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* Updated some text files.

* Removed unused text files.

--HG--
branch : trunk
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commit a416f0526ca122b195ac302f7e3fc03cf5ab5f46 1 parent cd89885
XTZGZoReX authored
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20 AUTHORS
@@ -1,20 +0,0 @@
-The AUTHORS file:
-
-This file should collect a trace of all the legal paperwork that you have
-exchanged with contributors for your particular package. This information is
-very useful for registering the copyright of your package. The file might
-have an introductory blurb similar to this one:
-
- Authors of Trinity Core
-
- The following contributions warranted legal paper exchanges
- with [the Free Software Foundation | Your Name].
- Also see files ChangeLog and THANKS
-
-Then, list who the contributors are and what files they have worked on.
-Indicate whether they created the file, or whether they modified it. For
-example:
-
- Random J. Hacker:
- entire files -> foo1.c , foo2.c , foo3.c
- modifications -> foo4.c , foo5.c
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5 ChangeLog
@@ -1,5 +0,0 @@
-= Trinity Core -- General information =
-
-Copyright (C) Trinity Core (http://www.trinitycore.org)
-
-A complete changelog can be found at : https://www.bitbucket.org/KingPin/trinitycore/changesets/
View
2  INSTALL.linux
@@ -1,4 +1,4 @@
-= Trinity Core -- Linux installation instructions =
+= TrinityCore -- Linux installation =
Copyright (C) Trinity Core (http://www.trinitycore.org)
View
120 NEWS
@@ -1,120 +0,0 @@
-= Trinity Core -- History of visible changes =
-
-Copyright (C) Trinity Core (http://www.trinitycore.org)
-
-See the COPYING file for copying conditions.
-
-<<<<<<< HEAD:NEWS
-Please visit the Trinity Core website for bug reports, patch
-submissions, suggestions, and support:
-http://www.trinitycore.org/
-=======
-Visit our project website for documentation, and more:
-http://getmangos.com/
-
-Visit our forums for support:
-http://getmangos.com/community/
-
-Please submit bug reports at:
-http://mangos.lighthouseapp.com/
-
-Version 0.13
- * Under discussion.
- * Upgrade to client version 3.0.9 (build 9551).
-
-Version 0.12
- * Migrate from SVN to GIT.
- * Implemented arena system.
- * Start using Adaptive Communication Environment (ACE) framework v.5.6.6 in server network code.
- * Update Visual Leak Detector lib to Version 1.9g (beta).
- * Upgrade to client version 2.4.3 (build 8606).
-
-Version 0.11
- * Lots of improvements in the spell system.
- * Now use Mersenne Twister random number generator.
- * MySQL client libs updated to 5.0.56.
- * Upgrade to client version 2.4.2 (build 8278).
-
-Version 0.10
- * master looter lot mode,
- * FFA PvP zones and FFA PvP server type support,
- * Guild Banks,
- * unique equipped items support, including gems,
- * talent inspecting,
- * PostgreSql support,
- * sockets library updated to v.2.2.9 version,
- * 64-bit binaries building at Windows,
- * Upgrade to client version 2.3.0 (build 7561).
-
-Version 0.9
- * recipes discovery system support,
- * more auras, effects, spells, and talents working,
- * players queue at login support,
- * mangosd/realmd as Windows services support,
- * autogeneration mangosd/realmd crash reports (Windows only),
- * Visual Studio 2008 Express and Pro support,
- * division Mangos DataBase to MangosDB(WorldDB) and CharactersDB.
- * Upgrade to client version 2.2.3 (build 7359).
-
-Version 0.8
- * battleground support,
- * gender specific creatures,
- * game objects triggering more scripts,
- * more auras, effects, spells, and talents working,
- * dungeon specific data,
- * localization support for data,
- * vmaps for line of sight handling,
- * build support for OpenBSD and FreeBSD,
- * Upgrade to client version 2.1.3 (build 6898).
-
-Version 0.7, Codename "Eye of the Storm"
- * Full rewrite of the GNU autotools based build system, in order to
- smooth and clean up the build process.
