Move SQL updates to the directory old.
It serves no purpose (and one step closer to remove EAI from the core/db)
Core/Spells: Change magic numbers for EffectRadiusIndex into enum with actual effect radii
Script/Commands: Codestyle and cleanups
…ess RAND() in go_warmaul_prison.
…_REMOVE_PASSENGERS. Fix maxdist for SMART_TARGET_CLOSEST_PLAYER.
… angle - will set them to their "default" following values.
Fixed SQL added in prev commit.
use effectMask to calculate mechanicMask in ModSpellDuration Closes #1599
…r spell is already being casted. Idea by ET
Again, phase ids != phase masks
It allows the scripter to change the gossip (and gossip menu option) of a creature with SAI Param1 = `gossip_menu`.`entry` Param2 = `gossip_menu_option`.`id`
Core/Mechanic: Fixed wrong target level at resist chance calculation.
Core/Commands: Added security check in .damage
Closes #3101 (probably few others)
Closes #3103 Also, re-add what shouldn't be deleted in a previous commit (db error)
…ripts to SAI (and fix them properly) Closes #3060
Scripts/ToC: Fixed number of targets of Penetrating Cold in Anub'arak's encounter
- Flexing for Nougat (8359,8356) - Incoming Gundrop (8358,8358) - Dancing for Marzipan (8360,8360) - Chicken Clucking for a Mint (8354,8353) Ty Kaopeira