Koenig - Lexical edition
Early stage re-write of Ghost's editor, using Lexical as the editor framework in place of mobiledoc-kit.
Development
Pre-requisites
This package makes use of two other built packages in the monorepo, those packages will need to be built before this package's build will succeed.
cd packages/kg-default-nodes && yarn build
cd ..
cd packages/kg-clean-basic-html && yarn build
Note: If any changes are made to those packages you'll need to rebuild them before the changes will show up in the demo site.
Running the development version
Run yarn dev to start the development server to test/develop the editor standalone. This will generate a demo site from the index.html file which renders the demo app in demo/demo.jsx and makes it available on http://localhost:5173
Cards additional setup
Gif card
To see this card locally, you need to create .env.local file in koenig-lexical root package with the next data:
VITE_TENOR_API_KEY=xxx
How to get the tenor key is described here https://ghost.org/docs/config/#tenor
Bookmark & Embed cards
These cards make external web requests. Since the demo doesn't have a server to process these requests, we must fetch these resources on the front end. To do this we need to enable CORS, which is most easily done with a browser extension like 'Test CORS' for Chrome. Otherwise you will see blocked requests logging errors in the console. This can also be avoided by using test data directly without fetching via fetchEmbed.js.
Running inside Admin
To test/develop inside of Admin you can run yarn preview then in Ghost set your editor.url value in config.local.json to http://127.0.0.1:4173/koenig-lexical.umd.js and load Admin as usual.
{
...
"editor": {
"url": "http://127.0.0.1:4173/koenig-lexical.umd.js"
}
}yarn preview by itself only serves the library files, it's possible ro run yarn build --watch in a separate terminal tab to have auto-rebuild whilst developing.
Project structure
/src
The main module source. /src/index.js is the entry point for the exposed module and should export everything needed to use the module from an external app.
/demo
Used for developing/demoing the editor. Renders a blank editor with all features enabled.
Set up details
CSS
Styling should be done using Tailwind classes where possible.
All styles are scoped under .koenig-lexical class to avoid clashes and keep styling as isolated as possible. PostCSS nesting support is present to make this easier.
- Styles located in
src/styles/are included in the final built module. - Styles located in
demo/*.cssare only used in the demo and will not be included in the built module.
When packaging the module, styles are included inside the JS file rather than being separate to allow for a single import of the module in the consuming app.
SVGs
SVGs can be imported as React components in the same way as create-react-app. Typically files are stored in src/assets/.
All imported files are processed/optimised via SVGO (see svgo.config.js for optimisation config) and included in the built JS file.
Testing
We use Vitest for unit tests and Playwright for e2e testing.
yarn testruns all tests and exitsyarn test:unitruns unit testsyarn test:unit:watchruns unit tests and starts a test watcher that re-runs tests on file changesyarn test:e2eruns e2e testsyarn test:e2e --headedruns tests in browser so you can watch the tests executeyarn test:slowmosame asyarn test:e2e --headedbut adds 100ms delay between instructions to make it easier to see what's happening (note that some tests may fail or timeout due to the added delays)yarn test:e2e --uiopens a browser UI in watch mode for exploring and re-running testsyarn test:e2e --ui --headedsame asyarn test:e2e --uibut also runs tests in browser so you can watch the tests execute
Before tests are started we build a version of the demo app that is used for the unit tests.
When developing it can be useful to limit unit tests to specific keywords (taken from describe or it/test names). That's possible using the -t param and works with any of the above test commands, e.g.:
yarn test:unit:watch -t "buildCardMenu"
How to debug e2e tests on CI
You can download the report in case of tests were failed. It can be found in the actions Summary in the Artifacts section.
To check traces, run command npx playwright show-trace trace.zip.
More information about traces can be found here https://playwright.dev/docs/trace-viewer
ESM in e2e tests
Node enables ECMAScript modules if type: 'module' in package.json file. It leads to some restrictions:
- No require, exports, module.exports, __filename, __dirname
- Mandatory file extensions
- No require.extensions. It means we don't have control over the extensions list. Further will be a description of why this is important.
We can make file extension optional with --experimental-specifier-resolution
flag, which we use. But node is not recognized jsx extension.
It can be solved with node loaders, whereas
as they're still in experimental mode, there is no appropriate
implementation for this use case.
The same issue was raised in the babel repo, but the loader won't be added while node loaders are
in experimental mode.
We can add our loader implementation to solve the issue. Still, in reality, we shouldn't need real
JSX components in e2e tests. It can be a situation when some constants locate in the jsx file. In this case,
we can move them to js file. If it is a problem in the future, we can add our implementation of the loader or
add an extension to all imports in the project.
Editor integration
There's a vitest vscode extension that lets you run and debug individual unit tests/groups directly inside vscode.