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[Raid] Serpentshrine Cavern first platform down #8264
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confirm |
Confirm on d5d2805 |
I thought this is the "secret" boss of SSC as this also occured on blizz. http://i47.photobucket.com/albums/f199/omnicipher/WoW/CrackNOUI.jpg |
confirm on df516dd
Client Combat Log:
7906 is my total hp. Edit: Player::HandleFall is only using the global Z so it's a problem with all Transports. Player::HandleFall should use the transport offset positions if a player is on a transport. |
point is TC doesn't handle that gameobject as transport and totally ignores any transport related data. if I remember right it should be GameObject Type 10 (it doesn't affect all transports, only this particular type of gameobject) |
it has gameobject type 11 (GAMEOBJECT_TYPE_TRANSPORT) |
Note to self, sniff this on ptr. |
the jumping - falldamage issue on elevators happens to all elevators |
@Aokromes why do you wanna sniff this ? |
What about cmangos/mangos-tbc@3851df8 |
looks like a hack |
@offl that solution looks vulnerable to cheaters, sending the movement flag and avoiding fall damage, which is why we didn't implement it like that |
On the first platform that takes down to SSC when jumping there instantly kills you.
On the visual aspect, it does not appear that you fall down - You just instantly appear to be dead.
Happened to a Draenei Shaman, haven't tested it on other races yet.
Rev: f2e92b8
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