diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index 504226a2c2a71..6d4b1d0259802 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -74,8 +74,6 @@ void EscortAI::JustDied(Unit* /*killer*/) void EscortAI::JustAppeared() { - _escortState = STATE_ESCORT_NONE; - if (!IsCombatMovementAllowed()) SetCombatMovement(true);