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When Lich King enter transition phase, he go to middle of room and cast remorseless winter, every few second he spawned ice sphere. This ice sphere should target 1 random player, cast damage and slowly move toward that player.
Currently the ice sphere didn't move at all, it stays in the place where it spawned
Ice Sphere http://www.wowhead.com/npc=36633/ice-sphere
Lich King http://www.wowhead.com/npc=36597/the-lich-king
Ice sphere and Ooze and Cloud Gas not move.
// prevent movement while casting spells with cast time or channel time
if (owner.IsNonMeleeSpellCasted(false, false, true))
// channeled spells may be delayed, but they are still considered casted
else if (!skipChanneled && m_currentSpells[CURRENT_CHANNELED_SPELL] &&
(m_currentSpells[CURRENT_CHANNELED_SPELL]->getState() != SPELL_STATE_FINISHED))
if (!isAutoshoot || !(m_currentSpells[CURRENT_CHANNELED_SPELL]->m_spellInfo->AttributesEx2 & SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS))
Thanks lost-illusion! Fixed by adding a
if (owner.GetEntry() == 36633)
to that function =D
Fixed in 4b81de9