Skip to content
TrinityCore Open Source MMO Framework Put your contributions and bug tracker at https://gitlab.com/trinitycore/TrinityCore_434
C++ C Assembly CMake Objective-C C#
Branch: 4.3.4
Clone or download
Pull request Compare This branch is 9568 commits ahead, 7450 commits behind TrinityCore:master.
Ovahlord Merge branch 'lootpacket-fix' into '4.3.4'
Core/Groups: Fix loot roll messages when passing.

See merge request trinitycore/TrinityCore_434!138
Latest commit 7177176 Aug 23, 2019
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
.circleci CI/CircleCI: Switch to Ubuntu 18.10 Jul 15, 2019
.gitlab fix engrish Apr 22, 2017
cmake Buildsystem: Fix finding VS 2019 compiled boost libs May 10, 2019
contrib Grafana/Dashboards: Fix General info datasources Apr 16, 2019
dep Build: Fixed dynamic PCH builds Jun 5, 2019
doc missing part Jan 1, 2018
sql DB/Misc: Delete a lot of duplicate spawns Jul 24, 2019
src Core/Groups: Fix loot roll messages when passing. Aug 23, 2019
.editorconfig Misc: Add an editorconfig Oct 16, 2017
.gitattributes
.gitignore Buildsystem: Fixed windows pch build with ninja Dec 14, 2017
.gitlab-ci.yml Make it stop. Seriously Mar 6, 2016
.travis.yml
CMakeLists.txt Update copyright note for 2019 Jan 1, 2019
CONTRIBUTING.md missing part Jan 1, 2018
COPYING Update COPYING Jan 21, 2013
PreLoad.cmake Update copyright note for 2019 Jan 1, 2019
README.md Remove codacy doing wtf things with forks. Jun 17, 2018
THANKS :) Nov 15, 2016
gistfile1.txt Core/Guild: Implement character gender and send in packet. (TrinityCo… Sep 23, 2018
revision_data.h.in.cmake TDB 434.19071 - 2019/07/15 Jul 15, 2019

README.md

logo TrinityCore

Bountysource

Build Status

6.x 4.3.4 3.3.5
6.x Build Status 4.3.4 Build Status 3.3.5 Build Status
Coverity Scan Build Status Coverity Scan Build Status Coverity Scan Build Status

Introduction

TrinityCore is a MMORPG Framework based mostly in C++.

It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.

It is completely open source; community involvement is highly encouraged.

If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Gitlab repository.

For further information on the TrinityCore project, please visit our project website at TrinityCore.org.

Requirements

Install

Detailed installation guides are available in the wiki for Windows, Linux and Mac OSX.
You can get database from
https://github.com/TrinityCoreLegacy/TrinityCore/releases
https://t.me/tdbreleases

Notifications: https://t.me/trinitycorelegacy

Reporting issues

Issues can be reported via the Gitlab issue tracker.

Please take the time to review existing issues before submitting your own to prevent duplicates.

In addition, thoroughly read through the issue tracker guide to ensure your report contains the required information. Incorrect or poorly formed reports are wasteful and are subject to deletion.

Submitting fixes

Fixes are submitted as pull requests via Github. For more information on how to properly submit a pull request, read the how-to: maintain a remote fork. NOTE: if a fix is valid also for 3.3.5a/master branches submit them also to Github

Copyright

License: GPL 2.0

Read file COPYING

Authors & Contributors

Read file THANKS

Links

Site

Wiki

Documentation (powered by Doxygen)

Forums

You can’t perform that action at this time.