- * Full rewrite of the Windows build system, allowing MaNGOS to be built
- from Visual C++ 2003 Toolkit, Visual C++ 2003, Visual C++ 2005.
- * Upgrade to client version 2.0.12 (build 6546).
-
-Version 0.6, Codename "Black Dragonflight"
- * MaNGOS development moved to http://sourceforge.net/projects/mangos/
- * A lots of speed improvements to data handling and data transfer have been
- completed.
- * Mail, auction house, profession, creature, and game object systems have seen
- a lot of improvements and can be considered feature complete. Some minor bugs
- still are left.
- * Rest system has been finished.
- * Initial pet stable support has been added.
- * PvP and duel system have seen lots of improvements
- * Guilds are not just a myth anymore. Coming closer to full guild support.
- * Taxi and transport system is close to a fully working system.
- * A lot more has been added.
-
-Version 0.5, Codename "Stable Master"
- * Core stability improvements, lots of threading and memory usage related
- bugs have been resolved.
- * MySQL Database backend has been cleaned up.
- * Proper support for game clients of version 1.10.2 has been added.
- * Support for auras, pets, spells, talents, totems, etc. has been added
- or improved.
- * Cross-platform issues have been resolved, MaNGOS should now build on
- more platforms, including FreeBSD.
-
-Version 0.1, Codename "Lightbringer"
- * AI system
- * Grid system
- * Lots a game features working.
- * Lovely optimizations for the beloved server.
-
-Version 0.0.3, Codename "Mango Carpet"
- * Interim release, not gone public.
-
-Version 0.0.2, Codename "Library"
- * Most data conversions working.
- * Database cleanup.
- * More features working.
- * Many bugs fixed.
-
-Version 0.0.1, Codename "Endeavour"
- * Data converter added.
- * Build system improvements.
- * Bug fixing and code cleaning.
->>>>>>> f516ed7e9487666e5ef9eaf85660191f9e50db95:NEWS
View
10 README
@@ -1,6 +1,6 @@
-= Trinity Core -- General information =
+= TrinityCore -- General information =
-Copyright (C) Trinity Core (http://www.trinitycore.org)
+Copyright (C) TrinityCore (http://www.trinitycore.org)
Trinity Core is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -26,11 +26,11 @@ Copyright (C) Trinity Core (http://www.trinitycore.org)
file, but you are not obligated to do so. If you do not wish to do
so, delete this exception statement from your version.
-Trinity Core is a World of Warcraft game server emulator. It is derived
+TrinityCore is a World of Warcraft game server emulator. It is derived
from MaNGOS, the Massive Network Game Object Server, and is based on the
code of that project.
-For further information on the Trinity Core project, please visit our
+For further information on the TrinityCore project, please visit our
project website at http://www.trinitycore.org.
API documentation can be obtained by running the "make doc" command inside
@@ -40,4 +40,4 @@ SQL files to create the database can be found in the sql directory. Files
to update your database from an older revision/version can be found in the
sql/updates directory.
-See the INSTALL.Linux file for installation instructions under Linux.
+See the INSTALL.linux file for installation instructions on Linux.
View
61 THANKS
@@ -1,37 +1,24 @@
-The THANKS file:
-
-All distributions should contain a `THANKS' file containing a two column list
-of the contributors, one per line, alphabetically sorted. The left column gives
-the contributor's name, while the right column gives the last known good email
-address for this contributor. This list should be introduced with a wording
-similar to this one:
-
- Trinity Core THANKS file
-
- Trinity Core is a derivation/rewrite of MaNGOS, which was originally written
- by Team Python and the WoW Daemon Team. Many people further helped Trinity Core
- by submitting bug reports, code patches, and suggestions. Thanks to the
- community!
-
- Special thanks should go out to the WowwoW team. We have gained help from
- them many times in the creation of this project. Keep up the good work guys.
-
- Thanks to the ImpConfig developer (dythzer) for the custom configuration patch.
