Commits on Jul 22, 2016
  1. @Shauren

    Tools/mmaps_generator: Update junk map definitions

    Shauren committed Jul 22, 2016
  2. @Shauren

    Tools/vmapextractor: Update to new m2 and wmo structures

    Shauren committed Jul 22, 2016
  3. @Shauren
Commits on Jul 20, 2016
  1. @Temppus @Shauren

    Core/Spells: Fixed warlock's Banish cancel if target was already bani…

    …shed (#17614)
    Temppus committed with Shauren Jul 20, 2016
  2. @Shauren

    Fixed nopch build, for real this time

    Shauren committed Jul 20, 2016
  3. @Shauren

    Fixed nopch build and some leftover warnings

    Shauren committed Jul 20, 2016
  4. @Shauren

    Core: Fixed merge errors

    Shauren committed Jul 20, 2016
  5. @Temppus @Shauren

    Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call t…

    …hem also when the spell doesn't hit. (#17613)
    Temppus committed with Shauren Jul 20, 2016
Commits on Jul 19, 2016
  1. @Shauren

    Nopch build fixes

    Shauren committed Jul 20, 2016
  2. @Shauren

    Fixed more compile warnings

    Shauren committed Jul 20, 2016
  3. @Shauren

    Build fixes

    Shauren committed Jul 19, 2016
  4. @Shauren

    Build fixes

    Shauren committed Jul 19, 2016
  5. @Shauren

    Warning fixes

    Shauren committed Jul 19, 2016
  6. @Shauren

    Build fix for dynamic linking

    Shauren committed Jul 19, 2016
  7. @Shauren

    Tools: Added game tables extractor

    Shauren committed Jul 19, 2016
  8. @Shauren

    Merge branch 'legion' into 6.x

    Shauren committed Jul 19, 2016
  9. @Shauren
  10. @Shauren
  11. @Shauren

    SQL: Cleanup WIP sql arrangement

    Shauren committed Jul 19, 2016
Commits on Jul 18, 2016
  1. @Shauren

    Tools: Extractor updates

    * VMAP extractor does not work due to a bug in CascLib
    Shauren committed Jul 18, 2016
  2. @Shauren

    Core/Spells: Fixed possible null pointer dereference

    Coverity CID 1357406
    Shauren committed Jul 18, 2016
Commits on Jul 17, 2016
  1. @Gacko

    Fix non pch build.

    Gacko committed Jul 17, 2016
  2. @Shauren
  3. @Shauren

    Build fix for dynamic linking

    Shauren committed Jul 17, 2016
  4. @Shauren

    Tools: Added universal TrinityCore banner with git version info to al…

    …l tools
    Shauren committed Jul 17, 2016
  5. @Shauren
  6. @Shauren

    Scripts: Build fix

    Shauren committed Jul 17, 2016
  7. @Shauren
Commits on Jul 16, 2016
  1. @Shauren
  2. @Shauren

    Scripts/Blackfathom Deeps: Subjugator Korul - Darkness Calls

    Closes #15316
    Closes #16557
    Ulduar committed with Shauren Jul 16, 2016
  3. @Shauren

    Warning fix

    Shauren committed Jul 16, 2016
  4. @P-Kito @Shauren

    Game/Entities: Players can attack targets when they are not facing th…

    …em as long as they are in boundaryradius, this also applies for cone effect spells
    
    Signed-off-by: Shauren <shauren.trinity@gmail.com>
    P-Kito committed with Shauren Mar 31, 2016
  5. @Keader @joschiwald

    Core/Scripts: Hallow's End Pumpkin Treat

    Add all 6 spells available from item 20557,
    Hallow's End Pumpkin Treat:
    - Hallow's End Candy, Orange Giant (24924)
    - Hallow's End Candy, Skeleton (24925)
    - Hallow's End Candy, Pirate (24926)
    - Hallow's End Candy, Ghost (24927)
    - Hallow's End Candy, Female Defias Pirate (44742)
    - Hallow's End Candy, Male Defias Pirate (44743)
    
    Thanks @Keader for creating the new spell scripts & SQL,
     saved me a lot of time! :-)
    
    (cherry picked from commit cee1c07)
    Keader committed with joschiwald Jun 23, 2016
  6. @Shauren

    Core/Spells: Implemented SPELL_AURA_MOD_RATING_PCT

    * Initial patch by @fatalaim
    
    Closes #16962
    Shauren committed Jul 16, 2016
  7. @Krudor @Shauren

    Core/Instances: Add functionality for modifying instance entrance loc…

    …ations
    
    Instances have since MoP (Possibly even Cataclysm) been able to set new locations for players when they zone into the instance.
    A theoretic example of this could be after a certain boss has been defeated, a new entrance location is set to bring players entering the instance closer to the relevant content.
    A real example would be Siege of Orgrimmar changing entrance locations many times as the raid progresses.
    
    Added SetEntranceLocation for setting entrance locations that will be saved to DB the next time the instance is saved, and SetTemporaryEntranceLocation for when you don't want the value to be saved to the database.
    
    Closes #17167
    Krudor committed with Shauren Jul 16, 2016