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[3.3.5] Spell Health Funnel removing more life that should
[3.3.5] Core/Spells: Health Funnel removes more life than it should
Dec 30, 2017
Current script remove warlock health in 2 points.
Here: https://github.com/TrinityCore/TrinityCore/blob/3.3.5/src/server/game/Spells/Auras/SpellAuraEffects.cpp#L5421
And Here: https://github.com/TrinityCore/TrinityCore/blob/3.3.5/src/server/game/Spells/Auras/SpellAuras.cpp#L706
The second point, is called 2 times: First call is caused by Warlock Aura. The second is caused by Pet Aura.
And current script, dont check any SPELLMOD_COST, so reduce cost part of Improved Health Funnel not work.
PS: If you try fix it, please read #20559 (comment)
:)
More info here: #20559
Branch(es): 3.3.5
TC rev. hash/commit: 527ef19
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