}, // 0 right priestess summon loc
+ {5501.94f, -4920.20f, 848.69f, 6.15f}, // 1 left priestess summon loc
+ {5497.35f, -4906.49f, 850.83f, 2.76f}, // 2 guard of elune summon loc
+ {5518.38f, -4913.47f, 845.57f}, // 3 right priestess move loc
+ {5510.36f, -4921.17f, 846.33f}, // 4 left priestess move loc
+ {5511.31f, -4913.82f, 847.17f}, // 5 guard of elune move loc
+ {5518.51f, -4917.56f, 845.23f}, // 6 right priestess second move loc
+ {5514.40f, -4921.16f, 845.49f} // 7 left priestess second move loc
+};
+
+/*#####
+# npc_ranshalla
+#####*/
+
+class npc_ranshalla : public CreatureScript
+{
+public:
+ npc_ranshalla() : CreatureScript("npc_ranshalla") { }
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_GUARDIANS_ALTAR)
+ {
+ creature->AI()->Talk(SAY_QUEST_START);
+ creature->setFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE);
+
+ if (npc_ranshallaAI* escortAI = dynamic_cast<npc_ranshallaAI*>(creature->AI()))
+ escortAI->Start(false, false, player->GetGUID(), quest);
+
+ return true;
+ }
+
+ return false;
+ }
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_ranshallaAI(creature);
+ }
+
+ struct npc_ranshallaAI : public npc_escortAI, private DialogueHelper
+ {
+ npc_ranshallaAI(Creature* creature) : npc_escortAI(creature),
+ DialogueHelper(introDialogue)
+ {
+ Reset();
+ }
+
+ uint32 _delayTimer;
+
+ uint64 _firstPriestessGUID;
+ uint64 _secondPriestessGUID;
+ uint64 _guardEluneGUID;
+ uint64 _voiceEluneGUID;
+ uint64 _altarGUID;
+
+ void Reset()
+ {
+ _delayTimer = 0;
+ }
+
+ // Called when the player activates the torch / altar
+ void DoContinueEscort(bool isAltarWaypoint = false)
+ {
+ me->InterruptNonMeleeSpells(false);
+
+ if (isAltarWaypoint)
+ Talk(SAY_RANSHALLA_ALTAR_1);
+ else
+ Talk(SAY_AFTER_TORCH);
+
+ _delayTimer = 2000;
+ }
+
+ // Called when Ranshalla starts to channel on a torch / altar
+ void DoChannelTorchSpell(bool isAltarWaypoint = false)
+ {
+ // Check if we are using the fire or the altar and remove the no_interact flag
+ if (isAltarWaypoint)
+ {
+ if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_ELUNE_ALTAR, 10.0f))
+ {
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ me->SetFacingToObject(go);
+ _altarGUID = go->GetGUID();
+ }
+ }
+ else if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_ELUNE_FIRE, 10.0f))
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ // Yell and set escort to pause
+ Talk(SAY_REACH_TORCH);
+ Talk(EMOTE_CHANT_SPELL);
+ SetEscortPaused(true);
+ DoCast(me, SPELL_LIGHT_TORCH);
+ }
+
+ void DoSummonPriestess()
+ {
+ // Summon 2 Elune priestess and make each of them move to a different spot
+ if (Creature* priestess = me->SummonCreature(NPC_PRIESTESS_ELUNE, wingThicketLocations[0].m_positionX, wingThicketLocations[0].m_positionY, wingThicketLocations[0].m_positionZ, wingThicketLocations[0].m_orientation, TEMPSUMMON_CORPSE_DESPAWN, 0))
+ {
+ priestess->GetMotionMaster()->MovePoint(0, wingThicketLocations[3].m_positionX, wingThicketLocations[3].m_positionY, wingThicketLocations[3].m_positionZ);
+ _firstPriestessGUID = priestess->GetGUID();
+ }
+ if (Creature* priestess = me->SummonCreature(NPC_PRIESTESS_ELUNE, wingThicketLocations[1].m_positionX, wingThicketLocations[1].m_positionY, wingThicketLocations[1].m_positionZ, wingThicketLocations[1].m_orientation, TEMPSUMMON_CORPSE_DESPAWN, 0))
+ {
+ // Left priestess should have a distinct move point because she is the one who starts the dialogue at point reach
+ priestess->GetMotionMaster()->MovePoint(1, wingThicketLocations[4].m_positionX, wingThicketLocations[4].m_positionY, wingThicketLocations[4].m_positionZ);
