Permalink
Commits on Feb 25, 2017
  1. Core/Movement: Handle move stop embedded in spell cast requests

    Shauren committed Feb 25, 2017
  2. DB/Hotfixes: Added newer tact key for 7.1.5

    Vincent-Michael committed Feb 25, 2017
  3. DB/Quests: Updated quest_template data for 7.1.5 part 6

    Vincent-Michael committed Feb 25, 2017
  4. Update extractor.bat

    Aokromes committed on GitHub Feb 25, 2017
Commits on Feb 24, 2017
  1. Core/Spells: Fixed possible crash

    Vincent-Michael committed Feb 24, 2017
Commits on Feb 21, 2017
  1. Build fix

    Shauren committed Feb 21, 2017
Commits on Feb 20, 2017
  1. DB/Quests: Updated quest_template data for 7.1.5 part 5

    Vincent-Michael committed Feb 20, 2017
  2. Revert "Fix non-PCH build." and fix it the proper way

    This reverts commit 438d090.
    Shauren committed Feb 20, 2017
Commits on Feb 19, 2017
  1. DB/Areatrigger: Updated areatrigger_template data for 7.1.0

    Vincent-Michael committed Feb 19, 2017
  2. Core/Transport: do not relocate players on board of vehicles when nea…

    …r teleporting. Vehicle should take care of that
    
    (cherry picked from commit 7470bf6)
    ariel- committed with joschiwald Sep 4, 2016
  3. Core/Misc: calculate rotation fields from orientation in some places …

    …it's impossible to get:
    
    - SmartScripts: SMART_ACTION_SUMMON_GO
    - Spell Effects:
      * SPELL_EFFECT_DUEL
      * SPELL_EFFECT_SUMMON_OBJECT_WILD
      * SPELL_EFFECT_SUMMON_OBJECT_SLOT1
      * SPELL_EFFECT_SUMMON_OBJECT_SLOT2
      * SPELL_EFFECT_SUMMON_OBJECT_SLOT3
      * SPELL_EFFECT_SUMMON_OBJECT_SLOT4
    - Command Scripts: .gobject add
    
    Closes #17891
    
    (cherry picked from commit 14445d2)
    ariel- committed with joschiwald Sep 3, 2016
  4. Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STA…

    …TE_CASTING after each iteration, instead of just checking it once initially.
    
    Fixes and closes #17892.
    
    (cherry picked from commit ac62d71)
    
    Drycoding is bad, mmkay?
    (cherry picked from commit ed83a35)
    Treeston committed with joschiwald Sep 3, 2016
  5. Merge branch '3.3.5-goshdangitsmartai' into 3.3.5 (PR #17738)

    (cherry picked from commit e9eacae)
    
    Core/SmartScripts: Add missing break, 5f43e7b follow-up.
    (cherry picked from commit a4623ef)
    Treeston committed with joschiwald Sep 2, 2016
  6. [Core/Maps] Activate creatures and objects during opening cinematics …

    …and other flyby cameras (sunwell etc).
    
    Requires re-running map extractor to extract camera m2 files from data
    files. These are very small.
    r00ty-tc committed with joschiwald Apr 27, 2016
  7. Fix non-PCH build.

    What else?
    Gacko committed Feb 19, 2017
  8. Core/Creatures: Implemented all creature equipment modifiers

    * It is now possible to give creatures a mythic/heroic weapon
    
    Closes #19160
    Shauren committed Feb 19, 2017
  9. DB/Quests: Updated quest_template data for 7.1.5 part 4

    Vincent-Michael committed Feb 19, 2017
  10. DB/Areatrigger: Fix typo in 21006f8

    Vincent-Michael committed Feb 19, 2017
  11. DB/Areatrigger: Updated areatrigger_template data for 7.0.3

    Vincent-Michael committed Feb 19, 2017
Commits on Feb 18, 2017
  1. Build fix

    Shauren committed Feb 18, 2017
  2. Core/Movement: Implement SpellEffectExtraData curve modifiers

    Shauren committed Feb 18, 2017
  3. Core/Spell: no need to bloat existing parameter lists. (f81754a follo…

    …w up)
    
    (cherry picked from commit 4829cca)
    
    Note to self: drycoding is bad
    (cherry picked from commit 7e8a08c)
    
    Another build fix.
    
    (it was probably better to just revert the commit instead)
    (cherry picked from commit be8d113)
    ariel- committed with joschiwald Sep 2, 2016
  4. DB: Add missing racial mounts to faction change

    (cherry picked from commit 54c6fdb)
    ariel- committed with joschiwald Sep 2, 2016
  5. DB/Creature: Hardened Steel Skycaller

    Fix correct spell, was 52775 Summon Escort
    (cherry picked from commit c4cb2d4)
    ariel- committed with joschiwald Sep 2, 2016
  6. DB/Creature: Make Coldarra Spellweavers cast Arcane Missiles (channel…

    …) instead of Arcane Missile (triggered spell).
    
    (cherry picked from commit 69d871f)
    Treeston committed with joschiwald Sep 2, 2016
  7. DB/Creature: More fixes for that poor Cabal Abjurist! Plus bonus cont…

    …ent for Bleeding Hollow Darkcaster.
    
    I feel like a DB dev now.
    
    (cherry picked from commit f5cbc17)
    Treeston committed with joschiwald Sep 1, 2016
  8. DB/Creature: Fix Cabal Abjurist SAI

    (cherry picked from commit 5f43e7b)
    Treeston committed with joschiwald Sep 1, 2016
  9. Core/Spell: Workaround cobra strikes into a charged aura instead of s…

    …tacked.
    
    Fixes #754
    
    (cherry picked from commit 65d0a94)
    ariel- committed with joschiwald Sep 1, 2016
  10. Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modif…

    …iers.
    
    (cherry picked from commit f81754a)
    ariel- committed with joschiwald Sep 1, 2016
  11. Core/Spells: Remove spellmods from SpellMod owner instead of caster (…

    …needed so pet casts properly remove aura charges)
    
    (cherry picked from commit 3aa145c)
    ariel- committed with joschiwald Sep 1, 2016
  12. Core/Spells: fix Bullheaded immunities

    Closes #421
    
    (cherry picked from commit 11f6801)
    ariel- committed with joschiwald Sep 1, 2016
  13. Core/Position: Allow implicit casting to G3D::Vector. Also, add a uti…

    …lity overload to MotionMaster.
    
    (cherry picked from commit 9f15482)
    Treeston committed with joschiwald Aug 31, 2016
  14. DB/Creature: Fix random inhabittype that was making an Outland world …

    …elite permanently rooted.
    
    (cherry picked from commit b7112d0)
    Treeston committed with joschiwald Aug 31, 2016
  15. Replace a leftover const char* with a std::string const&.

    (cherry picked from commit c0de28b)
    Treeston committed with joschiwald Aug 30, 2016
  16. Core/Scripts/DB: remove hardcoded text from npc_beaten_corpse (#16907)

    - remove hardcoded text from script npc_beaten_corpse
    - remove OnGossipHello() hook, gossip text moved to DB
    - use sGossipSelect() hook instead of OnGossipSelect()
    - add npc_text 3557 and 3558 as text_id to gossip_menu
    - add gossip_menu_option 2871 to NPC 10668 Beaten Corpse
    - add condition for gossip_menu_option 2871 in Quest ID 4921
    
    Tested on 4 different characters/classes, male & female.
    Thanks to joschiwald for the sGossipSelect() script change.
    (cherry picked from commit d82534a)
    tkrokli committed with joschiwald May 2, 2016