-
- Thanks to the ScriptDev2 team (http://www.scriptdev2.com) for scripts.
-
- Thanks to WCell team (especially Ralek) for reseach on realm reconnect sequence,
- item scaling stats algorithm, gameobject rotation issues.
-
-The easiest policy with this file is to thank everyone who contributes to the
-project, without judging the value of the contribution.
-
-Unlike `AUTHORS', the `THANKS' file is not maintained for legal reasons. It is
-maintained to thank all the contributors that helped you out in your project.
-The `AUTHORS' file can not be used for this purpose because certain
-contributions, like bug reports or ideas and suggestions do not require legal
-paper exchanges.
-
-You can also decide to send some kind of special greeting when you initially
-add a name to your `THANKS' file. The mere presense of a name in `THANKS' is
-then a flag to you that the initial greeting has been sent.
+= TrinityCore -- Thanks/credits file =
+
+TrinityCore is a derivation/rewrite of MaNGOS, which was originally written
+by Team Python and the WoW Daemon Team. Many people further helped Trinity Core
+by submitting bug reports, code patches, and suggestions. Thanks to the
+community!
+
+Special thanks should go out to the WowwoW team. We have gained help from
+them many times in the creation of this project. Keep up the good work guys.
+
+Thanks to the ScriptDev2 team (http://www.scriptdev2.com) for scripts.
+
+Thanks to the WCell team (especially Ralek) for research on realm reconnect
+sequence, item scaling stats algorithm, gameobject rotation issues.
+
+Thanks go out to the following people for various patches/code (listed in the
+order they were added): w12x, dythzer, XEQT, death420, balrok, TOM_RUS,
+runningnak3d, Seline, KingPin, raczman, bogie, Neo2003, NoFantasy, Derex,
+freghar, toilet1, megamage, MadJack, WarHead, gvcoman, Ntsc, arrai, jrkpote,
+Seraphim, vagoth, KerchumA222, Rognar, Blaymoira, DragonHunter, Molius, apoc,
+SeT, hunuza, Wyk3d, VladimirMangos, rj686, Arthorius, QAston, Muhaha, dereka,
+Kaldorei, NuRRi, Biglad, Machiavelli, Nivelo, Paradox, Aokromes, EleGoS,
+Visagalis, reno, Cybrax, GriffonHeart, fgenesis, rilex, XTElite1, Anubisss, eL,
+Iskander, arclite, Bladex, EIFEL, Klaimmore.
View
109 bcpp.cfg
@@ -1,109 +0,0 @@
-; This file contains configuration parameters that are used
-; within the bcpp program.
-
-; There are two types of parameter types : Boolean, and Integer.
-; Boolean types can have only two valid values [On, Yes, or Off, No].
-; Integer types can have a valid range of 0 - 5000.
-
-;------------------------------------------------------------------------
-; This parameter specifies how many lines separate between two
-; functions.
-;------------------------------------------------------------------------
-function_spacing = 1 ; Integer
-
-;------------------------------------------------------------------------
-; Specifies whether to use tabs in indenting code.
-;------------------------------------------------------------------------
-use_tabs = no ; Boolean
-
-;------------------------------------------------------------------------
-; Specifies how many spaces to indent. This parameter is also used
-; for tab indenting, as 1 tab may be worth 8 spaces if so desired.
-; This parameter is used to position comments in TAB mode, and expanding
-; of tabs within code!
-;------------------------------------------------------------------------
-indent_spacing = 4 ; Integer
-
-;------------------------------------------------------------------------
-; Specifies whether to indent preprocessor controls to match the code
-;------------------------------------------------------------------------
-indent_preprocessor = yes ; Boolean
-
-;------------------------------------------------------------------------
-; Specifies whether to indent embedded SQL statements
-;------------------------------------------------------------------------
-indent_exec_sql = yes ; Boolean
-
-;------------------------------------------------------------------------
-; Defines at what start position comments that have code on the
-; same line to be placed.