+ _secondPriestessGUID = priestess->GetGUID();
+ }
+ }
+
+ void SummonedMovementInform(Creature* summoned, uint32 type, uint32 pointId)
+ {
+ if (type != POINT_MOTION_TYPE || summoned->GetEntry() != NPC_PRIESTESS_ELUNE || pointId != 1)
+ return;
+
+ // Start the dialogue when the priestess reach the altar (they should both reach the point in the same time)
+ StartNextDialogueText(SAY_PRIESTESS_ALTAR_3);
+ }
+
+ void WaypointReached(uint32 pointId)
+ {
+ switch(pointId)
+ {
+ case 3:
+ Talk(SAY_ENTER_OWL_THICKET);
+ break;
+ case 10: // Cavern 1
+ case 15: // Cavern 2
+ case 20: // Cavern 3
+ case 25: // Cavern 4
+ case 36: // Cavern 5
+ DoChannelTorchSpell();
+ break;
+ case 39:
+ StartNextDialogueText(SAY_REACH_ALTAR_1);
+ SetEscortPaused(true);
+ break;
+ case 41:
+ {
+ // Search for all nearest lights and respawn them
+ std::list<GameObject*> eluneLights;
+ GetGameObjectListWithEntryInGrid(eluneLights, me, GO_ELUNE_LIGHT, 20.0f);
+ for (std::list<GameObject*>::const_iterator itr = eluneLights.begin(); itr != eluneLights.end(); ++itr)
+ {
+ if ((*itr)->isSpawned())
+ continue;
+
+ (*itr)->SetRespawnTime(115);
+ (*itr)->Refresh();
+ }
+
+ if (GameObject* altar = me->GetMap()->GetGameObject(_altarGUID))
+ me->SetFacingToObject(altar);
+ break;
+ }
+ case 42:
+ // Summon the 2 priestess
+ SetEscortPaused(true);
+ DoSummonPriestess();
+ Talk(SAY_RANSHALLA_ALTAR_2);
+ events.ScheduleEvent(EVENT_RESUME,2000);
+ break;
+ case 44:
+ // Stop the escort and turn towards the altar
+ SetEscortPaused(true);
+ if (GameObject* altar = me->GetMap()->GetGameObject(_altarGUID))
+ me->SetFacingToObject(altar);
+ break;
+ }
+ }
+
+ void JustDidDialogueStep(int32 entry)
+ {
+ switch (entry)
+ {
+ case NPC_RANSHALLA:
+ // Start the altar channeling
+ DoChannelTorchSpell(true);
+ break;
+ case SAY_RANSHALLA_ALTAR_6:
+ SetEscortPaused(false);
+ break;
+ case SAY_PRIESTESS_ALTAR_8:
+ // make the gem respawn
+ if (GameObject* gem = GetClosestGameObjectWithEntry(me, GO_ELUNE_GEM, 10.0f))
+ {
+ if (gem->isSpawned())
+ break;
+
+ gem->SetRespawnTime(90);
+ gem->Refresh();
+ }
+ break;
+ case SAY_PRIESTESS_ALTAR_9:
+ // move near the escort npc
+ if (Creature* priestess = me->GetMap()->GetCreature(_firstPriestessGUID))
+ priestess->GetMotionMaster()->MovePoint(0, wingThicketLocations[6].m_positionX, wingThicketLocations[6].m_positionY, wingThicketLocations[6].m_positionZ);
+ break;
+ case SAY_PRIESTESS_ALTAR_13:
+ // summon the Guardian of Elune
+ if (Creature* guard = me->SummonCreature(NPC_GUARDIAN_ELUNE, wingThicketLocations[2].m_positionX, wingThicketLocations[2].m_positionY, wingThicketLocations[2].m_positionZ, wingThicketLocations[2].m_orientation, TEMPSUMMON_CORPSE_DESPAWN, 0))
+ {
+ guard->GetMotionMaster()->MovePoint(0, wingThicketLocations[5].m_positionX, wingThicketLocations[5].m_positionY, wingThicketLocations[5].m_positionZ);
+ _guardEluneGUID = guard->GetGUID();
+ }
+ // summon the Voice of Elune
+ if (GameObject* altar = me->GetMap()->GetGameObject(_altarGUID))
+ {
+ if (Creature* voice = me->SummonCreature(NPC_VOICE_ELUNE, altar->GetPositionX(), altar->GetPositionY(), altar->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 30000))
+ _voiceEluneGUID = voice->GetGUID();
+ }
+ break;
+ case SAY_VOICE_ALTAR_15:
+ // move near the escort npc and continue dialogue
+ if (Creature* priestess = me->GetMap()->GetCreature(_secondPriestessGUID))
+ {
+ priestess->AI()->Talk(SAY_PRIESTESS_ALTAR_14);
+ priestess->GetMotionMaster()->MovePoint(0, wingThicketLocations[7].m_positionX, wingThicketLocations[7].m_positionY, wingThicketLocations[7].m_positionZ);
