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[3.3.5] "Earthgrab Totem" chases target #15651
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uhm... really? I cant believe :D |
If the npc enter combat when it's rooted it will enter in evade mode: #15304 |
Thanks for the link, Killyana. I knew I have read about this problem before, but could not find it by searching only for "Earthgrab Totem", because it is reported as Mosh'ogg Witch Doctor & Ward of Laze. |
@Treeston can you provide the npc that summon this totem? |
One type of thistleshrubs in Tanaris (I believe it is Gnarled Thistleshrub), and I also vaguely remember seeing it in Stranglethorn somewhere. |
This arisen because of http://www.wowhead.com/npc=670/skullsplitter-witch-doctor a7fcd11a0/sql/old/6.x/world/01_2015_03_21/2015_07_03_05_world_2015_05_26_06.sql#L94 which fixes it for above case and since there is only one entry for the npc 'Earthgrab Totem' probably fixes all. DELETE FROM `smart_scripts` WHERE `entryorguid`=6066;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(6066, 0, 0, 0, 0, 0, 100, 0, 1000, 1000, 4800, 5200, 11, 8377, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 'Earthgrab Totem - In Combat - Cast \'Earthgrab\''),
(6066, 0, 1, 2, 4, 0, 100, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Earthgrab Totem - On Agro - Auto attack off'),
(6066, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Earthgrab Totem - On Agro - Disable Combat Movement'); |
Root inhabittype maybe? |
Sounds plausible, worth trying. PR #17543 (Core/Creature: implement INHABIT_ROOT to apply UNIT_STATE_ROOT to creature) makes this alternative available: -- set InhabitType INHABIT_ROOT for NPC entry 6066 Earthgrab Totem
UPDATE `creature_template` SET `InhabitType`=`InhabitType`| 8 WHERE `entry`= 6066; |
Thank you for reminding me about this, @Keader . Have you tested my query to see if it works? |
Nops, just looking around some old tickets ^^ |
…litter Hunter Closes #18179 Closes #18185 By Staleness89 (cherry picked from commit 101b74b) DB/Creature: Earthgrab Totem and Tainted Earthgrab Totem Closes #15651 (cherry picked from commit 322f191) DB/Gameobject: Add two missing game object Closes #18187 (cherry picked from commit 7e07d99) DB/Spell: Earthgrab Totem http://www.wowhead.com/spell=8378/earthgrab-totem used by http://www.wowhead.com/npc=6066/earthgrab-totem (cherry picked from commit ee52ba6)
…litter Hunter Closes TrinityCore#18179 Closes TrinityCore#18185 By Staleness89 (cherry picked from commit 101b74b) DB/Creature: Earthgrab Totem and Tainted Earthgrab Totem Closes TrinityCore#15651 (cherry picked from commit 322f191) DB/Gameobject: Add two missing game object Closes TrinityCore#18187 (cherry picked from commit 7e07d99) DB/Spell: Earthgrab Totem http://www.wowhead.com/spell=8378/earthgrab-totem used by http://www.wowhead.com/npc=6066/earthgrab-totem (cherry picked from commit ee52ba6)
Branch 3.3.5, rev 774ea0b, TDB 335.59
Creature-summoned Earthgrab Totem will chase its target, when it should be immobile (as it's a totem, duh).
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