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Wintergrasp Walls & Workshops - Visibility Range #9205
Wintergrasp as a whole, perhaps even given objects in SotA are supposed to be able to see from quite a large distance, though I cannot dictate exact measures, it's far, far larger than the standard object sighting. This issue includes all walls, and all workshops - as well as the gates.
This may be a client issue but I'm not 100% sure.
The client seems to be using the camera location as the reference point for visibility and not the player character. To observe this:
I have my "visibility" settings on the server set to 533 for all (world, BGs, arenas) and my distance sliders in-game set to "max" yet these objects fade out wihen your character clearly isn't very far away.