+ }
+ break;
+ case SAY_PRIESTESS_ALTAR_19:
+ // make the voice of elune leave
+ if (Creature* guard = me->GetMap()->GetCreature(_guardEluneGUID))
+ {
+ guard->GetMotionMaster()->MovePoint(0, wingThicketLocations[2].m_positionX, wingThicketLocations[2].m_positionY, wingThicketLocations[2].m_positionZ);
+ guard->DespawnOrUnsummon(4000);
+ }
+ break;
+ case SAY_PRIESTESS_ALTAR_20:
+ // make the first priestess leave
+ if (Creature* priestess = me->GetMap()->GetCreature(_firstPriestessGUID))
+ {
+ priestess->GetMotionMaster()->MovePoint(0, wingThicketLocations[0].m_positionX, wingThicketLocations[0].m_positionY, wingThicketLocations[0].m_positionZ);
+ priestess->DespawnOrUnsummon(4000);
+ }
+ break;
+ case SAY_PRIESTESS_ALTAR_21:
+ // make the second priestess leave
+ if (Creature* priestess = me->GetMap()->GetCreature(_secondPriestessGUID))
+ {
+ priestess->GetMotionMaster()->MovePoint(0, wingThicketLocations[1].m_positionX, wingThicketLocations[1].m_positionY, wingThicketLocations[1].m_positionZ);
+ priestess->DespawnOrUnsummon(4000);
+ }
+ break;
+ case DATA_EVENT_END:
+ // Turn towards the player
+ if (Player* player = GetPlayerForEscort())
+ {
+ me->SetFacingToObject(player);
+ Talk(SAY_RANSHALLA_END_1, player->GetGUID());
+ }
+ break;
+ case SAY_RANSHALLA_END_2:
+ // Turn towards the altar and kneel - quest complete
+ if (GameObject* altar = me->GetMap()->GetGameObject(_altarGUID))
+ {
+ me->SetFacingToObject(altar);
+ altar->ResetDoorOrButton();
+ }
+ me->SetStandState(UNIT_STAND_STATE_KNEEL);
+ if (Player* player = GetPlayerForEscort())
+ {
+ player->GroupEventHappens(QUEST_GUARDIANS_ALTAR, me);
+ Talk(SAY_RANSHALLA_END_2, player->GetGUID());
+ }
+ me->DespawnOrUnsummon(4000);
+ break;
+ }
+ }
+
+ Creature* GetSpeakerByEntry(uint32 entry)
+ {
+ switch (entry)
+ {
+ case NPC_RANSHALLA: return me;
+ case NPC_VOICE_ELUNE: return me->GetMap()->GetCreature(_voiceEluneGUID);
+ case NPC_PRIESTESS_DATA_1: return me->GetMap()->GetCreature(_firstPriestessGUID);
+ case NPC_PRIESTESS_DATA_2: return me->GetMap()->GetCreature(_secondPriestessGUID);
+
+ default:
+ return NULL;
+ }
+
+ }
+
+ void UpdateEscortAI(const uint32 diff)
+ {
+ DialogueUpdate(diff);
+
+ if (_delayTimer)
+ {
+ if (_delayTimer <= diff)
+ {
+ SetEscortPaused(false);
+ _delayTimer = 0;
+ }
+ else
+ _delayTimer -= diff;
+ }
+ events.Update(diff);
+ if (events.ExecuteEvent() == EVENT_RESUME)
+ StartNextDialogueText(SAY_PRIESTESS_ALTAR_3);
+
+ npc_escortAI::UpdateEscortAI(diff);
+ }
+ private:
+ EventMap events;
+ };
+};
+
+/*#####
+# go_elune_fire
+#####*/
+
+class go_elune_fire : public GameObjectScript
+{
+public:
+ go_elune_fire() : GameObjectScript("go_elune_fire") { }
+ bool OnGossipHello(Player* player, GameObject* go)
+ {
+ // Check if we are using the torches or the altar
+ bool isAltar = false;
+
+ if (go->GetEntry() == GO_ELUNE_ALTAR)
+ isAltar = true;
+
+ if (Creature* ranshalla = GetClosestCreatureWithEntry(go, NPC_RANSHALLA, 10.0f))
+ {
+ if (npc_ranshalla::npc_ranshallaAI* escortAI = dynamic_cast<npc_ranshalla::npc_ranshallaAI*>(ranshalla->AI()))
+ escortAI->DoContinueEscort(isAltar);
+ }
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+
+ return false;
+ }
};
void AddSC_winterspring()
{
new npc_rivern_frostwind();
+ new npc_ranshalla();
+ new go_elune_fire();
}

2 comments on commit 94dd2cd

@terabyte101

Can you fix the sql please

@LeGuybrush

You can't fix it yourself locally? I agree the SQL should probably get fixed for consistency's sake, but you have the answer right in front of you. Don't be lazy.

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