-;------------------------------------------------------------------------
-comments_with_code = 60 ; Integer
-
-;------------------------------------------------------------------------
-; Defines at what start position comments with no code start.
-;------------------------------------------------------------------------
-comments_with_nocode = 0 ; Integer
-
-;------------------------------------------------------------------------
-; Set this option to ON turns off setting indentation position of parameter
-; "comments_with_nocode". Indentation is then set according to code
-; position.
-;------------------------------------------------------------------------
-leave_comments_nocode = On ; Boolean
-
-;------------------------------------------------------------------------
-; Use this option is used to change non-ascii (non-printable) chars to
-; octal notation if they lie within quotes. Either
-; Ascii_Chars_Only, XOR Leave_Graphic_Chars parameters need to be set
-; as a True value for this parameter to take effect.
-;------------------------------------------------------------------------
-NonAscii_Quotes_to_Octal = yes ; Boolean
-
-;------------------------------------------------------------------------
-; Setting this parameter to yes will strip non-printable characters
-; from the source files, but leave any character that are IBM
-; graphics alone. Any non-printable characters that lie within
-; quotes will be transformed into octal/character notation, if
-; NonAscii_Quotes_To_Octal parameter is set to True.
-;------------------------------------------------------------------------
-; leave_graphic_chars = yes ; Boolean
-
-;------------------------------------------------------------------------
-; Setting this parameter to yes will strip any non-printable,
-; non-ascii characters from the input file. Any non-printable
-; octal/character notation if NonAscii_Quotes_To_Octal is set to
-; True. Comment out this parameter if you are using
-; Leave_Graphic_Chars parameter, as this parameter will override
-; it.
-;------------------------------------------------------------------------
-ascii_chars_only = no ; Boolean
-
-;------------------------------------------------------------------------
-; This parameter will place open braces on a new line after it's
-; associated code if set on/yes. Else the brace will be place on
-; next above line if possible, with it's code.
-;------------------------------------------------------------------------
-place_brace_on_new_line = yes ; Boolean
-
-;------------------------------------------------------------------------
-; This parameter will stop output from the program corrupting output
-; that may exit from the program via the standard output.
-; If this parameter is set to off/no then no output is generated from
-; the program, unless an error is encountered
-;------------------------------------------------------------------------
-program_output = yes ; Boolean
-
-;------------------------------------------------------------------------
-; Specifies what the internal memory requirements will be in size of the
-; line processing buffer. This essentially is used only for open brace
-; relocation in kernighan/ritchie style.
-;------------------------------------------------------------------------
-Queue_Buffer = 100 ; Integer
-
-;------------------------------------------------------------------------
-; If this option is set to true then the input file will be backup into a
-; another file with a ".bac" extension added to the end of the file
-; name.
-;------------------------------------------------------------------------
-Backup_File = yes ; Boolean
View
36 win/VC90/mangosd.vcproj
@@ -116,10 +116,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)&#x0D;
- &#x0A;
- copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf&#x0D;
- &#x0A;"
+ CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)&#x0D;&#x0A;copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
@@ -219,10 +216,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)&#x0D;
- &#x0A;
- copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf&#x0D;
- &#x0A;"
+ CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)&#x0D;&#x0A;copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
@@ -323,10 +317,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)&#x0D;
- &#x0A;
- copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf&#x0D;
- &#x0A;"
+ CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)&#x0D;&#x0A;copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
@@ -427,10 +418,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)&#x0D;
- &#x0A;
- copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf&#x0D;
- &#x0A;"
+ CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)&#x0D;&#x0A;copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
@@ -441,26 +429,10 @@
Name="doc"
>
<File
- RelativePath="..\..\Authors"
- >
- </File>
- <File
- RelativePath="..\..\ChangeLog"
- >
- </File>
- <File
RelativePath="..\..\Copying"
>
</File>
<File
- RelativePath="..\..\Install"
- >
- </File>
- <File
- RelativePath="..\..\News"
- >
- </File>
- <File
RelativePath="..\..\Readme"
>
</File>
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